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Sorry how I can end mission in bunker in my homebase?
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Evening looks good but the night really impenetrable darkness and reflection of the moon is too small. Not nice. can realistically ... The rest of the day looks pretty good!) Just gamma correction in the game will display all scenes, but want only night lighter. Where can I improve?
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Do not even make brighter. Add more reflections of the moon. In good weather, the moon illuminates the water very well. Bright. Ships dark, but the outlines are visible well.
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Thx
Coming back to this game because of this mod, got tired of installing mods manually through the years.:Kaleun_Cheers:
Thank you for the hard work! |
After June 1
So I was on patrol when June 1 came around. I went back to base after mission accomplished. Now there are no missions listed? and dose the guy only tell the same intro every time?
http://farm2.staticflickr.com/1657/2...256ce9e2_b.jpg Ok.. I skiped through to July 14 and still no objectives/missions in the list. When I click the list it shows this. http://farm2.staticflickr.com/1677/2...d638cd77_b.jpg But I can't click it. It disappears as soon as I move my mouse to it. |
Little question: Could I change the stock officer icons with the oldies Dad Boot images until v1.04? It's only my personal taste...
Many thanks and best regards. Fitzcarraldo :salute: |
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It is tied to Steam I dont remember if it was purchased that way though. I use ubisoft launcher to download and it loads steam to download and same when I play launches steam. Is that a deal breaker? thought I saw something pertaining to steam version. And yes all deleted in both areas and clean install. |
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Last question :) On the let`s play videos of TheNorseCast I saw that he has activated "battlestations" while attacking a merchand under water with torpedo TDC. I know I have to activate it when I want to attack via deckgun. But what is the advantage using it while attacking with TDC?
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^ Good question up there :-)
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Hi fitz
The Das Boot crew mod is an additional add on mod included with TDW's NewUI 7-5-0. Peter |
Thank you Palmic :) It is especially interesting because battlestation crew needs much more CO2. So I will only use it when really necessary. Will crew load torpedos faster? Less duds?
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Best regards. Fitzcarraldo :salute: |
The Deadly 5 Destroyers
Anyone come across the 5 dedtroyers who come out of the blue and latch on to you till your O2 is up? 1940 (wasn't asdic less effective then?) South of Ireland, even down at 180 on silent running they come right at me from about 10km away as though they can magically, miraculously smell me out from the depths and there is NO WAY to shake them off. Commented on by the norse cast Let's Play videos as a possible bug. It's happened to me twice on consecutive patrols and just forced to go back to previous game save.
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good - Faster torpedo and gun loading time - Faster repairs - AffectUpTime, AffectPassiveBonuses, (no idea what it is :)) bad - Crew moral/fatigue degeneration rate - CO2 consumption rate Silent running (F8) good - Engine/submarine noise signature - Hydrophones range and sensitivity - CO2 consumption rate bad - No repairs - No torpedo loading - No pumps (when flooding is present) - Crew moral/fatigue degeneration rate (not very much though) Quote:
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Or simply surface and surrender...:D |
Hi fitz
You are looking in the wrong place. Try this. http://www.mediafire.com/download/ar..._Version_18.7z There are 15 files once you unzip it and you will find it there. Peter |
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@ KrOkOZyABrA: I suggest you adjusting game's gamma (accessible from grafics settings) and/or trying one of the night optional mods coming with Dynamic Environment. |
Thank you for understanding! Increased range up to 52. I can not decide to leave 52 or 53 ...))) It's not even in the brightness, few reflections. Night looks is dead, dry.
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Best regards. Fitzcarraldo :salute: |
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