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Fitzcarraldo :Kaleun_Salute: |
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when I'm in the port and i will continue my career than :) :Kaleun_Salute: And a big thanks to Vecko for the update :Kaleun_Thumbs_Up: |
Better underwater visibility
Hello subsimmers,
Just popping in to ask a quick question concerning this mod. I would like to improve the underwater visibility of the mod for eye candy and screen shot purposes. As it is now the only thing I can see on the event camera is murky water and maybe the tail end of a fired torpedo. I can't seem to find a better underwater visibility option for this mod, nor any documentation on how to do it, so I have come here. I am assuming it will require some config modding and such but I have no idea what configs to alter to get the effect im looking for. Im kinda looking for something close to stock visibility. I don't mind the color changes and the murkyness changes that the Dynamic Environments mod adds to the this mod, they are just a little too intense for my liking. On a side note, such visibility restrictions are usually only found in shallow water or stormy seas, without those two factors you can sometimes see up to 30 meters or more. Thank you very much for this mod vdr1981, it has made sh5 playable again in my opinion, I even bought a non-steam copy just to play with this mod, and it was well worth it. :Kaleun_Thumbs_Up: |
A Warm Welcome Back To The Subsim Community And TWOS> Savage117
Subsim <> How To Donate <> See The Benefits <> Support The Community:salute: Post #170 How To Improve Underwater Visibility |
Game was running fine until i tried to start a tutorial on 90degree attack, i think it was one of the modded in tutorials that came with the pack, and not a vanilla one. Now the game will not start, i get ubisoft logo and wolves of steel load screen, after which screen just goes and stays black.
Im gonna try to re-enable the mod, hope i dont need to reinstall the whole game... P.S Thanks for making this modpack easy to setup and play. |
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Anyway i cant seem to plot a course, my navigator has those options grayed out, is that intended? |
Hi Skvid
The navigator will only plot your position on the map. You need to plot your course by using the ruler. Your boat is not shown on the maps if the real navigation mod is enabled. When real navigation is not enabled you will see your boat on the map and you can use way points to plot your course. Peter |
I have real navigation enabled. The navigator can only calculate our position, the course plotting option is always grayed out.
Which is a pain when i need to maneuver through shallow straits (ie around denmark) because i need to constantly eyeball the shores. Also i know that this mod is going for realism, but the nights never get that dark with the 70% of the moon being visible during clear skies ;s I cant even get the XO dialogue (space) in the middle of the night to enter mast height into tdc, even though im likely less than 2km from target |
Just returning to Subsim and see this Gem. Last time I played SH5 was with OH II.
Thanks for all you modders do! Was a HUGE GWX fan back in the day so Im looking forward to TWOS (understand it isn't a complete rework as GWX was..but damn it looks close)! :salute: :subsim: |
welcome back!
Faamecanic!:Kaleun_Salute:after five years silent running!
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Yes ...been a LONG time. Just watched Das Boot this weekend and got it by the bug again to sail in my Iron Coffin!
Just sailed out on my first patrol from Memel: man I feel like a complete newbie! |
A Warm Welcome Back To The Subsim Community And To TWOS Faamecanic
Subsim <> How To Donate <> See The Benefits <> Support The Community:salute: |
Welcome back to SUBSIM, Faamecanic :Kaleun_Cheers::Kaleun_Cheers::Kaleun_Cheers:
Enjoy! Fitzcarraldo :Kaleun_Salute: |
Thanks Fitz and Berbster :salute:
Quick question...when I go to my Sub Management screen..part of it is in German and some of it in English. Is this normal?? |
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