Wasn't gonna really report this as a bug as other people must not be having it occur. But the only time I have ever gotten a ctd is when I try to click on Captains Log. As a matter of fact every time I click on it my game freezes to the point I have to bring up task manager and end process.
My mods are listed below: Generic Mod Enabler - v2.6.0.157 [C:\Silent Hunter 5\MODS] 1. The Wolves of Steel 1.06 2. The Wolves of Steel 1.06 - Update 05c 5. The Wolves of Steel 1.06 - Wind & Smoke addon German Voices_UPlay_for TWoS 1.06 Just wondering if anyone else has encountered this? -deicide |
Welcome aboard!
lazygenius09 !:Kaleun_Salute:
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torpedo
Help me guys with this pls:
I played SH5WOS campaign and I want to know if the bug of torpedo man special abilities are fixed. 31 December 1939 attack a convoy near the coast of GB and from four steam torps, 2 was a dud ad 1 premature detonation. (distance 3200m). I also have activated the preheat ability (2 points spent). Now I have 6 points to spent and I want to know that it is safe to go on torp man ability further or not? Also it is normal to have so many malfunction? What if I go closer and shoot from 700m? It reduced the chance of premature detonation at least? thx very much! |
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Use impact one and you should be ok.. For dud torpedoes - yes i had more than half of my torps dud at first missions, quality will raise in time.. |
Anybody knows hot to set up ladder for FAT torps?
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for the first mission = 0 dud T second patrol = only 2 how many points do you spent in torp special abilities? |
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Regards. Fitzcarraldo :Kaleun_Salute: |
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I just spent my points to cooking quality, Bosun - standard morale and radio officer - ability to catch enemy convoy radio report. But lastly i got hit European ocean liner by magnet bellow nose, she made it to the port (about 6h route). I never saw anything like this, every hit was fatal in previous TWOS versions (i didn't like it). So maybe preheating of torpedoes should be good decision.. |
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:hmmm: I think I did something wrong. No CTD or anything but nothing was changed. So a couple of questions: 1. Do you have to uninstall anything thing via JSGME to get this to work. Meaning does WOS have to be uninstalled before using the OFVE before reinstalling it. (I think you don't get the OFVE in the SH5>data>applications folder without installing WOS1.06 first...so I don't know if this makes sense). Well you have to install the mod first to get the right .py file to modify it 2. When setting path...do I set it to A. SH5>data>menu>menu.txt or SH5>Mods>WOS1.06>data>menu>menu.txt SH5>data>menu>menu.txt 3. my .py file under SH5>data>scripts>menu didn't get modified but under SH5>mods>WOS1.06>data>scripts>menu it did. I think the wrong .py file got modified maybe? And if so..is there a "fix". Nothing in game seems different (but it still works)...so I guess i'm worried if I go back and use the OFVE on the correct .py file..I'll have two different modified .py files in different folders. And since it modified the MOD, I would have to overwrite the original .py file would I not? :doh: I just found the original .py file (from when I downloaded the MOD) and replace the one I accidentally modified...no problems occurred. 4. You don't need to be in port to use the OFVE right? This is correct...you can modify the .py at any time when out of the game...and you should see the changes when you load up next time Thanks in advance. :Kaleun_Cheers: |
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I sunk a 6000t liner with one preheated torp (the other was a dud...). It stroke the 1-rst third of the bow and it took couple of hours to sink. |
This one had about 20kt, i cant remember, but its one of the biggest liners in game, i just met convoy of 5 of them moving from Norway to UK :)
- but had just 2 torpedoes, one in the front and one in the tail tube.. The nose of that ship was completely visually de(con)structed, ship was reasonably tilted to front after hour when i saw it for the last time. I kept my game on without reloading for almost 20 hours, but no extra tonnage was added to my account.. |
CTD for 2nd time after i tried to write supermark over standard pencil cross into map.
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Karl Dönitz
Hi all!
It's just an idea but how about changing the old grandfather picture in the toilet? It's just a small modification for the "toilet.dds" file that I have already tried to do. You have to decide just what to put instead of Karl. Each suggestion is welcomed. Of course only for TWOS 1.06. Torpedo |
Why not, i think it would be best without any picture :)
Sent from phone |
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It was a STEAM PASSENGER SHIP 6850t in a middle of a convoy with no escort. I thought I missed her, but later, while I pursuing the other ships, she sank... |
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Fitzcarraldo :salute: |
:D
Sent from phone |
hey since this mod is a litlle older i got a question is there an update that changes my ingame text to my language ?(german)
im sorry if there is already a question like this here but i didnt had the time to read 500 pages :D thx 4 any answere that might help |
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