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-   -   [REL]The Wolves of Steel - SH5 Megamod (https://www.subsim.com/radioroom/showthread.php?t=210703)

vdr1981 05-11-17 04:20 AM

Quote:

Originally Posted by gezahu (Post 2483416)
What I am looking for is to decrease recharge time to 4-6 hours (somewhere read that t was the case not 12-17 hours) without messing with discharge.

Thant wouldn't be possible I'm afraid...I already tried it...

vdr1981 05-11-17 07:01 AM

TWoS Escorts_No Hyd on Surface_Testing
 
https://s6.postimg.org/s3ybqyjjl/SH5...1_13.52.30.jpg

This optional test patch for TWoS v2.x.x will disable AI escorts ability
to detect surfaced targets with their hydrophone up until late 1942/early 1943 at which point most of in-game escorts will be equipped with on board radar anyway.
This addon should make early war night surface engagements somewhat easier and more realistic.
Enable it with your JSGME in bunker and continue campaign.
Report impressions in main twos thread.

Download TWoS Escorts_No Hyd on Surface_Testing

gezahu 05-11-17 08:05 AM

Quote:

Originally Posted by vdr1981 (Post 2483489)
Thant wouldn't be possible I'm afraid...I already tried it...

I tried the following:
Disabled reworked abilities and using the original abilities I upgraded my motorman to reduce recharge ability max (which should be 50%) tested both and no change. NOTHING CHANGED. I changed the spec ability value to -90 and nothing the recharge takes 24 hours from 10% in all values. What a shame ubisoft fooling your buyers with a non working upgrade....

In SH3 to reduce battery recharge time you had to pop up the power or rpm of your engine I dont remember which.

vdr1981 05-11-17 09:23 AM

Quote:

Originally Posted by gezahu (Post 2483512)
I tried the following:
Disabled reworked abilities and using the original abilities I upgraded my motorman to reduce recharge ability max (which should be 50%) tested both and no change. NOTHING CHANGED.

What did you think why I removed that ability and replaced it with one that actually works?

Quote:

In SH3 to reduce battery recharge time you had to pop up the power or rpm of your engine I dont remember which.
it's probably the same in SH5 but keep in mind that doing so you may trigger whole range of unwanted effects too...
Happy tweaking! :salute:

Quote:

What a shame ubisoft fooling your buyers with a non working upgrade....
Heh..If it's only "one upgrade"...

HW3 05-11-17 01:41 PM

Just for informational purposes, campaign transfer failed twice before being successful on the third try.

gezahu 05-11-17 02:06 PM

Quote:

Originally Posted by vdr1981 (Post 2483525)
What did you think why I removed that ability and replaced it with one that actually works?


it's probably the same in SH5 but keep in mind that doing so you may trigger whole range of unwanted effects too...
Happy tweaking! :salute:


Heh..If it's only "one upgrade"...

I tried to reduce range submerged but recharge time does not go bellow 7 hours even at 30 km range at 4 knots compared to stock 78km

vdr1981 05-11-17 02:10 PM

Quote:

Originally Posted by HW3 (Post 2483571)
Just for informational purposes, campaign transfer failed twice before being successful on the third try.

Good and thanks..What is you KSD commander nick? Current merit?
I need to check something

HW3 05-11-17 03:17 PM

Heinrich Whetsel, I am ranked number 74 on the merit list at 8580.

gezahu 05-12-17 03:47 PM

I was playing with recharge times I could get to the hystorical range of 160 km with 11 hours of recharge time. Does anyone know the hystorical recharge time for u boat batteries?

My guestimation would be that 4-6 hours at least that is what I read about british submarines in a book. It is so anoying that recharge time is so much srewed up in SH5.

vdr1981 05-12-17 05:23 PM

Quote:

Originally Posted by gezahu (Post 2483735)
I was playing with recharge times I could get to the hystorical range of 160 km with 11 hours of recharge time. Does anyone know the hystorical recharge time for u boat batteries?

My guestimation would be that 4-6 hours at least that is what I read about british submarines in a book.

About 8h from almost empty to full... 160km with 11h to recharge sounds quite good. At what speed? Which values have you changed?

Quote:

It is so anoying that recharge time is so much srewed up in SH5.
Not only in Sh5, sim controllers are pretty much the same in all SH games...

vdr1981 05-12-17 05:38 PM

Quote:

Originally Posted by HW3 (Post 2483587)
Heinrich Whetsel, I am ranked number 74 on the merit list at 8580.

Thanks...I can see from your log that ingame campaign/flotilla transfer radio messages have helped you in your campaign transfer...:ping:

HW3 05-12-17 06:22 PM

Yes I followed their instructions and they helped alot!

P.S. The new dial glass looks real nice in the game!

LesBaker 05-12-17 08:55 PM

Quote:

Originally Posted by gezahu (Post 2483735)
I was playing with recharge times I could get to the hystorical range of 160 km with 11 hours of recharge time. Does anyone know the hystorical recharge time for u boat batteries?

My guestimation would be that 4-6 hours at least that is what I read about british submarines in a book. It is so anoying that recharge time is so much srewed up in SH5.


Hi gezahu,

With information from the U-Boat Archive which can be found here :- http://www.uboatarchive.net/Manual/Manual.htm

The Normal recharge time is 11.67 Hrs.

and the Fast recharge time is 7.78Hrs.

All the Best
Les

MCM 05-13-17 02:36 AM

Attention, totally rookie question :shucks:
How can I "inform" the BDU that I have sight contact with the polish task force in the first mission 2.9.1939? How can I send the report? :ping:

hauangua 05-13-17 03:34 AM

Quote:

Originally Posted by MCM (Post 2483774)
Attention, totally rookie question :shucks:
How can I "inform" the BDU that I have sight contact with the polish task force in the first mission 2.9.1939? How can I send the report? :ping:

Talking with your watch officer if you on the bridge
one option in interactive menu is send contact....or similar...now I'm not at PC.... PC break by storm this night.... grrrrrr :(


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