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-   -   [REL]The Wolves of Steel - SH5 Megamod (https://www.subsim.com/radioroom/showthread.php?t=210703)

kevinsue 10-30-17 05:18 PM

Quote:

Originally Posted by gap (Post 2520932)
Interesting question. Pantelleria never was a submarine base, so Vecko was right in removing it, along with many other harbors, from the list of Mediterranean ports that we can refit from.
Cagliari (Sardinia), Naples (Campania), Messina and Augusta (Sicily) and Leros (South Aegean, Greece), were Reggia Marina submarine bases though. Out of them, due to its position (at the center of the Mediterranean, at the intersection between the Tyrrhenian and the Ionian Sea, and about equidinstant from the Italian bases of La Spezia and Pola), Messina, though officially not being an U-boat base, was of key importance to the German war effort in the Mediterranean, especially in the first year (from '43 on, after Operation Torch and the Allied invasion of North Africa, Sicily became unsafe as it came into the range of Allied air raids).
Matter-of-factly, from December '41 to December '42, there are at least 22 recorded U-boat visits in Messina:

Hello gap, yes it would be handy to have a base at Messina. Even though the base at Salamis isn't included on the SH5 map, the port of Piraeus supports refitting in game. Not sure if a u boat pen is required to be able to resupply at a particular port but the places that appear to support resupply also have a "Radio Antenna" icon on the map.

http://i67.tinypic.com/33wt6a8.jpg

kcoun 10-30-17 09:43 PM

Quote:

Originally Posted by kevinsue (Post 2522255)
Unzip this and put it in your C:\Ubisoft\Silent Hunter 5\MODS folder and install/remove anytime with JSGME. It shouldn't create any problems with TWoS.

Click here for hairy faced dudes


Thank you very kindly ... I'll give it a shot

Skvid 10-30-17 11:15 PM

seafloor
 
Any way to disable sea bottom notification icon and the safety net that limits my depth to prevent me from crashing my sub?

If i order 80m in 30m deep seas my sub will go to the 25m depth and stay there. It will even readjust the depth depending on the changes of seafloor depth afterwards, maintaining a safetynet of around 5m. What nazi magic ****ery is this?

Still waiting on the clarification on torps btw.

SS Norholm 10-31-17 09:00 AM

Hi folks.
In the FAQ section there is a list of all the campaign dates, it says 'strategic Supplies' (During Happy Times) starts on 1/11/40, however i don't see it available to me.

I just ended a patrol (Western Approach) and its now 13/11/40, but no Strategic supplies, just Atlantic Air Gap and Western Approach.

Edit: I should also mention that it is showing as 'ongoing' when i return to menu.
Cheers,

John.

THEBERBSTER 10-31-17 09:56 AM

Hi John
Post #64 Open Horizons II > Campaign Dates > Bases > U-Boats
It will show on going until the date is passed when it will then change to finished.
Peter

excel4004 10-31-17 11:24 AM

Quote:

Originally Posted by Skvid (Post 2522179)
On 39 oct 20 i received a message from bdu stating than torpedoes run 6,5 feet (2meters) deeper than set, and that targets with drawings of less than 13ft shouldt be considered valid targets
Idk why they used imperial and not metric bu whatever. This basically rules out targeting destroyers with impact detonators.

anyway is this offset is simulated in this mod or isit just fluff?

I do not know if this is true, but I can only tell you my experiences and iam fireing my impact torpedos all in about 2 meters. Deeper they often didnt hit the ships although the draft would have to give this. :hmmm:

So, it seems so that its maybe simulated - they run when setting is about 4 m to deep to hit the targets. If this behavoiur is changing in later war (like in real WWII when the torps got fixed) need to be tested.

Cause of some campaigns transfer problems i started a new career ( U-29 with Hans-Jürgen Hellriegel, ..yes.. U-29 was commanded in the early war years from Otto Schuhart but 29 its the number i recived from KSD and yes, U-29 was a VIIA sub - at least that's the way it fits :03:). Thanks again for your help THEBERBSTER with fxing my issues! :salute:

This new carrer its about 100% realism, means with dud torpedos inclusive, so the topic remains
an exciting when exactly torpedoes strike for me ! :D

von faust 10-31-17 12:53 PM

(Excuse me for my English orrible :O:)
Good evening at all,
I'm working on a new RAOBF based on a MOD that I think is called "KSD".
This MOD (under construction) I would like to point out that it is for strictly personal use and that I will not distribute it without the permission of the legitimate owner.
I would ask you if you know who is, I want to ask him permission for any sharing.
As soon as and if I'll have ok of owner I'll be happy to share it and hopefully it's included in TWOS.
Thank you all

https://image.ibb.co/j3K8dG/robf.jpg

gap 10-31-17 01:20 PM

Quote:

Originally Posted by kevinsue (Post 2522297)
Hello gap, yes it would be handy to have a base at Messina. Even though the base at Salamis isn't included on the SH5 map, the port of Piraeus supports refitting in game. Not sure if a u boat pen is required to be able to resupply at a particular port but the places that appear to support resupply also have a "Radio Antenna" icon on the map.

