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fitzcarraldo 08-02-17 02:34 PM

CTD report:

Campaign: Happy Times.
06/15/1940.

Near the norwegian coast, I sunk a little fishing boat, 80T, with cannon. The ship had norwegian flag.

I understand that was an "enemy" ship. From my experience with SH3 GWX, norwegian ships in that date are "allied" (enemies), not "axis" (friends).

The ship sunk after few shots, and was marked in map with red color (I use the Map color addon), but the legend tells "friendly" (????....if it was allied-enemy...).

After 5 minutes of the sinking, I try to open captain´s log with the button in the upper right bar------> the game freezes. Only way to exit was restart the machine----> a massive freezing.

I think it was caused by sinking that ship, because I don´t know if TWoS considers it "friendly" or "enemy". The flag chart - I assume - tells "enemy" for a norwegian ship in that date. But I believe the game take it as friend ship and CTD. It was contradictory that mark in red with a friendly legend attached....

I try to reload the autosave but it freezes, too. Only I can reload the saved game previous to the attack.

Some comment please?

Best regards.

Fitzcarraldo :Kaleun_Salute:

THEBERBSTER 08-02-17 05:13 PM

Hi fitz
According to the flag chart it is allied.
From the time of The German occupation of Norway 9th April 1940 to the end of the war Norwegian ships are enemy ones.

It might just be that in the Happy Times campaign you are not expected to be on the Norwegian coast sinking ships but heading for your objective in the Atlantic and on to your new base at Lorient from 1st July.
Peter

fitzcarraldo 08-02-17 05:29 PM

Quote:

Originally Posted by THEBERBSTER (Post 2504392)
Hi fitz
According to the flag chart it is allied.
From the time of The German occupation of Norway 9th April 1940 to the end of the war Norwegian ships are enemy ones.

It might just be that in the Happy Times campaign you are not expected to be on the Norwegian coast sinking ships but heading for your objective in the Atlantic and on to your new base at Lorient from 1st July.
Peter

Thanks! I started HT with my own objetive: raid Scapa under that campaign. I think we have the freedom to attack enemy ships in journey to main or ourself objetive. ...

Best regards.

Fitzcarraldo :salute:

vdr1981 08-03-17 01:51 AM

Quote:

Originally Posted by THEBERBSTER (Post 2504392)
Hi fitz
According to the flag chart it is allied.
From the time of The German occupation of Norway 9th April 1940 to the end of the war Norwegian ships are enemy ones.

It might just be that in the Happy Times campaign you are not expected to be on the Norwegian coast sinking ships but heading for your objective in the Atlantic and on to your new base at Lorient from 1st July.
Peter

Hey Peter and Fitz :salute:
since Norwegian ports are now under German jurisdiction, the game will consider Norwegian traffic from those ports to be friendly too. After 04/1940 only valid Norwegian ships are those which can be seen in large allied convoys in north Atlantic .
GWX team decision to leave Norway in allied coalition even after Norway fell doesn't seem logical to me...
flag chart in twos is edited and it is just that-flag chart. No misleading coalition spoilers...

THEBERBSTER 08-03-17 04:39 AM

Hi Vecko
Good to have you back gain.
I hope you are settling into your new home ok.
Peter

vdr1981 08-03-17 05:17 AM

Quote:

Originally Posted by THEBERBSTER (Post 2504472)
Hi Vecko
Good to have you back gain.
I hope you are settling into your new home ok.
Peter

Thanks Peter...I'm still posting from my phone though...:wah:

fitzcarraldo 08-03-17 07:08 AM

Quote:

Originally Posted by vdr1981 (Post 2504451)
Hey Peter and Fitz :salute:
since Norwegian ports are now under German jurisdiction, the game will consider Norwegian traffic from those ports to be friendly too. After 04/1940 only valid Norwegian ships are those which can be seen in large allied convoys in north Atlantic .
GWX team decision to leave Norway in allied coalition even after Norway fell doesn't seem logical to me...
flag chart in twos is edited and it is just that-flag chart. No misleading coalition spoilers...

