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Drag the Grid overlay onto the chart over the AN18 grid and zoom the nav chart until AN18 grid and the grid overlay are both roughly the same size. Use the drag feature on the edge of the overlay then to drag the edges to match the edges of the nav chart grid. You now have the position of your second group of digits. I normally then grab the marker tool, place it over the required position then use the "E" key again to switch off the overlay so that you can use the marker to put an x on the desired spot. Grab the compass tool and draw a circle from that mark out to the required radius (80~200 klm?). You now have you patrol boundaries:up: As for the incomplete objectives, vdr1981 has posted an explanation on how this works and a workaround a couple of posts back. |
manual
I'am playing this mod for first time. How do you open ships recognizer manual??
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As for the incomplete objectives, I thought vdr1981 was referring to strategic objectives, like "Eastern British Coastal Waters", not tactical ones like, like "Patrol this area." |
Great work. Thank you very much. :up:
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A Warm Welcome To The Subsim Community > alber99 :subsim:
You Will Always Find Someone Here To Help You :sunny: New To Silent Hunter <> Need Help <> Click On My Thread Link. :salute: Subsim <> How To Donate <> See The Benefits <> Support The Community :yeah: http://www.subsim.com/radioroom/showthread.php?p=2033119%23post2033119 Having Tonnage Bar Problems Then You Need My Tutorial Post #188 :/\\!! THEBERBSTER is on SUBSIM TeamSpeak3Server for Vocal or Text Chat :up: |
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With such complex gamesaves as Sileent hunter's, it's really important to keep them , like sober said, as clean as possible, on the surface and without units (especially damaged or destroyed) in your rendering area which is 60 km around the player's sub in TWoS. If you decide to use only "continue campaign" feature that means that game will always load your last gamesave, manual or automatic, so make sure to always manually make clean gamesave before you decide to exit the game. It's not good at all to use continue campaign if your last gamesave is autosave from some skirmish ... I've updated my tips for stable gameplay, make sure to follow those notes and you'll have stable (enough) gameplay to enjoy campaign to the end of the war. For example, I've managed to finish, first two campaigns (Total Germany and Happy Times) with something like 180.000 tons and with only one random CTD and you should know that most of current day smart phones are more powerful then my PC...(AMD Athlon 5000+, 4GB DDR2, 8800GT) Quote:
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After Danzig bay - danzig bay again
After I finished 1st mission Danzig bay and port in Kiel, the second mission I get Danzig bay again. Is that normal in this mod or is it some kind of bug?
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Hi Alexsej
All Missions are date controlled. In other words they come on and drop off the navigation map depending on their start and finish date. See my tutorial post for the dates and other information Post #64. If you finish your Baltic Mission early you will not see or be able to select Eastern (British Coastal Waters) until the 4th of September. Peter |
Just started this Mod
and yikes I miss my modded keyboard layout. I was using Church's key commands and F1 layout. Can I just enable this mod after everything else and not crash WOS?
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SMOKE ON THE HORIZON!!
but the "Ziel" cant see me because MY boat doesnt have any exhaust. TDW did produce an exhaust mod but did not include it in the WoS mod collection. i activated his exhaust mod but it doesnt work with WoS. a diesel sub at flank speed that doesnt have a dark cloud of smoke tailing it? |
Can I get default musick back?
Hey guys.
Is there a way to revert to the default music after I have installed the modpack? Thanks :-) |
If you copy the entire (pristine) Silent Hunter 5/ Data/ Sound/ Music folder prior to installing any mods, you can just rename or delete the music folder and paste your pristine one back in it's place after you install all the mods.
I always keep a pristine copy of the entire 1.2 version of the game on my computer so you always have easy access to the original files if things go pear shaped...:D |
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You get lots of black smoke once your boat gets fitted with a snorkel:up: |
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SO i installed this mod followed the instructions. I haven't installed the Real navigation with JSGME. The game runs fine and i can see my sub on the map. Now the issue i'm havign is the minimap at the bottom left corner is dissabled... how do i enable it again? And secondly When i click on my sub to give it waypoint orders well... It dosent do anything asthough my waypoints are dissabled due to Real navigation... but i din't even install RN. So what i'm asking is for help and how to renable those features.
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I am also missing the TAI map, and can`t find a way to get it back. I don`t think I did anything wrong during install, because I installed twice, and the map was not there in the first install either.
I would also very much like to get the default binoculars back, if possible :Kaleun_Binocular:. I am not a pirate :arrgh!: looking through a looking glass. Is there a way? |
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P.S. Like I said tactical map is enabled , maybe you're using TWoS 1.02 ? |
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