SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Classic Subsims (https://www.subsim.com/radioroom/forumdisplay.php?f=173)
-   -   Fix for most Fighting Steel graphics issues (https://www.subsim.com/radioroom/showthread.php?t=229249)

FightingSteel1 01-13-17 10:24 PM

Fix for most Fighting Steel graphics issues
 
I don't know if anyone has posted this here somewhere, but I have found a fix for the major Fighting Steel graphics issues on modern OS/graphics drivers. I've played a couple of scenarios, and the mouse trail, missing ships, and most other issues are gone. There is still a little graphics corruption if you get the camera close to the wake/turn arrows, but it's fairly minor.

Check this out:

http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html

I just downloaded the 2.52 version, and used the Directx option with a GeForce Ti 4800 emulation. Honestly there weren't too many options that had to be changed besides the video card emulation/dropping the provided Directx files into the Fighting Steel folder.

Edit: fixed the link

agathosdaimon 04-23-17 11:03 PM

sounds great but the link is broken

propbeanie 04-23-17 11:52 PM

Try http://community.pcgamingwiki.com/fi...72-dgvoodoo-2/

I did not notice a difference on my computer back when I tried it... whenever that was...

ntblood 09-30-22 04:50 AM

// Graphics Fix - install dgVoodoo2 :
https://www.pcgamingwiki.com/wiki/DgVoodoo_2
copy the following files: dgVoodoo.conf, dgVoodooCpl.exe and all the files from the x86 folder inside the MS folder (don't leave them in the x64 and x86 folders)... move them into the main SFC3 folder.


All times are GMT -5. The time now is 12:14 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.