Much thanks! :salute:
|
https://i.postimg.cc/XN183rWQ/SH5-Im...3-16-38-33.jpg WARNING! SPOILER IMAGE! :D Final tests of early North Sea traffic before the release of v2.2.21 update. By early october virtually all darkened ships withing a British waters will be legit targets regardless of their markings... |
Beautiful. :Kaleun_Party:
|
oops I did not realize this subsection for the forum existed. Apologies for the double post.
So I initially received a message from Bdu to patrol AN5977 (and 120km radius) on 9/30 at 19:39 but I did not arrive there until 10/1 about 07:00. Ive been patrolling around the area expecting to be finished with my patrol on 10/2 07:00 (24 hour patrol). However, I received a message from the BdU today (10/1) at 20:03 instructing me to go to another grid and start another 24 hour patrol. That would mean I must cut my current 24 hour patrol short. Is this supposed to happen? What should I do? https://www.subsim.com/radioroom/sma...ser_online.gif https://www.subsim.com/radioroom/smartdark/report.gif https://www.subsim.com/radioroom/smartdark/edit.gif |
Quote:
|
Quote:
But I wasn't even in my initial patrol area anywhere near 24 hours? |
Quote:
|
Quote:
lol right:Kaleun_Salute: I am just worried my campaign was corrupted somehow or something is broke. |
Quote:
|
Quote:
I will. But I just got depth charged to the point where I was unable to surface anymore (I fought as long as I could, several hours). Am nub captain. So I just reloaded to my backup point before I entered the first patrol zone. |
The wolves of steel is stuck after I replaced a new video card
What should I do? Is it possible to rescue if I do not reinstall?
|
Quick question: Is there a way to begin the war from another flotilla (Wilhelmshaven or Kiel), rather than Memel's?
Not that I hate Memel... it's just that the Polish waters are, well, empty. |
Quote:
However, the 'Baltic Operations' objective will only last a few days; after you finish with it, your base will be relocated to Kiel and then to Wilhelmshaven. Starting from there, your next patrols will take place in the busier waters of the North Sea, Norwegian Sea and in open Atlantic. There is a quick visit in Scapa Flow too, but if you skip the first campaign you will miss those actions. All in all, my suggestion is: keep patient for the first couple of days in the Baltic, and while you are there... be more aggressive with those Polish vessels :arrgh!: |
Quote:
Empty? :hmmm:Warships, merchants, subs , airplanes...Danzing and Baltic are full with action , especially in September 1939...:yep: Anyway...If you change campaign start date in Total Germany Campaign.cfg file to 19390904, you will start from Kiel and you may proceed strait to British eastern coast...:yep: |
OK, here is the preliminary changelog of v2.2.21 update which you may most likely expect this evening...It's not much, I know, but with Mkiii now back in his"shipyard" , that may change soon...:)
- Edited and revised campaign traffic lines in order to ensure that by the early October 1939, all DARKENED ships bound for British ports may be considered hostile, regardless of their markings of currently neutral nations (like Norway, Sweden, Denmark, Finland ect). - Edited and revised campaign traffic lines around fall of France in June 1940 in order to prevent possible friendly sinking of French ships around UK and other legit U-boats hunting grounds since they will appear as legit darkened targets (The game will consider french units friendly as soon as France fall and it's ports "turn blue"). - Fixed problem where allied convoys in Mediterranean campaigns will occasionally try to "squeeze trough" in between Sicily and the mainland Italy. - Other various campaign fixes involved mainly around illogical and misplaced traffic which can sometimes occur when nation "change side" form Axis to Allied and vice versa. - Added new merchant ship type to various nations roster: awesome looking "Raised Quarterdecker", entirely created , from scratch, by Kapuhy! - Edited description and displaying messages of Campaign Advance Verifier_Testing addon. Make sure to read updated JSGME "More info" description of this addon. - Edited instructional Campaign/Flotilla transfer radio messages to be in line with recent Campaign Advance Verifier_Testing addon description changes. - Disabled Generic Patcher Collateral Damage patches in the snapshot for better damage distribution calculations, both for playable subs and other units. No more exploding bow when torpedo hit stern of the ship or damaged propellers if you frontally collide your sub with something. Some larger ships and warships will more frequently require more then one well placed torpedo in order to go down which is more realistic after all. (Fire up TDW Generic Patcher and restore the snapshot again if you wish to activate the changes). - Edited and rearranged XO dialog box Auto TDC messages. After you mark the ship the XO will inform you that "Auto TDC solution are set! Fire when ready!", so if anyone still ask again "how to use auto TDC in TWoS" , I will personally shoot him with my Luger pistol! - Increased probability to 80-90% and decreased time interval (12h) of non directional beacons activation in harbors, which can help real navigation Captains to position their boats properly for harbor entrance in bad weather conditions. - Updated official PDF install instructions to reflect recent changes. - Added names to ingame official credits page of recent TWoS donors and supporters: Gregory Prichard, John Damuth, Lenny Miller, Jacques Alary, Dimitris Triantis, Antti Komulainen, Wolfgang Moog. Thank you very much Captains and I hope you'll enjoy TwoS for a long time! |
Quote:
Must I remain within the assigned patrol area circle, or may I also find Polish shippings further North towards Sweden, Finland, and the Baltic States? |
Quote:
For example , bunch of Polish vessels will try to flee to Britain during the opening stages of invasion of Poland. You may try to use logic and intercept them somewhere...Or, you may hunt down Polish AI submarines in and around Danzin. You may participate in the battle between German and Polish taskforces in Danzing which will most likely occur on Oct1st during the day when visibility is high ect ect...just the ideas...:yep: |
Quote:
|
Quote:
|
some games i find a nice polish merchant but then i dont enter the bay i stay about where i spot the polish dd's maybe i should go in the bay
|
All times are GMT -5. The time now is 10:18 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.