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-   -   Calculation for 10x magnification (https://www.subsim.com/radioroom/showthread.php?t=247833)

ExoZen 12-26-20 05:06 AM

Calculation for 10x magnification
 
I've been studying how to compute the range manually for a perfect firing solution. I watched some youtube videos and they use "Mast Height / No. of horizontal lines from waterline to mast * .22" for 6x magnification. How can I get the needed decimal value for 10x? I'm using GWX mod 3.0 btw.

John Pancoast 12-26-20 10:53 AM

Quote:

Originally Posted by ExoZen (Post 2716324)
I've been studying how to compute the range manually for a perfect firing solution. I watched some youtube videos and they use "Mast Height / No. of horizontal lines from waterline to mast * .22" for 6x magnification. How can I get the needed decimal value for 10x? I'm using GWX mod 3.0 btw.

Not sure but you can always change that 10x to 6x via S3d Editor if desired. Take thirty seconds. :)

Aktungbby 12-26-20 11:07 AM

welcome aboard!
 
ExoZen!:Kaleun_Salute:

Pisces 12-26-20 11:52 AM

I'm not sure if the scale shown in GWX 3 is a proper centiradian scale. It might indeed require a certain conversion factor. You can reverse engineer that though. Meet up with a friendly ship at the beginning of your patrol. Identify it to look up mast/funnel height or whatever. Have your officer be on the bridge and ask him for a distance to nearest contact. This should be a pretty reliable range. Then simply look in the scope and measure the height. Then do the calculation in reverse. And get the conversion factor for both low and high zoom levels.

Mastheight_meters * conversion_factor / height_in_scope = range_meters

conversion_factor= range_meters * height_in_scope / Mastheight_meters


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