Many thanks Vecko! The ship was navigating near the coast so it is considered friendly, then the CTD. BTW, this historical detail is awesome. Touché....

I assume I can sink any (reallly) enemy ship in the journey to the objetive.

Best regards.

Fitzcarraldo :salute:

palmic 08-03-17 07:36 PM

approach
 
Hi guys, i would like to share some new tutorial about real navigation

UPDATE: i updated the tutorial by small corrections to let people better know details and final summary which shows how easy is the whole procedure.
90% of that post is describing theory behind, using this approach in reality is pretty straightforward :salute:

:salute:

vdr1981 08-04-17 06:59 AM

Quote:

Originally Posted by palmic (Post 2504594)
Hi guys, i would like to share some new tutorial about real navigation

:salute:

Great job Palmic, this will be very useful for many!

TORDO222 08-04-17 08:24 AM

Another INTRO....
 
This is my version of the Introduccion and the bottom of the main Menu of SH5. (WoS compatible). The videos were taken of the German big film "Das Boot." The sound track tallies to WWII era: 1. "Drei Lilien" for Intro and 2. "U-Boot Lied" for the main Menu.
For the installation, look and follow the respective folder order, Thats all!!!!. As usual, protect the originals! Any doubt? Consult me. Enjoy it!:up:

LINK: https://www.mediafire.com/file/kg96k...OD%20INTRO.rar

fitzcarraldo 08-04-17 09:27 AM

Quote:

Originally Posted by palmic (Post 2504594)
Hi guys, i would like to share some new tutorial about real navigation

:salute:

Many thanks! Now learning RN...going for this....

Best regards.


Fitzcarraldo :Kaleun_Salute:

fitzcarraldo 08-04-17 09:28 AM

Quote:

Originally Posted by TORDO222 (Post 2504659)
This is my version of the Introduccion and the bottom of the main Menu of SH5. (WoS compatible). The videos were taken of the German big film "Das Boot." The sound track tallies to WWII era: 1. "Drei Lilien" for Intro and 2. "U-Boot Lied" for the main Menu.
For the installation, look and follow the respective folder order, Thats all!!!!. As usual, protect the originals! Any doubt? Consult me. Enjoy it!:up:

LINK: https://www.mediafire.com/file/kg96k...OD%20INTRO.rar

I will try this.

Many thanks!

Fitzcarraldo :Kaleun_Salute:

TORDO222 08-05-17 05:28 PM

Quote:

Originally Posted by fitzcarraldo (Post 2504673)
I will try this.

Many thanks!

Fitzcarraldo :Kaleun_Salute:

De nada...(You're welcome...). :03:

excel4004 08-06-17 04:05 AM

Really need help here! :hmmm:

Whats the function of these, how to use them? Never knew that exact function of these options, hope someone could help here - Thanks!

https://image.ibb.co/bMfVCF/2.png

https://image.ibb.co/kBXMKv/3.png

Marvoch 08-06-17 05:50 AM

I'm in a bit of a dilemma. I'm on 7 September '39, off the coast of England. I discovered a huge convoy, composed of 3 liners, two big one (maybe medium troop ships, maybe large liners) and a small one, three freighters I think of around 4000t and a bulk ship. All this it is not protected by any escorted and all ships are unarmed. Now, I only have a small amount of ammo and only one single torp (:wah:). I received specific orders by BdU to not attack liners and follow the London Naval Teatry, which says that if a ship it is used as an auxiliary vessel it can be sunk. If the liners travel in a convoy, are they auxiliary vessels, confiscated by the RN or simple liners? If they are simple liners, I'll have to surface and engage on the account of anti-sub actions, but I'm not confident in catching the liners and put a torp in one of them, they can travel quite fast, and I've not enough ammo for both of them. I this case should I leave them be and concentrate on the freighters?

skin-nl 08-06-17 05:59 AM

I am now in the arctic convoys campaign and it's 1 september '42
but the campaign transfer doesn't work.
I have the campaign transfer mod installed loaded a good save,
but i still receive campaign transfer fails from bdu about to save and reload a savegame every 24/38 hours...but nothing works.

