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Also , the prospect of precise target speed determination just by listening it's propeller noise seem highly unlikely to me, especially when dealing with convoys... Maybe some rough speed estimation but that would be it and after some time you will be able to do precisely that even without RMP hydro mod...:hmm2: The mod basically exploits SH's hydrophones superior performance compared to the real life WW2 hydro equipment. |
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I don't think it to be useful anymore, because for it to be realistic, you should already know what ship it is, since every ship has different weight and physique in water. And that is something you can get only optically (on short ranges). And on short ranges optically you can get ship's speed by stopwatch with knowledge of its length. So for me it doesn't make sense to use RPM's at hydrophone for it (And Some people here knows i love hydrophone mostly :) ) |
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i can sent u all the charts what i have and u make a selection of them for TWoS |
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i have sent u in om the download link for the charts.... there are not included my charts mods.... have fun with the selection :D |
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there some nice escape maneuvering guides and how to intercept .... and btw i think that u can remove all recognition charts and add some of new one and also the ship poster charts too ..... |
I like your charts very much, but when i need these informations, i prefer very brief printed cheatsheet, here it is for everyone who'd like it too... (updated by awesome Two Historical Firing Methods :)
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Vecko, I just made the topic about TWoS on russian forum. I hope you dont against it. If you are against, I will find the nearest tree and hang myself :/\\!! I killed a lot of time to translate the installation instructions and i'm going to translate FAQ tomorrow.
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Great job and thank you! :up::up::up: |
My hang on a tree is canceled :D
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Nice to see people to come back to SH5 thanks to megamods (just like me :) ) :up:
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This is few real tracks from Wolfgang Luth's gramophone selection according to book about him if someone would want to try.. :)
Unfortunately i still have no reaction from webmaster, nor Neil Stevens about permission to upload mods, so i just share here. If someone with permissions would want to upload it under his name, feel free to do it, i would like it as i will not be keeping it at my drive forever :salute: |
Looking at those messed up modlists visible trough awesome KSD Commander app, made me to add this warning to all main TWoS related posts...
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I think i found why sometimes, BDu stops to sending massages about patrolling and even your patrol of area seams have no effect.
Your patrolling mission is really disabled if the sub-campaign was cancelled. For instance right now, western approaches sub-campaign was removed from selection at map in my campaign and so my mission seams to be cancelled. You can find it at top left corner of map where it should be active "sub-campaigns" list. |
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hmm how could i missed that, thanks again! :salute:
BTW. - I think that 512 TC is way too much because of lagging if "something" is near. This way its simply exploit, because you can use TC to detect enemies. I found out that 128 seams enough to me. |
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U Should change Quote:
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Can anyone tell me why I cant send a ships mastheight to TDC from the recognition manual? Its just greyed out and tells me disabled..
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