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Hello mates,
I was so busy to play the last month having my wife hospitalizeda but now I'm back. Just installed the upd.12 and have the first patrol completed in Baltic Ops campaign. Managed to sink two polish DD near Danzig and merchant, then rebased to Kiel, where I've got some troubles entering the port. The first try, I've enabled the Autopilot scriptq the boat starts to move following the pilot orders and I decided to smoke one outside. It was not a good idea. In my return to the PC couple of minutes later the boat was totally damaged. Reloaded the last save and started the channel approach manualy a litle bit close to the left channel side. When I saw the red blincking buoyos, the first one was to close to the stb and I've passed him lieving the next one to the port. Short after I've got a huge colission with something and got the boat unoperable again. Reloaded again. The third approach I've made close to the midlle of the channel, having the Northern Lighthouse on brg 340. Found the first buyo and passed leaving it to the port side, same with the rest of the buoyos and no problems - successfuly docked. In that manner, is there something special according the ports leaving/entering? Any obsticles, charts, guidence? |
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Harbor pilot scripts are only for departures, not for arrivals...:yep: (except Skagerak inbound route to Kiel) I can see that you've basically got things right...Keep red buoys to your left and green to your right and you'll find your way home...:yep: |
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HI AWESOME MOD but the jsgme isn't in the main folder, what do i do?
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Quick question. I´m currently doing the South eastern approaches mission in which apparently there is a British convoy to intercept. So i reach the red x and I get a message saying finished, and then a radio message saying there should be a convoy coming through the area. So I have patrolled for a 3 or 4 days and all that comes through are smallish groups of Irish, Greek, Portuguese or Spanish ships. No signs of the convoy we are after. I keep submerging, turning engines off and listening to hydrophones, and checking radio contacts, but nothing.
Is this sort of hit or miss or is there really a convoy supposed to be coming through? By the way had a hell of a time coming through English channel to get here. Destroyers everywhere is large groups, its lucky we made it, lots of slow 64 time compression as we dodged and dived. Fun but harrowing experience. Another thing i noticed was a radio message saying a convoy left Freetown March 15th, but the current date in game is Feb 28th. Is that a typo? |
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I have these mods:
1. The Wolves of Steel 1.05=1 2. The Wolves of Steel 1.05 - Update No. 11=2 3. The Wolves of Steel 1.05 - Real Navigation_by TheDarkWraith=3 4. The Wolves of Steel 1.05 - 8x5 Resolution Patch=4 But dont have a flag on submarine... Is this because of this mod, or flag is coming in later stage of war? Thanks... |
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I am not so familiar with this short marks. What is CTD? Sorry...
Can i install with JGSME this mod "Accurate German Flags", to get flags, and to work properly? Thanks... |
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The message you received, was it a mission update (capt log) or a radio message? Quote:
If so the next 2 radio (RED) message that you will get are important for the campaign. When you get a radio message it will have one of three colourd backgrounds:- Red = Campaign message. This is real info that you should act on. Blue = Do this. Normally send contact report etc Gray = random war info - not actually in the game |
Trevally,
I actually reloaded from port and played the same mission again this time went north about route, back of Ireland, by-passing channel. Everything worked fine, convoy showed up etc... What is interesting is there was some quite odd behaviour from destroyer groups when i took the earlier channel route. Amongst odd behaviour was destroyers acting as if they are aware of my preseance, so sort of shadowing me, move for move, but I am way out of their visual, or asdic range. Then when a convoy did show up it actually disappeared in front of my eyes as i was setting up an an ambush. It literally blinked out of existence. :D |
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Regarding odd destroyer behavior, it's probably stock game "Sticky destroyers" bug, just save/reload the game and destroyer will go back to normal routine... |
Hi B
Already in TWOS Quote:
As Vecko said you cannot put a flag on your boat as it crashes the game.. Peter |
Hi Vecko
Is there any way of being told when a new message enters the Captains Log. Peter |
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If you set your radio contacts filter like this for example, then all radio contacts within 1000 Km around your sub will also be shown in your message log with more details. In this case TC will also drop to x1. Very useful... http://s6.postimg.org/sc9nutl9t/SH5_...1_01_36_42.png |
Patrol area
I was wondering what are the diameters of the patrol objectives in TWoS? As in 100km, 150km?
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Is there a way to change the depthcharge explosion sound in this mod? It sounds unrealistic and kills immersion
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