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-   -   [REL]The Wolves of Steel - SH5 Megamod (https://www.subsim.com/radioroom/showthread.php?t=210703)

vdr1981 01-20-16 11:58 AM

Quote:

Originally Posted by Hjalfnar (Post 2375193)
You have maximum realism. Because of the mods the games realism indicator simply does not work right with the mod, that's all.

Actually, 100% difficulty is reserved only for real navigation captains who don't use wind and smoke addon.:yep:

Quote:

Originally Posted by KrOkOZyABrA (Post 2375205)
In stock version excellent balance of light and dark at night. It was not worth it to touch ...

Really:doh:?? To me stock nights look more like daytime, or like twilight at least...

seba999 01-20-16 12:42 PM

Sorry how I can end mission in bunker in my homebase?

KrOkOZyABrA 01-20-16 12:47 PM

Evening looks good but the night really impenetrable darkness and reflection of the moon is too small. Not nice. can realistically ... The rest of the day looks pretty good!) Just gamma correction in the game will display all scenes, but want only night lighter. Where can I improve?

KrOkOZyABrA 01-20-16 12:55 PM

Do not even make brighter. Add more reflections of the moon. In good weather, the moon illuminates the water very well. Bright. Ships dark, but the outlines are visible well.

Navuhodonosor 01-20-16 02:10 PM

Thx
 
Coming back to this game because of this mod, got tired of installing mods manually through the years.:Kaleun_Cheers:
Thank you for the hard work!

Roxor 01-20-16 06:02 PM

After June 1
 
So I was on patrol when June 1 came around. I went back to base after mission accomplished. Now there are no missions listed? and dose the guy only tell the same intro every time?

http://farm2.staticflickr.com/1657/2...256ce9e2_b.jpg

Ok.. I skiped through to July 14 and still no objectives/missions in the list. When I click the list it shows this.

http://farm2.staticflickr.com/1677/2...d638cd77_b.jpg

But I can't click it. It disappears as soon as I move my mouse to it.

fitzcarraldo 01-20-16 06:27 PM

Little question: Could I change the stock officer icons with the oldies Dad Boot images until v1.04? It's only my personal taste...

Many thanks and best regards.

Fitzcarraldo :salute:

osros 01-20-16 11:02 PM

Quote:

Originally Posted by Hjalfnar (Post 2375169)
You did make a clean reinstall? Deleted all SH5-files before, including those in the SH5 folder in My Documents? Oh, and are you using the steam version?


It is tied to Steam I dont remember if it was purchased that way though. I use ubisoft launcher to download and it loads steam to download and same when I play launches steam.

Is that a deal breaker? thought I saw something pertaining to steam version.

And yes all deleted in both areas and clean install.

Hjalfnar 01-21-16 01:49 AM

Quote:

Originally Posted by Roxor (Post 2375338)
So I was on patrol when June 1 came around. I went back to base after mission accomplished. Now there are no missions listed? and dose the guy only tell the same intro every time?

Save, restart, load. Save and reload again. Now it should work.


Quote:

Originally Posted by osros (Post 2375385)
It is tied to Steam I dont remember if it was purchased that way though. I use ubisoft launcher to download and it loads steam to download and same when I play launches steam.

Is that a deal breaker? thought I saw something pertaining to steam version.

And yes all deleted in both areas and clean install.

As far as I know almost no mod for SH5 works with steam as the steam version is programmed a bit different.

MCM 01-21-16 01:57 AM

Last question :) On the let`s play videos of TheNorseCast I saw that he has activated "battlestations" while attacking a merchand under water with torpedo TDC. I know I have to activate it when I want to attack via deckgun. But what is the advantage using it while attacking with TDC?

palmic 01-21-16 04:01 AM

^ Good question up there :-)
||

THEBERBSTER 01-21-16 04:01 AM

Hi fitz
The Das Boot crew mod is an additional add on mod included with TDW's NewUI 7-5-0.
Peter

MCM 01-21-16 05:18 AM

Thank you Palmic :) It is especially interesting because battlestation crew needs much more CO2. So I will only use it when really necessary. Will crew load torpedos faster? Less duds?

fitzcarraldo 01-21-16 07:37 AM

Quote:

Originally Posted by THEBERBSTER (Post 2375420)
Hi fitz
The Das Boot crew mod is an additional add on mod included with TDW's NewUI 7-5-0.
Peter

Many thanks! I´m searching it now in OFEV.

