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-   -   Crazy ideia (https://www.subsim.com/radioroom/showthread.php?t=251687)

DeutscheQuality 01-24-22 03:18 PM

Crazy ideia
 
I was thinking about the immersion in Silent Hunter 4 and how it could be used for role playing. A discord server where people start playing in the same year, and send their patrols report. Or perhaps, one day some one create a subsim like Silent Hunter 4 but with multiplayer, with two or three submarines operating simultaneously. But the time compression is always a problem. Maybe the dead Silent Hunter Online was something like this, never played it

clayton 01-24-22 03:29 PM

Quote:

Originally Posted by DeutscheQuality (Post 2789638)
I was thinking about the immersion in Silent Hunter 4 and how it could be used for role playing. A discord server where people start playing in the same year, and send their patrols report. Or perhaps, one day some one create a subsim like Silent Hunter 4 but with multiplayer, with two or three submarines operating simultaneously. But the time compression is always a problem. Maybe the dead Silent Hunter Online was something like this, never played it

That used to be popular back in the day, around the SH2 Pacific mod timeframe, if I remember correctly. What this game needs, desperate for, is an SH3 Commander tailored for the Pacific War. Crewmember changes, equipment failures would do wonders for immersion.

Mad Mardigan 01-24-22 03:37 PM

Quote:

Originally Posted by DeutscheQuality (Post 2789638)
I was thinking about the immersion in Silent Hunter 4 and how it could be used for role playing. A discord server where people start playing in the same year, and send their patrols report. Or perhaps, one day some one create a subsim like Silent Hunter 4 but with multiplayer, with two or three submarines operating simultaneously. But the time compression is always a problem. Maybe the dead Silent Hunter Online was something like this, never played it

Having been a player of SHO, as most referred to it by... can tell you, that a SHO skipper's wolfpacking it, wasn't relegated to them, all being on the same page, year wise... so much... as the ability to wolfpack was.

Could be in a Type II & others in the wolf pack could be rolling with... Type VII's or Type IX's... which as I recall were available... think there was Type XXI & XXIII's, in the workup to them... but... can't swear to that, 100% with any surety... as it was a bit back since then.
Whole basis was... completing objectives, which unlocked a multitude of available plans for getting access to improved U-boats, crew... bunker space... even access to improved torps... :yep: each stage opening up more options for objectives that were further out into the open water's... following the general progression of the war... an almost... SH3 open world experience but 1 in which wolfpacking was the main focus...

If I recall, SHO... closed out, 12/ 2016... as I recall. A shame, as for a browser based set up, it wasn't too terrible of a concept.

I do, however feel... it would have been better served, had Ubi, gone with instead... a launcher-based approach... similar in scope to... say... Star Trek Online or Star Wars The Old Republic... or god forbid My even saying this... but... in a World of Warcraft, manner... but, better in scope as STO or SWTOR.

Hope this info helps... on understanding better about SHO... :shucks: from a former SHO player's perspective.

DeutscheQuality 01-24-22 09:06 PM

Quote:

Originally Posted by Mad Mardigan (Post 2789652)
Having been a player of SHO, as most referred to it by... can tell you, that a SHO skipper's wolfpacking it, wasn't relegated to them, all being on the same page, year wise... so much... as the ability to wolfpack was.

Could be in a Type II & others in the wolf pack could be rolling with... Type VII's or Type IX's... which as I recall were available... think there was Type XXI & XXIII's, in the workup to them... but... can't swear to that, 100% with any surety... as it was a bit back since then.
Whole basis was. completing objectives, which unlocked a multitude of available plans for getting access to improved U-boats, crew... bunker space... even access to improved torps... :yep: each stage opening up more options for objectives that were further out into the open water's... following the general progression of the war... an almost... SH3 open world experience but 1 in which wolfpacking was the main focus...

If I recall, SHO... closed out, 12/ 2016... as I recall. A shame, as for a browser based set up, it wasn't too terrible of a concept.

I do, however feel... it would have been better served, had Ubi, gone with instead... a launcher-based approach... similar in scope to... say... Star Trek Online or Star Wars The Old Republic... or god forbid My even saying this... but... in a World of Warcraft, manner... but, better in scope as STO or SWTOR.

Hope this info helps... on understanding better about SHO... :shucks: from a former SHO player's perspective.

As you have mention Star Wars The Old Republic, have you played Star Wars Knights of The Old Republic? Just curious

Mad Mardigan 01-25-22 12:04 AM

Quote:

Originally Posted by DeutscheQuality (Post 2789691)
As you have mention Star Wars The Old Republic, have you played Star Wars Knights of The Old Republic? Just curious

Both of those, to be exact... & still have a copy of them knocking about on My hard drive. :yep: And still play them, every once in a while.

:Kaleun_Salute:

M. M.

fitzcarraldo 01-25-22 05:38 AM

That existed in the 20th century (!!!!) with SH1, the PTO Campaign in Subsowespac.org.

You received orders to patrol an area and reported your successes. Not multiplayer. And there was some little programs to report, maps, etc.

Regards.

Fitzcarraldo :Kaleun_Salute:

clayton 01-25-22 10:13 AM

Quote:

Originally Posted by fitzcarraldo (Post 2789715)
That existed in the 20th century (!!!!) with SH1, the PTO Campaign in Subsowespac.org.

You received orders to patrol an area and reported your successes. Not multiplayer. And there was some little programs to report, maps, etc.

Regards.

Fitzcarraldo :Kaleun_Salute:

This was it.


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