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-   -   [No Threads Allowed - Post Suspension] Cold Waters Epic Mod 2.12 (https://www.subsim.com/radioroom/showthread.php?t=245304)

SkulSS 08-31-20 01:15 PM

Changes in 2.23 version:
-New models
-Accounting for the caliber of torpedo tubes
-Versatility of the missile guidance mode (surface / ground targets)
-Indication of the launch point of enemy anti-submarine missiles
-Setting markers on the tactical map
-Metric system, menu language, and voice-overs change in the game options
-Improvements, fixes, extensions

wwulf 08-31-20 05:48 PM

Keep them coming ! LOVE this mod . Breathed life back into this fine game for me. Had it from the start. A shame that KillerFish is no more :(:Kaleun_Salute:

SKIPPER80 09-01-20 04:57 AM

Quote:

Originally Posted by SkulSS (Post 2692991)
https://www.youtube.com/watch?v=_M0TFU5Ne34&t=15206s

https://drive.google.com/file/d/17CP...ew?usp=sharing - DOWNLOAD Cold Waters Epic Mod 2.23

https://www.donationalerts.com/r/epic_fun - поддержать проект)

https://patreon.com/EpicFun - support Patreon

https://www.buymeacoffee.com/EpicFun - Buy me a coffee)

https://vk.com/club165613870 - Группа VK по данному моду

Really appreciate your fantastic work! Could you plz enable the automatic captioning feature in youtube for your video so that we can also enjoy it with auto-generated English subtitles. :Kaleun_Cheers:

SkulSS 09-01-20 06:34 AM

Quote:

Originally Posted by SKIPPER80 (Post 2693078)
Really appreciate your fantastic work! Could you plz enable the automatic captioning feature in youtube for your video so that we can also enjoy it with auto-generated English subtitles. :Kaleun_Cheers:

Okay, I'll try it next time :salute:

CaptainHaplo 09-01-20 06:46 PM

@Skipper80,

Yes I did - specifically installed the English ui and voices pack - but that is the only translation pack available that I saw. Order screens were still in Cyrillic as were "news update" screens.

If there is something else out there that I missed, throw me a link please.

SKIPPER80 09-01-20 07:07 PM

Quote:

Originally Posted by CaptainHaplo (Post 2693227)
@Skipper80,

Yes I did - specifically installed the English ui and voices pack - but that is the only translation pack available that I saw. Order screens were still in Cyrillic as were "news update" screens.

If there is something else out there that I missed, throw me a link please.

EM 2.23 is out, in which voice and ui switching are integrated into the game menu. You can find the link through the developer's thread at #60.

Spielmann 09-05-20 07:06 AM

Help
 
The game looks great on utube and I wand to play it also, but I have a big problem. I Am trying to install the epic mod on my new Cold Waters game.
I must be doing something wrong. I can not get it working. The only thing that is changed in the game is that all texts are in russian now....
Is there a toturial for using these mods?

I Am a coldwar surviver and not the best with computers. As long as they are running its fine but when there is something wrong I can not repair it.

On the other hand, I am very good in repairing schips in real life. Fixing a dieselengine is in my opinion less complex than installing this mod. Yes you may laugh, but please have some compassion.

Please help me before I try to fix this with a hammer. (and killing my new computer...)

steel shark 09-05-20 10:39 AM

try this
 
1.)--------Installing




once you have downloaded it ---UNZIP IT THEN put the mod folder were your cold waters EXE file is Easy way is to RIGHT CLICK on your cold waters icon with mouse then
go to Open file location

when this is done copy the mods folder and the Epicmod Install program were coldwaters exe is once mod folder is added their use mod installer to add your options


1. Epic Mod 2.22(Main Mod)

then any options you want

use the arrows to add or remove stuff


to launch coldwaters just use your normal desktop icon as per usual




any problems just message me on Subsim


steel shark

Rotor 09-05-20 04:17 PM

Quote:

Originally Posted by Spielmann (Post 2693869)
The game looks great on utube and I wand to play it also, but I have a big problem. I Am trying to install the epic mod on my new Cold Waters game.
I must be doing something wrong. I can not get it working. The only thing that is changed in the game is that all texts are in russian now....
Is there a toturial for using these mods?

I Am a coldwar surviver and not the best with computers. As long as they are running its fine but when there is something wrong I can not repair it.

On the other hand, I am very good in repairing schips in real life. Fixing a dieselengine is in my opinion less complex than installing this mod. Yes you may laugh, but please have some compassion.

Please help me before I try to fix this with a hammer. (and killing my new computer...)

...and after you have install the EM2.23, you CHANGE language in the main menu (where it is in Russian).

Topo65 09-05-20 06:40 PM

2 Attachment(s)
For those who do not know where is the option to select the language in English.


Attachment 3540


Attachment 3541

Spielmann 09-08-20 03:04 PM

THANKS
 
Thank you for your help and time. My brother helpt me. Teamviewer is a great thing. It was very simple for him. I Am very glad I did not kill my computer but in reallife I think it is better for me to keep repairing schips. Again thanks a lot.

Aktungbby 09-08-20 03:28 PM

Welcome aboard!
 
Spielmann

cwmurt 09-09-20 07:21 AM

hello all thank you very much for all the work on epic mod!


first time installer and i might have a problem: all units on the global/strategic map 2000 nato campaign global is moving very very fast, much more noticeable than vanilla and playable subs mod.


is there a setting etc. that i need to tweak for them to slow it all down?


em2.23 + steel sharks latest tweak that he mentioned above, cheers tia.

Aktungbby 09-09-20 12:14 PM

Welcome aboard!
 
cwmurt!:Kaleun_Salute:

Railgun 09-10-20 01:14 AM

Ai vessels and stores...
 
Hi everyone.


Having alot of fun in the 1968 North Atlantic in my Juliet . One quick question, do the surface escorts have a limited amount of torpedoes to use or can they just fire them ad infinitum if they have a valid contact ?



Thanks and well done the modders,



R


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