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-   -   [REL]The Wolves of Steel - SH5 Megamod (https://www.subsim.com/radioroom/showthread.php?t=210703)

Vegeta 01-21-14 04:24 PM

Thank you so much vdr1981 and to all of you modders out there that made this possible :subsim:

arnahud2 01-21-14 06:01 PM

That's a huge and really needed job.
Thank you so much vdr1981 & his team, you deserves :up: and :up: !!!!

vdr1981 01-21-14 08:38 PM

Anyone experiencing any problems with plotting tool and tool helper?:hmmm:

zeus 01-21-14 09:14 PM

the megamod this patched?

drexvil 01-21-14 11:39 PM

Quote:

Originally Posted by BigBANGtheory (Post 2166115)
  • "Step 2:
    Open Main.cfg file (my documents/SH5/cfg) and make following" Should be ..My Documents\SH5\data\cfg I think.
  • An average SH Captain 'Lost at Sea', is IMHO going to be resistant to Real Navigation, though I agree it should be aspirational.
  • I can't believe how much SH5 has improved, it really is playable now because of Modders thank you so much, and credit to the Dev team for allowing it to happen. I hope you are proud of your collective achievements.

I second the option of disabling Real Navigation. This option would give many novices a stepping stone to true immersive play on our terms. I know it would open up a can of worms but I think it would help many captains.

Thanks for your time spent on this, this is long overdue. :salute:

THE_MASK 01-21-14 11:43 PM

Quote:

Originally Posted by drexvil (Post 2166312)
I second the option of disabling Real Navigation. This option would give many novices a stepping stone to true immersive play on our terms. I know it would open up a can of worms but I think it would help many captains.

Thanks for your time spent on this, this is long overdue. :salute:

Why , Real navigation is childs play to use . Even I can do it :yep:

Huginmunin 01-22-14 04:17 AM

Ahoi everyone,

I'm somewhat of a beginner in the SH5-scene and have been playing (with increasing risk of addiction :03:) it for about 4 months now. I've tried a few mods and am now very happy to see a new one. I had almost given up all hopes that any "mega modders" are still keeping an eye on this game.

I have a small question, that maybe someone can answer:
Is it possible to play this mod in German? Is there a German patch from another mod which would be compatible with this one? For example a mod from Ruby2000? His German mods are often for OHII and Opus Magnum both. I thought there would maybe be something that covers all language changes in Wolves of Steele.

I can of course play the mod in English, but am a German speaker and wouldn't mind playing the game completely in German if possible.

Dankeschön und gute Jagd Kaleuns! :salute:

Vegeta 01-22-14 06:12 AM

Quote:

Originally Posted by vdr1981 (Post 2166259)
Anyone experiencing any problems with plotting tool and tool helper?:hmmm:

Yes with tool helper on its offset but if you turn it off then no problem

Sjizzle 01-22-14 06:47 AM

Quote:

Originally Posted by Huginmunin (Post 2166353)
Ahoi everyone,

I'm somewhat of a beginner in the SH5-scene and have been playing (with increasing risk of addiction :03:) it for about 4 months now. I've tried a few mods and am now very happy to see a new one. I had almost given up all hopes that any "mega modders" are still keeping an eye on this game.

I have a small question, that maybe someone can answer:
Is it possible to play this mod in German? Is there a German patch from another mod which would be compatible with this one? For example a mod from Ruby2000? His German mods are often for OHII and Opus Magnum both. I thought there would maybe be something that covers all language changes in Wolves of Steele.

I can of course play the mod in English, but am a German speaker and wouldn't mind playing the game completely in German if possible.

Dankeschön und gute Jagd Kaleuns! :salute:

as far is i know TDW UI have also german language IDK if this mega mod is in german language ,,,

vdr1981 01-22-14 07:26 AM

Quote:

Originally Posted by Vegeta (Post 2166374)
Yes with tool helper on its offset but if you turn it off then no problem

OK, I really cant understand why that hapeend but this patch should solve the problem. Install it anytime in patrol or in bunker...

The Wolves of Steel - 1.01 patch

Waiting for your reply...

vdr1981 01-22-14 11:29 AM

Quote:

Originally Posted by drexvil (Post 2166312)
I second the option of disabling Real Navigation. This option would give many novices a stepping stone to true immersive play on our terms. I know it would open up a can of worms but I think it would help many captains.

Thanks for your time spent on this, this is long overdue. :salute:

Like I said, you don't need to take classes form celestial navigation or to learn how to use sextant. You have your navigator and he'll do all the hard work for you although you'll newer be quite sure where are you on the map exactly...
But if you wish GPS on a WWII submarine or to enter Scapa Flow by night with just few mouse clicks on navigation map then, I'm afraid, this megamod isn't for you...:yep:

Txema 01-22-14 12:35 PM

Hi Vecko !

First of all, thank you very much for this Megamod. I really appreciate it !!!

:up: :salute:

I also want to say that I would like to have the opportunity to play this Megamod without Real Navigation. In my opinion, releasing an optional patch to disable Real Navigation would be a very nice option for all the players interested.

In any case, thank you very much again for this Megamod !!!


Txema

dcb 01-22-14 12:40 PM

Quote:

Originally Posted by Txema (Post 2166522)
I also want to say that I would like to have the opportunity to play this Megamod without Real Navigation. In my opinion, releasing an optional patch to disable Real Navigation would be a very nice option for all the players interested.

I second that, please.

Aktungbby 01-22-14 12:51 PM

And welcome back after a year and formally DREXVIL!:salute:

Vegeta 01-22-14 02:20 PM

Quote:

Originally Posted by vdr1981 (Post 2166402)
OK, I really cant understand why that hapeend but this patch should solve the problem. Install it anytime in patrol or in bunker...

The Wolves of Steel - 1.01 patch

Waiting for your reply...

OMG am so happy it fixed it so far :salute: Thank you. Will keep you informed if counter any more problems :)

Now the only thing am missing is the speed charts, perhaps you didn't include them or something?

vdr1981 01-22-14 02:36 PM

Quote:

Originally Posted by Vegeta (Post 2166560)
OMG am so happy it fixed it so far :salute: Thank you. Will keep you informed if counter any more problems :)

Now the only thing am missing is the speed charts, perhaps you didn't include them or something?

Hm, you don't have something like this?

http://s6.postimg.org/3knj7rt2p/SH5_...2_20_33_16.jpg

Vegeta 01-22-14 02:55 PM

Am not sure but when I click the user charts i get:

Default
Rpm hydrophone chart
Shipping
Other charts and tables
Ship recognition
Real navigation

and sub categories, not the ones you have.

vdr1981 01-22-14 03:03 PM

Quote:

Originally Posted by Vegeta (Post 2166585)
Am not sure but when I click the user charts i get:

Default
Rpm hydrophone chart
Shipping
Other charts and tables
Ship recognition
Real navigation

and sub categories, not the ones you have.

Did you try to scroll them down? Is that all you have?

Vegeta 01-22-14 03:11 PM

Quote:

Originally Posted by vdr1981 (Post 2166587)
Did you try to scroll them down? Is that all you have?


:o ohhh thx again... didnt think of try to scroll in that window but there was the solution :)

vdr1981 01-22-14 03:13 PM

Quote:

Originally Posted by Vegeta (Post 2166589)
:o ohhh thx again... didnt think of try to scroll in that window but there was the solution :)

Hehe, no problemo...Happy hunting! :up:


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