Best regards.

Fitzcarraldo :salute:

steevo45 01-21-16 09:14 AM

The Deadly 5 Destroyers
 
Anyone come across the 5 dedtroyers who come out of the blue and latch on to you till your O2 is up? 1940 (wasn't asdic less effective then?) South of Ireland, even down at 180 on silent running they come right at me from about 10km away as though they can magically, miraculously smell me out from the depths and there is NO WAY to shake them off. Commented on by the norse cast Let's Play videos as a possible bug. It's happened to me twice on consecutive patrols and just forced to go back to previous game save.

vdr1981 01-21-16 10:01 AM

Quote:

Originally Posted by Roxor (Post 2375338)
So I was on patrol when June 1 came around. I went back to base after mission accomplished. Now there are no missions listed? and dose the guy only tell the same intro every time?

Check first tip "How to pass form one campaign to the next one"...


Quote:

Originally Posted by MCM (Post 2375399)
Last question :) On the let`s play videos of TheNorseCast I saw that he has activated "battlestations" while attacking a merchand under water with torpedo TDC. I know I have to activate it when I want to attack via deckgun. But what is the advantage using it while attacking with TDC?

Battlestations state(F7 key)
good
- Faster torpedo and gun loading time
- Faster repairs
- AffectUpTime, AffectPassiveBonuses, (no idea what it is :))

bad
- Crew moral/fatigue degeneration rate
- CO2 consumption rate

Silent running (F8)
good
- Engine/submarine noise signature
- Hydrophones range and sensitivity
- CO2 consumption rate

bad
- No repairs
- No torpedo loading
- No pumps (when flooding is present)
- Crew moral/fatigue degeneration rate (not very much though)


Quote:

Originally Posted by fitzcarraldo (Post 2375440)
Many thanks! I´m searching it now in OFEV.

Best regards.

Fitzcarraldo :salute:

Not OFEV...Das Boot crew is optional addon mod inside TDW New UIs...It is fully compatible...:yep:

Quote:

Originally Posted by steevo45 (Post 2375452)
Anyone come across the 5 dedtroyers who come out of the blue and latch on to you till your O2 is up? 1940 (wasn't asdic less effective then?) South of Ireland, even down at 180 on silent running they come right at me from about 10km away as though they can magically, miraculously smell me out from the depths and there is NO WAY to shake them off. Commented on by the norse cast Let's Play videos as a possible bug. It's happened to me twice on consecutive patrols and just forced to go back to previous game save.

That's probably elite hunter killer group and they can be very "persistent". Dive deep, speed no more than 1kn (all stop if possible) and silent running on.
Or simply surface and surrender...:D

THEBERBSTER 01-21-16 11:14 AM

Hi fitz
You are looking in the wrong place.
Try this.
http://www.mediafire.com/download/ar..._Version_18.7z
There are 15 files once you unzip it and you will find it there.
Peter

gap 01-21-16 11:16 AM

Quote:

Originally Posted by KrOkOZyABrA (Post 2375205)
In stock version excellent balance of light and dark at night. It was not worth it to touch ...

Quote:

Originally Posted by vdr1981 (Post 2375269)
Really:doh:?? To me stock nights look more like daytime, or like twilight at least...

Besides subjective factors and personal taste, there is a bunch of other factors which might affect the perceived nights darkness, including computer screen's gamma, the illumination of the room where the game is played and in-game gamma settings. What works for someone, might not for someone else. :yep:

@ KrOkOZyABrA:

I suggest you adjusting game's gamma (accessible from grafics settings) and/or trying one of the night optional mods coming with Dynamic Environment.

KrOkOZyABrA 01-21-16 12:23 PM

Thank you for understanding! Increased range up to 52. I can not decide to leave 52 or 53 ...))) It's not even in the brightness, few reflections. Night looks is dead, dry.

fitzcarraldo 01-21-16 12:51 PM

Quote:

Originally Posted by THEBERBSTER (Post 2375483)
Hi fitz
You are looking in the wrong place.
Try this.
http://www.mediafire.com/download/ar..._Version_18.7z
There are 15 files once you unzip it and you will find it there.
Peter

Quote:

Not OFEV...Das Boot crew is optional addon mod inside TDW New UIs...It is fully compatible..
Ok, many thanks! It´s a mod in TDW UI.:yeah:

Best regards.

Fitzcarraldo :salute:


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