But al the other campaign transfers worked perfectly :hmmm:

Do i need to edit my savegame or???

gr Michael

fitzcarraldo 08-06-17 06:03 AM

Quote:

Originally Posted by Marvoch (Post 2504998)
I'm in a bit of a dilemma. I'm on 7 September '39, off the coast of England. I discovered a huge convoy, composed of 3 liners, two big one (maybe medium troop ships, maybe large liners) and a small one, three freighters I think of around 4000t and a bulk ship. All this it is not protected by any escorted and all ships are unarmed. Now, I only have a small amount of ammo and only one single torp (:wah:). I received specific orders by BdU to not attack liners and follow the London Naval Teatry, which says that if a ship it is used as an auxiliary vessel it can be sunk. If the liners travel in a convoy, are they auxiliary vessels, confiscated by the RN or simple liners? If they are simple liners, I'll have to surface and engage on the account of anti-sub actions, but I'm not confident in catching the liners and put a torp in one of them, they can travel quite fast, and I've not enough ammo for both of them. I this case should I leave them be and concentrate on the freighters?

Liners in a convoy? Sink'em all!

Good hunt!

Fitzcarraldo :salute:

palmic 08-06-17 07:02 AM

Quote:

Originally Posted by Marvoch (Post 2504998)
I'm in a bit of a dilemma. I'm on 7 September '39, off the coast of England. I discovered a huge convoy, composed of 3 liners, two big one (maybe medium troop ships, maybe large liners) and a small one, three freighters I think of around 4000t and a bulk ship. All this it is not protected by any escorted and all ships are unarmed. Now, I only have a small amount of ammo and only one single torp (:wah:). I received specific orders by BdU to not attack liners and follow the London Naval Teatry, which says that if a ship it is used as an auxiliary vessel it can be sunk. If the liners travel in a convoy, are they auxiliary vessels, confiscated by the RN or simple liners? If they are simple liners, I'll have to surface and engage on the account of anti-sub actions, but I'm not confident in catching the liners and put a torp in one of them, they can travel quite fast, and I've not enough ammo for both of them. I this case should I leave them be and concentrate on the freighters?

I believe there's no AI behind punishing you because you light civil liner into fire until its not allied, or even neutral.
If its british, its allways the same - kill it :)

Its just up to you if you want to play immersivelly and follow naval rules just for atmosphere..

palmic 08-06-17 07:06 AM

Quote:

Originally Posted by excel4004 (Post 2504989)
Really need help here! :hmmm:

Whats the function of these, how to use them? Never knew that exact function of these options, hope someone could help here - Thanks!

.....

I use just these 2:
https://image.prntscr.com/image/bw98...7BLc6nt0tQ.png

The first one, if i want to TC1 in any case of message in box
The second if i dont want to be distracted from TC+ by any silly message from beno, but i still want to be stopped to TC1 if he'll discover new contact.
- very usable for waiting submerged until some neutral ship move away with Beno ordered to notify bearing changes.. :up:

Marvoch 08-06-17 07:20 AM

Quote:

Originally Posted by palmic (Post 2505004)
I believe there's no AI behind punishing you because you light civil liner into fire until its not allied, or even neutral.
If its british, its allways the same - kill it :)

Its just up to you if you want to play immersivelly and follow naval rules just for atmosphere..

Yupe, I supposed there was no punishment for this, I'm only trying to go for immersiveness. But sometimes I don't have the sufficient knowledge to know what decision take in a particular situation. This is why I was inquiring if those were AUX or not.


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