Mad Mardigan |
01-24-22 03:37 PM |
Quote:
Originally Posted by DeutscheQuality
(Post 2789638)
I was thinking about the immersion in Silent Hunter 4 and how it could be used for role playing. A discord server where people start playing in the same year, and send their patrols report. Or perhaps, one day some one create a subsim like Silent Hunter 4 but with multiplayer, with two or three submarines operating simultaneously. But the time compression is always a problem. Maybe the dead Silent Hunter Online was something like this, never played it
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Having been a player of SHO, as most referred to it by... can tell you, that a SHO skipper's wolfpacking it, wasn't relegated to them, all being on the same page, year wise... so much... as the ability to wolfpack was.
Could be in a Type II & others in the wolf pack could be rolling with... Type VII's or Type IX's... which as I recall were available... think there was Type XXI & XXIII's, in the workup to them... but... can't swear to that, 100% with any surety... as it was a bit back since then.
Whole basis was... completing objectives, which unlocked a multitude of available plans for getting access to improved U-boats, crew... bunker space... even access to improved torps... :yep: each stage opening up more options for objectives that were further out into the open water's... following the general progression of the war... an almost... SH3 open world experience but 1 in which wolfpacking was the main focus...
If I recall, SHO... closed out, 12/ 2016... as I recall. A shame, as for a browser based set up, it wasn't too terrible of a concept.
I do, however feel... it would have been better served, had Ubi, gone with instead... a launcher-based approach... similar in scope to... say... Star Trek Online or Star Wars The Old Republic... or god forbid My even saying this... but... in a World of Warcraft, manner... but, better in scope as STO or SWTOR.
Hope this info helps... on understanding better about SHO... :shucks: from a former SHO player's perspective.
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