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-   -   [REL]The Wolves of Steel - SH5 Megamod (https://www.subsim.com/radioroom/showthread.php?t=210703)

vdr1981 11-18-19 01:47 PM

Unfortunately, I don't think you'll find anyone here to help you with your efforts, including me...
The best you can do is to try to contact original creators of navigation map interface currently used in TWoS (I think they are Russians also...)
Here is the link...https://www.subsim.com/radioroom/sho...d.php?t=174841

BTW, that map and grid look very cool. :yep: Can we hope maybe for compatible version for "our" TWoS? :hmm2:

SEREGA 11-18-19 02:21 PM

Quote:

Originally Posted by vdr1981 (Post 2637026)
Unfortunately, I don't think you'll find anyone here to help you with your efforts, including me...
The best you can do is to try to contact original creators of navigation map interface currently used in TWoS (I think they are Russians also...)
Here is the link...https://www.subsim.com/radioroom/sho...d.php?t=174841

BTW, that map and grid look very cool. :yep: Can we hope maybe for compatible version for "our" TWoS? :hmm2:

Perhaps my English does not convey my thoughts. I’ll try to explain again what I need.
I need the notation that was mapped when detecting minefields, networks. Fairway symbols are also needed, as red and green were indicated. All this needs to be seen in the figure so that I can draw and implement in the game.

Regarding the joint card - I will be happy to share. So we need to find a common language so that you can adapt all this for TWoS. I have a lot of experience in terms of TWoS, for example, these windows. The screenshots are old and much redone, but the concept remains the same. All this is at the alpha stage.

https://www.subsim.com/radioroom/pic...ictureid=10725

https://www.subsim.com/radioroom/pic...ictureid=10726

https://www.subsim.com/radioroom/pic...ictureid=10724

Tonci87 11-18-19 03:09 PM

Damn thatīs cool!

Unfortunately we do not seem to understand each other very well.

Am I right to assume that you want to know how for example minefields were drawn on historical naval maps?

SEREGA 11-18-19 03:14 PM

Quote:

Originally Posted by Tonci87 (Post 2637040)
Damn thatīs cool!

Unfortunately we do not seem to understand each other very well.

Am I right to assume that you want to know how for example minefields were drawn on historical naval maps?

Yes! Yes! Yes! Namely how they were painted. Another network and channel designation.

Tonci87 11-18-19 03:22 PM

Quote:

Originally Posted by SEREGA (Post 2637042)
Yes! Yes! Yes! Namely how they were painted. Another network and channel designation.

Well here you have some German minefield maps, where you can see how they were drawn:

https://images.app.goo.gl/WKUnuatnajJx3ssv5
https://images.app.goo.gl/yDinxiryVxQQVcuW6

You will notice that they liked to keep it simple.

SEREGA 11-18-19 03:30 PM

Quote:

Originally Posted by Tonci87 (Post 2637043)
Well here you have some German minefield maps, where you can see how they were drawn:

https://images.app.goo.gl/WKUnuatnajJx3ssv5
https://images.app.goo.gl/yDinxiryVxQQVcuW6

You will notice that they liked to keep it simple.

Good. Now I see what I have to do to display minefields. It remains to learn about the network and the fairway.

vdr1981 11-20-19 09:28 AM

Do you guys like more these...

https://i.postimg.cc/zf0jvBj1/SH5-Im...0-15-22-10.jpg

..or these?

https://i.postimg.cc/7Lx9q7SV/SH5-Im...0-14-39-15.jpg

:hmm2:

fitzcarraldo 11-20-19 09:36 AM

Quote:

Originally Posted by vdr1981 (Post 2637285)

I like more the station icons. In fact, for the faces I use the Conus Das Boot faces mod.

Regards.

Fitzcarraldo :salute:

Tonci87 11-20-19 11:35 AM

I like the faces more because it connects you more with your crew

THEBERBSTER 11-20-19 04:31 PM

Conus Das Boot faces mod, copy that. :Kaleun_Applaud:

Peter

excel4004 11-20-19 07:01 PM

Quote:

Originally Posted by fitzcarraldo (Post 2637286)
I like more the station icons. In fact, for the faces I use the Conus Das Boot faces mod.

Regards.

Fitzcarraldo :salute:


Same here, using conus face mod for a long time now. Vecko the station icons would be a nice new change here. So "we" could switch station mod and das boot conus face icon mod. I really like that station stuff!! Pls make an optional mod here! :up::salute:

Propnut17 11-21-19 12:42 AM

I agree with Tonci87 :03:

GrenSo 11-21-19 03:26 AM

Quote:

Originally Posted by vdr1981 (Post 2637285)




I prefer the faces of the crew. If so, then the instruments should be optional or have the option to choose whether you want the faces or the instruments. A.g. as an optional mod in JSGME like the other ones.

BTW, the little icons on the faces are new or I'm wrong? I have not seen this before in current Version of TWoS

Fifi 11-21-19 04:16 AM

Both add-on mods to let the player choice :03:

Tonci87 11-21-19 12:00 PM

I really like the little icons on the faces :up:


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