Hi Kevin,

as far as I know Piraeus has never been an U-boat base, and no cases are recorded of an U-boat docking there. The Salamis naval base is very close to Piraeus though: the two harbors are ca. 5 nm away from each other, and it is possible that on some WWII related publications, Salamis and Piraeus are treated as synonims, leading devs to think that they are one thing :hmmm:

https://i.imgur.com/mqFp6Ed.png

If I was Vecko, I would probably move the Greek U-boat base from Piraeus to Salamis, I would add Pola to the pool of available U-boat pens that the player can be rebased to, and I would make Messina available again for refittings until December 1942.
Above all, I would rework the Mediterranean campaigns and I would make them to extend from September 1941 to Semptember 1944, more or less (the Mare Nostrum and Battle of the Mediterranean campaigns currently span from mid-March 1941, six months before the first WWII U-boat historically crossed Gibraltar, to early September 1942, when the Batte of the Mediterranean was still raging).
Here are some interesting links on the topic:

https://en.wikipedia.org/wiki/Medite...f_World_War_II
https://en.wikipedia.org/wiki/Battle..._Mediterranean
https://en.wikipedia.org/wiki/Catego..._Mediterranean
https://en.wikipedia.org/wiki/Medite..._(World_War_II)

http://www.naval-history.net/WW2CampaignsStartMed.htm
http://www.naval-history.net/WW2CampaignsRNMed.htm
http://www.naval-history.net/WW2CampaignsRNMed2.htm
http://www.naval-history.net/WW2CampaignsRNMed3.htm
http://www.naval-history.net/WW2CampaignsRNMed4.htm
http://www.naval-history.net/WW2CampaignsBalkans.htm
http://www.naval-history.net/WW2Camp...orthAfrica.htm
http://www.naval-history.net/WW2Camp...rthAfrica2.htm
http://www.naval-history.net/WW2CampaignsItaly.htm
http://www.naval-history.net/WW2CampaignsSFrance.htm

https://en.wikipedia.org/wiki/Regia_Marina#World_War_II
http://www.icsm.it/regiamarina/battles.htm

excel4004 10-31-17 02:23 PM

Vecko, this dark RAOBF seems to be better in dark nights also seems to be a better resolution which would be a better option to work with.

What do you think, a option for one of the the next updates? Whats the opinion from the others Kauleuns too!? :hmmm:

SS Norholm 10-31-17 05:12 PM

Just a heads up about Strategic Supplies as i wrote above, i just looked at the campaign cfg, and the start date is 1st Jan 41 not 1st Nov 40.

J :salute:

fitzcarraldo 10-31-17 05:16 PM

Quote:

Originally Posted by excel4004 (Post 2522476)
Vecko, this dark RAOBF seems to be better in dark nights also seems to be a better resolution which would be a better option to work with.

What do you think, a option for one of the the next updates? Whats the opinion from the others Kauleuns too!? :hmmm:


I like it for an addon. Very nice.

Fitzcarraldo :salute:

excel4004 10-31-17 05:27 PM

Quote:

Originally Posted by fitzcarraldo (Post 2522515)
I like it for an addon. Very nice.

Fitzcarraldo :salute:

...but the units are less.:hmmm: Yes, maybe just as an addon!?

fitzcarraldo 10-31-17 06:11 PM

Quote:

Originally Posted by excel4004 (Post 2522517)
...but the units are less.:hmmm: Yes, maybe just as an addon!?

Of course, an addon, as the bearded faces from Mighty Fine Crew mod. Optionals.

Regards.

Fitzcarraldo :Kaleun_Salute:

Cyborg322 10-31-17 06:36 PM

Quote:

Originally Posted by Skvid (Post 2522342)
Any way to disable sea bottom notification icon and the safety net that limits my depth to prevent me from crashing my sub?

If i order 80m in 30m deep seas my sub will go to the 25m depth and stay there. It will even readjust the depth depending on the changes of seafloor depth afterwards, maintaining a safetynet of around 5m. What nazi magic ****ery is this?

Still waiting on the clarification on torps btw.

Hi Skvid
There is Sub on bottom fix in the TDW Generic Patcher ,tooltip states : Allows Sub to descend to max depth as Computated by Game. Seems to work most of the time but I have noticed in shallow waters sub seems cushioned from seabed

Simon

Tonci87 10-31-17 07:30 PM

The black RAOBF would be really nice if it had more markings. You need some precision for a good RAOBF


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