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-   Silent Hunter 5 (https://www.subsim.com/radioroom/forumdisplay.php?f=244)
-   -   SH5 Screenshot & Video thread (https://www.subsim.com/radioroom/showthread.php?t=162521)

Snake Man 02-27-10 09:00 AM

Subsim.com forums didn't get the first user posted screenshots, I'm disappointed...

ReFaN 02-27-10 09:02 AM

so. seems like everyone got a kpitan zur see rank :06:

fallenyggdrasil 02-27-10 09:05 AM

There´s not yet a review. The first comment on the game:

Die Steuerung ist bis jetzt sehr ungewohnt - Atmosphärisch ist es der Hammer und die Grafik ist Sahne :) Sprachausgabe ist komplett vorhanden, auch in den "Privaten" Dialogen mit der Besatzung.


Controls are unfamiliar so far - ambience and grafics are great. Complete speach is included,even the personal dialogues with the crew.


Hope this "translation" is useful.

Heretic 02-27-10 09:26 AM

Quote:

Originally Posted by fallenyggdrasil (Post 1282595)
There´s the Nord-Ostsee-Kanal included!

I would classify that as a major find.

Sone7 02-27-10 09:44 AM

And shadows on deck ;)

rcjonessnp175 02-27-10 09:47 AM

:woot:Woohoo shadows finally!!:rock:

Safe-Keeper 02-27-10 09:58 AM

So thus far it's

Pros:
Wohooo, Kiel Canal:yeah:!

Cons:
Oh crud, no auto-pilot through Kiel Canal, I'll have to manually set a course again:damn:! :O:

All in all, however, great news!

Safe-Keeper 02-27-10 10:01 AM

Taking the liberty to add these:
Quote:

Originally Posted by dangrey (Post 1282563)

I love the "Realistic sound travel time" option!

cherbert 02-27-10 10:40 AM

Does anyone who have it know how the getting on/off the boat in pens works? Is it a simple loading screen / jump from one to the other or do you seamlessly walk off the boat onto the dock?

The Enigma 02-27-10 10:51 AM

Some scerenshots from the latest vid.:

http://www.xs4all.nl/~anjns/subsim/Kiel.png
http://www.xs4all.nl/~anjns/subsim/LeavingKiel.png



Dialogs in action (2 crew members aran't looking towards the captain):

http://www.xs4all.nl/~anjns/subsim/InsideSub.png
http://www.xs4all.nl/~anjns/subsim/I...ub2Dialog1.png
http://www.xs4all.nl/~anjns/subsim/I...ub2Dialog2.png
http://www.xs4all.nl/~anjns/subsim/I...ub2Dialog3.png

Hackerspy 02-27-10 10:53 AM

I want also to know how you board the U-Boat ... I am curious.... PLEASE SOMEONE ANSWER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!:hmmm::hmmm::hmmm::hmmm::hmmm: :hmmm::hmmm::hmmm:

karamazovnew 02-27-10 10:55 AM

Quote:

Originally Posted by Hackerspy (Post 1282697)
I want also to know how you board the U-Boat ... I am curious.... PLEASE SOMEONE ANSWER!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!:hmmm::hmmm::hmmm::hmmm::hmmm: :hmmm::hmmm::hmmm:

All will be revealed in March... oh wait :hmmm:

AVGWarhawk 02-27-10 11:05 AM

Looking real good...real good. Thus far I'm impressed with eyecandy! :yeah: Very interested in game play now!

Sailor Steve 02-27-10 11:21 AM

Quote:

Originally Posted by Safe-Keeper (Post 1282648)
I love the "Realistic sound travel time" option!

It was already in SH4.

The map of Kiel seems to be much more accurate this time.:rock:

Méo 02-27-10 11:25 AM

Quote:

Originally Posted by Safe-Keeper (Post 1282646)
Cons:
Oh crud, no auto-pilot through Kiel Canal, I'll have to manually set a course again:damn:! :O:

Where have you seen this?

Sailor Steve 02-27-10 11:28 AM

Quote:

Originally Posted by Méo (Post 1282731)
Where have you seen this?

And even it it's true, why is it a problem? I never used the one in GWX, as it makes you transit the wrong side of the locks.

Also, if the game is as modable as they say it is (and in this regard obviously SH3 was modable), it will be an easy thing to add.

Jimbuna 02-27-10 11:41 AM

Quote:

Originally Posted by karamazovnew (Post 1282698)
All will be revealed in March... oh wait :hmmm:

LOL :DL

Méo 02-27-10 11:42 AM

Quote:

Originally Posted by Sailor Steve (Post 1282737)
And even it it's true, why is it a problem. I never used the one in GWX, as it makes you transit the wrong side of the locks.

Also, if the game is as modable as they say it is (and in this regard obviously SH3 was modable), it will be an easy thing to add.

I understand what you mean, but I've already seen a comment like this:

''Noooo, there's no Kiel canal... I will have go all around Denmark again :damn:''

I'm really looking foward to the release day and weeks to come, I'm really sick and tired of the sillyness of always jumping to conclusions (OSP included).

----

Edit: Isn't weird that people have been nitpicking a lot... and never asked about some very interesting issues like... let's say Wolfpacks... or at least on how they were intended to be represented in the game, does that works?

ReFaN 02-27-10 12:00 PM

http://www.marinesims.de/wbb2/thread.php?threadid=11936

5 minute video, wich a guy talking and making you the captain, along with a bubble.

Sailor Steve 02-27-10 12:03 PM

Quote:

Originally Posted by Méo (Post 1282750)
I understand what you mean, but I've already seen a comment like this:

''Noooo, there's no Kiel canal... I will have go all around Denmark again :damn:''

Just to be clear, I agree with you. I referenced your post to add to it, not disagree.

Quote:

Edit: Isn't weird that people have been nitpicking a lot... and never asked about some very interesting issues like... let's say Wolfpacks... or at least on how they were intended to be represented in the game.
Interesting point. I had forgotten all about that.


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