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-   -   Is there a master roster of ships? (https://www.subsim.com/radioroom/showthread.php?t=251557)

Ludwig van Hursh 01-13-22 03:17 PM

Is there a master roster of ships?
 
I'm curious if there like a master roster of ships, namely warships, in the game that every ship we sink the campaign is removed from the roster, i.e. if I were to sink a Yamato type battleship and there being two (Yamato and Musachi) would there now only be one Yamato type roaming around?

Or does the game just reduce the number of ship types you can find based on the time in the campaign even if you sunk the ships or not?

I hope this makes sense.

KaleunMarco 01-13-22 04:08 PM

Quote:

Originally Posted by Ludwig van Hursh (Post 2787760)
I'm curious if there like a master roster of ships, namely warships, in the game that every ship we sink the campaign is removed from the roster, i.e. if I were to sink a Yamato type battleship and there being two (Yamato and Musachi) would there now only be one Yamato type roaming around?

Or does the game just reduce the number of ship types you can find based on the time in the campaign even if you sunk the ships or not?

I hope this makes sense.

yes, your questions make sense, and the answers are: Yes, No, and No.

yes, there is a master list of "possible" ships.
no, there is not a finite number of ships from which you can decrement by sinking them.
and no on the last condition, sort of.:03:

firstly, ships and the roster of ships depends on the mod-set: Stock vs RSRD vs TMO 2.5 vs TMO_BH vs FOTRSU et.al.

each mod-set has a roster of ships and ship types that are defined and available for certain date ranges. in some mod-sets, a ship type such as the Yamato class, may be available until 9/2/1945. other mod-sets might refine her availability and that of her sister-ship to the actual dates of commission and demise. and so, it depends.

the game itself has no functionality to keep a running tab of remaining available ships. as one of the older WWII sim games put it: no matter what you do within the game, the war starts on December 7, 1941 and ends August 15, 1945. even if you were to find and sink the entire IJF returning from the Pearl Harbor attack, the game would use those same ships according to the definitions in the game.

does this help?

propbeanie 01-13-22 04:27 PM

In addition to what KaleunMarco has said, we have found that the game has a tendency to ignore any and all date restrictions that it sees fit to ignore, no matter what you try to do to avoid this. Included in this is ship "active" dates. We had ships (used to be "have ships") dated to enter early, leave early, and other entered late, and stayed the duration, or a combination of any set of dates. But, if the game wants to grab a "Type D" (late war ship) for convoy escort though, it will grab a Type D, whether it is September of 1939, or September of 1944. It just does it. Same with the Yamato or any of the myriad of merchant classes. My thoughts are that if the game did have the functionality to fully "Roster", it would run over the pedestrian anyway, then put it in reverse, and do it again... just because it can. lol - Needless to say, as time has passed, and the FotRSU mod has progressed, we have "controlled" (rather loose term in this game) ships by Type more than anything else. We have also dated ships' skins as we come across them, to be effective from 19380101 to 19451231, just in case the ships get called early or late... you can still somewhat restrict the skins by date, but definitely not a precise science.

Ludwig van Hursh 01-13-22 05:43 PM

Thanks for the replies.

That's unfortunate it would certainly be cool if you had that tracking of active and destroyed ships to give you that sense that you are making a dent in the enemy war effort.

Bubblehead1980 01-13-22 07:26 PM

In the stock SH 4, no.UBI took absolutely zero care to be historically accurate here. I remember in one stock career "way back in the day" sinking four Yamato Class BB's in course of career. two in one day lol.

Mods often correct this. In my TMO Update, Yamato and Musashi are rare encounters and difficult to sink once located, as they really were. The Yamato Class no longer appears after April 7 1945, when Yamato (the last) was sunk.

The warship layers were reworked to have no random spawning of these ships and others as well.


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