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When Microsoft finally goes to the way of 'the cloud' like it intends to do I hope it's the death of them. This whole cloud thing is the most idiotic thing in the world! I swear people are either way too desensitized or they love sharing information about themselves to anyone/strangers. Using 'the cloud' is like broadcasting to the world ALL your personal information. Facebook, Twitter, etc. are the same. Wake up people. If you keep buying/using this crap then it will never go away/end. Everyone wonders why the US is so 'insert favorite explicative here'. It's all this Steam, Origin, Facebook, Twitter, Cloud crap. |
....so wait, are you saying you think its crap?
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I've noticed some issues and glitches with the mod:
The Das Boot crew images, for me at least, destroys immersion because of the fact that the actual crew looks nothing like them. It would be great if this was made optional. http://cloud-3.steampowered.com/ugc/...DCA8C7E9F1AC1/ The UZO sight is now identical to the periscope's. http://cloud-4.steampowered.com/ugc/...24E8B10FF9382/ The binoculars also have this problem. http://cloud-2.steampowered.com/ugc/...3FA9004BAC847/ The underwater view is really messed up. http://cloud-4.steampowered.com/ugc/...CB77DBAD7A07F/ |
So what people want is clear underwater visibility , GPS plotting , bright nights so that you can see ships in total darkness miles away etc etc etc LOL .
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Personally I see minimal usefulness of the underwater blur effects in a submarine sim. I know it's for 100% immersion, but no real WWII captain went outside underwater to see his own boat anyway.
I use the underwater views it to admire the graphical beauty of the boats & torps speeding through water and of ships sinking to the abyss. Sounds lame, but I love the ocean and it gives me a thrill. I understand why it's been implemented, but in this case I'd leave it off. Awesome megamod, it seems much faster than individual mods put together. :up: |
@Cybermat47,
Yes, Das Boot crew is a bit messed up, I could deal with that in the future... Regarding binocular view... If you ever used binoculars you must agree with me that the views from your screenshots are much more realistic then default "two circles" solution. I use binoculars a lot when I pay a visit to my parents in the country side and I always see only one circle, not two...:03: Default underwater visibility in SH5 is totally unacceptable . I decided to use old Sober's FX2 solution because it's only one which will give us illusion that we can see something underwater but in a fact, we can't. This is very important for realistic gameplay. But it's not good for movie making , I agree... Regarding "simple navigation" patch... It can't be done with single simple patch because most of the files needs to be manually deleted from the archive. This means that you'll have to wait until I create new archive and re upload it again. |
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Are Stoian's free upgrade ( renown) mod and voice recognition 1.4 mod compatible with this megamod? Any of these maybe? If I'm fortunate and these are compatible is it okay if I install these two mods after the megamod,and the megamod's patch ?
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I fully agree with :salute: TheDarkWraith :sunny: :yeah:
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I managed to install the voice recognition mod quite a bit.
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Great MegaMOD !!!! :yeah:
It's all that I want but I have a problem. (Excuse me for my English :O:) I have reinstalled all, perform all step perfectly but all bars are disappeared (in the upper right corner and lower left corner). I have try made some change with OptionsFileEditorViewer.exe (HUD folder) but without success |
Thanks for this megamod and to all ,who makes the mods implemented in this.:salute:
I got one question. I have no option( icon ) for weapon officer to identify my target. Its the part of make as real as possible ( like real navigation ) or i have make some mistake during installation this mod?:/\\!! Thank you |
Thank you!
I want to thank you vdr1981 for this mod. Finally I can play SH5 without any frustration. I have one request however. Could you list all the hot keys since you have vastly more experience playing with this set up and I have never before really played any SH5 up until now? I find it all somewhat confusing. Also it states that with some of the new commands like the independent engine controls and electric engines on the surface the commands are only available through scripting. What does that actually mean?
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The Mod Pack gives me a CTD after I hit a ship. In the next few mins. I made a save just before the shooting and after I reload the game I get a CTD even before the torpedo exploads. It's very strange for me. Has been CTD free till now. I just installed Stoian's free upgrade mod. Can it be a problem ?
I get this message in event viewer: Faulting application name: sh5.exe, version: 1.2.0.0, time stamp: 0x562b9a96 Faulting module name: SHSim.act, version: 0.0.0.0, time stamp: 0x4bce9a5c Exception code: 0xc0000005 Fault offset: 0x000819b9 Faulting process ID: 0x%9 Faulting application start time: 0x%10 Faulting application path: %11 Faulting module path: %12 Report ID: %13 Faulting package full name: %14 |
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I would suggest clean reinstall of the game and new campaign... |
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