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I am sure loving this mod pack. Installed game, install mod and config some stuff and I up and running. I hated the old days of I could be doing it for a week and by time I got done, I didn't want to play. Now I am cruising around my uboat. I have been thinking about this game for about a year, but I was like I don't want to go through the mod install and figuring out the order and then find out some won't work well together. Not anymore, those days are gone. :Kaleun_Salute::Kaleun_Thumbs_Up::Kaleun_Cheers: |
34" widescreen
how is the mod With a 34" widescreen ?
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What aspect ratio? It's 16:9 by default and has mods for 4x3 5x4 and 8x5. If you're an even wider ratio maybe there is an aspect mod for yours around somewhere or could be made quickly.
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Hi guys
Do you know of any tutorial which shows you how to use the 'Nautical Chart' How and where to position it for example on the map. How to use the longitude and latitude degrees from the radio messages in the Captain's Log. Peter |
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https://s6.postimg.org/82pea9gfh/SH5...0_18.55.16.jpg |
And here's the new regular update with few more tuning tweaks...:salute:
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Many thank for the update!
Regards. Fitzcarraldo :salute: |
Thank you Vecko, just the sort of thing I was looking for.
Peter |
vdr1981 do i have to start a new game when i update from 2.0.3 to 2.0.4 ?:Kaleun_Salute:
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Hi les
Each update contains a folder called 'Documentation' in it you will find a text document. The text document notepad will tell you exactly what the procedure is. In most cases you can enable the update while still at sea, but not always, which is why EVERYBODY should be looking at Vecko's instructions which are not there for the fun of it. The Wolves of Steel 2.0.0 The Wolves of Steel 2.0.4 Update [other optional TWoS 2.x.x mods/addons] * Enable the update in port or patrol and continue your campaign. * Update 2.0.4 containes changes from all previous updates.You can remove/delete previous update(s) from your JSGME. * Some changes from v2.0.1 Update require campaign restart in order to be correctly activated. Otherwise, you may end up with somewhat messed up submarine/crew performances in your current campaign play trough ( increased batt. discharge/recharge times, old crew abilities bonuses) until you receive new U-Boat offer and move to the next campaign chapter at which point the game will "fix" it self. If you aren't annoyed by this fact, you are free to continue your current career since no other issues are to be expected. Peter |
U-Boat Colours
For those that want More in depth information about U-Boat colours used both internally and externally this article should answer all your questions.
all kudos should go to the author Dougie Martindale. the article is in PDF format and can be found here:- http://www.mediafire.com/file/h9bqvx...h_photos_5.pdf Happy Hunting Les |
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Thank you Les!
:Kaleun_Salute: |
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Fitzcarraldo :Kaleun_Salute: |
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when I'm in the port and i will continue my career than :) :Kaleun_Salute: And a big thanks to Vecko for the update :Kaleun_Thumbs_Up: |
Better underwater visibility
Hello subsimmers,
Just popping in to ask a quick question concerning this mod. I would like to improve the underwater visibility of the mod for eye candy and screen shot purposes. As it is now the only thing I can see on the event camera is murky water and maybe the tail end of a fired torpedo. I can't seem to find a better underwater visibility option for this mod, nor any documentation on how to do it, so I have come here. I am assuming it will require some config modding and such but I have no idea what configs to alter to get the effect im looking for. Im kinda looking for something close to stock visibility. I don't mind the color changes and the murkyness changes that the Dynamic Environments mod adds to the this mod, they are just a little too intense for my liking. On a side note, such visibility restrictions are usually only found in shallow water or stormy seas, without those two factors you can sometimes see up to 30 meters or more. Thank you very much for this mod vdr1981, it has made sh5 playable again in my opinion, I even bought a non-steam copy just to play with this mod, and it was well worth it. :Kaleun_Thumbs_Up: |
A Warm Welcome Back To The Subsim Community And TWOS> Savage117
Subsim <> How To Donate <> See The Benefits <> Support The Community:salute: Post #170 How To Improve Underwater Visibility |
Game was running fine until i tried to start a tutorial on 90degree attack, i think it was one of the modded in tutorials that came with the pack, and not a vanilla one. Now the game will not start, i get ubisoft logo and wolves of steel load screen, after which screen just goes and stays black.
Im gonna try to re-enable the mod, hope i dont need to reinstall the whole game... P.S Thanks for making this modpack easy to setup and play. |
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