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Best regards. Fitzcarraldo :Kaleun_Salute: |
1366x786 Mod--
Just started playing Onealex. It's incredible, actually. One problem I'm having is that the text in game is so TINY at 1920x1080, although that's my laptop's resolution. I tried installing the 1366x786 mod that comes with it for my eyes sake (using JSGME, of course), but that mod seems to disable Onealex. It knocks me back to vanilla. All the other mods seem to work fine.
Anyone else have this problem? Is there a fix? On a side note, is there a "Battle Stations" command? I can't find it anywhere. In most mods it's the B key. Thanks. |
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Regards. Fitzcarraldo :Kaleun_Salute: |
No Battle Stations! No! What a gyp (just kidding).
Thanks. |
Ahoy,
Just started playing this mod, and I apologize if this question comes up a lot, but how does one find out the AOB using this version of the RAOBF? The video linked in the manual only shows how to find range and speed. Thanks :Kaleun_Salute: |
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Hope this helps. Got these links from the OneAlex Discord. By the way the OneAlex Discord is a great resorce for anything OneAlex and more.
https://www.youtube.com/watch?v=uwDOIO9WicU&t https://www.youtube.com/watch?v=32qzSH7LiFo |
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Thank you, the first video you linked is the one I mentioned in my initial post. If I understand it correctly, he puts in 90° AOB at periscope 0° because his course is perpendicular to the target's course. That's one way of doing it. What I'd like to know is how to use the RAOBF disk in the attack periscope view to find the AOB. I saw in a different video that you have to count the optical length of the target using the tick marks at the bottom of the periscope, but sadly the RAOBF disk layout in that video was different from the one used in this mod. |
welcome back!
maru!:Kaleun_Salute:...I C the infamous :subsim:7-year-itch strikes again! You're on the surface again since 2017!:arrgh!:
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First identify your target then calculate the distance: - counts the number of vertical lines to the highest point of the target. - find the corresponding number on the middle disc (bottom numbers) and turn the disc until you have your number at the very top (opposite the 90 on the inner disc) - reads the distance (middle disk, top numbers) displayed opposite the target height (outer disk) found in the identification book - count the number of horizontal lines - on your raobf disk turn the middle disk to match your distance found with the length of the target - find the number of horizontal lines that you previously observed on the middle disk (bottom numbers) the AOB is the number located opposite on the internal disc I hope this is clear enough for you Good hunt :Kaleun_Salute: |
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Haha, didn't know that was a thing. Funny coincidence. Quote:
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Marvellous, thank you very much. |
Onealex Download
Where can I download the Onealex Mod and installation instructions.
Thanks:Kaleun_Salute: |
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https://gofile.me/2YNK2/8StrLa1aF |
Is it possible to get the type XXI sometime in 1944?
Hello, this is my first time posting on subsim and I have been using the OneAlex mod for quite a while now. According to the u-boat and equipment chart the type XXI should be available for purchase in early 1944 (I presume april since the GWX manual says so) in the 11th flotilla. However, with this mod and the "realistic u-boat availability dates" option turned off I still do not have the XXI until 1945. Is there something I am missing or is it hard-coded into the mod for realism?
Thank you in advance for a reply. |
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