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For example, i added a quick keyboard command for "nearest visual contact". :up: Link: http://www.subsim.com/radioroom/down...o=file&id=4715 |
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I'll try this one, didn't feel like messing with commands.cfg after sticking my nose in there. |
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WASD key are used almost in all games they are very handy ....the arrow key are a bit harder and not that handy to use them ...... in FS or FSX it's also WASD the moving keys in any FPS, RPG, MMORPG games moving keys are also WASD for some good reason above does keys are are the number key and u can switch really fast weapons, skill using the number keys..... also shift is for running in almost all games and u no need to move your hand at all to run u press with the small finger shift.... space is for jump in almost all game and u can use thumb finger to jump without moving your hand .... with arrow keys is really pain in the ass to play game this is my opinion only don't take it personally. |
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Gameplay settings don't work
Hi,
I want to play the game with every realism setting, except no external camera and stabilize view, activated. So I set the realism preset to high and apply the changes. I then go to a historical mission to test if the settings work and they do. But if I load my campaign and lock on to a target, there will be a grey marker at the location of the enemy on the TAI map and if I fire a torpedo the event camera will appear. So I go back to the gameplay settings but the settings are still set to high realism. I checked the GameplaySettings.cfg too but it's the same as ingame. I'm sorry for any language mistakes I made. |
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Okay, I will try that.
Thanks:) |
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http://s6.postimg.org/lfmqt7izx/SH5_...1_12_08_22.jpg Quote:
Thank you for your effort Vova. I'm already aware of almost all small glitches like those and when I learn how sone of them can be solved, I solve it. Never tried to fix this one though...Do you have the solution/fix maybe? :hmm2: |
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I also frequently save my game in home port, before the attack with units in sight, friendly units i sight ect... However, that "1 %" still remains and because of that I like to have few previous "safe"gamesaves in my pocket as a backup if something goes wrong. SH gamesaves are very, very complex... I learned from my experience that gamesaves will become corrupted in situations when certain "bugged" units are present in the area, like damaged or more likely destroyed unit which doesn't want to sink (not always but sometimes) and especially over spawned airplanes bug (this one will corrupt gamesave for sure). This bug can be recognized by sudden excessive game lag and FPS drop some time after convoy engagement and player can also spot in the area large airplanes formations with 10-20 airplanes or more. It can look impressive but saving game near these formations will most likely brake the gamesave. Fortunately, these situations are not so common and if you have few "backup" gamesave in spare, effect on gameplay is minimal... :yep: Saving and reloading the game when "sticky destroyer" occurs or in home port when orange anchor icon fail to pop-up are perfectly safe... I hope this will make things more clear... UPDATE I think I have found functional solution for occasional corrupted game saves due to airplanes overspawn and probably other bugs in players rendering area...:yep: Namely, one only have to delete "Special.txt" file from the gamesave folder (...Documents\SH5\data\cfg\SaveGames\0000000*). The corrupted gamesave will become functional again... It seems that this file contains data about current situation in players rendering area and if the game is saved in "wrong moment", the file will become corrupted. By deleting it, all bugged units will be removed and player will be able to continue campaign...:yep: |
Thanks for the infos Vecka! :salute:
:subsim: |
Hi Vecko
I did a re-install to start a new campaign (Realistic) with patch 7 Changed the game option settings to 86% (No external view and no stabilize view) to get used to real navigation for the Baltic Operation. Back in the bunker changed to patch 9 and using the bunker game save changed the game play options to 100%. I can see the combined speed chart in the User Charts folder both in SH5\data\UserCharts and TWOS\data\UserCharts but it does not show in the game. The individual charts worked in patch 7 ok so I cannot see what I have done wrong as the only change I have made is the patch updatte. Reading the posts I am not the only one who has this problem. As I said previously Sweet FX does not work, Historical Missions always a ctd on loading regardless of how often I re-install, and now no speed charts. I do not think that I have done or am currently doing anything wrong that is causing these problems. Peter. |
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Hi zippy fingers, I mean Sjizzle lol.
I did not realize the keyboard could be that intense. No offense taken by the way:) Peter |
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