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Snestorm 03-11-10 04:53 AM

Quote:

Originally Posted by frau kaleun (Post 1307844)
I am still playing at 18% realism while I get the hang of how to sink as many ships as possible and still get home alive. Which probably explains how I manage to sink so many damn ships, lol. Thank you Mr. Triangle! :/\\k: :O:

18%?! Look at all that tonnage!

How about bringing it up a few notches?
Your tonnage figures say that you are MORE than ready.

Besides, the higher the "Realism", the more Renown.
Isn't it time for SH3 to give you a pay raise?

Oh! Your new avatar is cool.

Snestorm 03-11-10 05:08 AM

U37 IX(A). 2. Flotilla. Patrol 6.
 
D. 10.sep.40. Underway from Wilhelmshaven for Patrol Grid DH12.

Base changed to Lorient.

D. 16.sep.40. 08.24. AF71. Alarm! Crash Dive for Aircraft.
D. 19.sep.40. 15.15. AE91. Alarm! Crash Dive for Aircraft.
D. 9.okt.40. 12.00. DH12. On Station.
D. 8.nov.40. Docked at Lorient

No ships sunk this patrol.

U37's History:
6 Patrols.
17 Ships Sunk.
95.663 GRT.

Paul Riley 03-11-10 08:45 AM

Quote:

Originally Posted by Grim Nigel (Post 1306055)
U-969 (VIIC) 4th March 1941 Patrol 6. (87% realism with manual targeting)

So far U-969 has been very lucky patrolling the North Western areas of Grid BF. It seems to be a choke point for all kinds of incoming and outgoing ships and convoys. We have kept as close to deep water as possible, it seems that RN patrols in the area are gradually increasing over the months.
Correct identification is also vital due to many neutrals passing through the area too.

After reaching our assigned patrol grid we picked up radar signals almost right away! Initially I had thought it might just be another DD patrol, but this time I decided to dive and check out what was going on in more detail. What luck! We picked up well over 6 merchants with DD escorts, heading right toward our position from approx 20nm eastward. After spending some time listening and and gradually plotting their movements and discovering more and more merchants, we worked out their general course and speed.

Even more luck! we only needed to move another 2nm South to place our boat right in their path! After taking some time to decide on an attack strategy while the boat moved toward position I decided I would once again try and get inside of the convoy and attack from the middle ( hopefully picking off the biggest targets before the escorts zero'd in on our position )

Turning the boat toward the oncoming convoy, we counted about 20 merchants and 4 escorts. Putting the boat into silent running we slowly made our way toward them along a path that would put us in the centre of the convoy and went to about 30m depth. Then came a slow and painful wait as they drew closer and we kept close attention on the escort positions. Ready to call out a crash dive as soon as we suspected our cover was blown.

Luck was still with us! We passed right into the centre of the convoy, we went to PD and raised the scope just above the water. I then saw something I had not seen before! Half of the ships and at least one DD was on fire and showing blackened impacts from shells. A couple of merchants we listing badly from torpedo strikes but they all seemed to have the damage under control and was making steady speed along thier course.

Panning the scope around I picked out 2 potential targets, Lucky again! 2 Ore Carriers! Setting up the TDC for a 90 degree shot and setting the bearing to 30 degree starboard. We still hadnt been noticed! It was a clear day and calm seas...
Waiting until the first Ore Carrier reached the scopes 30 degree mark, then fired... no time to waste, I reset the TDC for another shot at the second Ore Carrier, swung the scope, waited a few seconds... and thats when I head the HUGE explosion. The first target had been hit, and then the pings started. We fired at the second Ore Carrier and crash dived...

As we made our way to about 120m at flank there followed a lot of depth charges but again our luck held out, the first few detonated near the stern, the boat was badly shaken but took no damaged. By the time we had levelled out the depth charges were being set too shallow and they all detonated above us.

I wasnt about to relax or get cocky, I had my crew to think about and their lives were my responsibility, I was going to get each and every one of them home. So we remained at depth and silent running. We had scored hits on 2 of the largest ships in the convoy (which sunk within half an hour), I was satisfied and decided we should wait for the DD's to give up the search for us and let the convoy pass. I knew for certain that other boats in the area would pick up the convoy and they too could get a share of this prize.

A few hours later the convoy had passed Westward into the distance and all the remained in the area was a single DD that was still trying desperately to located us. It was all just a matter of time and within the next hour that too had given up and took off to catch up with the convoy.

So now we have surfaced to recharge batteries and continuing our patrol until we have no torpedo's left. Lets hope our lucky streak stays with us for the next encounter!

Nice attack :up:
Thats the way I like to attack convoys if possible,from within,like a true wolf!

Henry Wood 03-11-10 11:25 AM

Quote:

Originally Posted by frau kaleun (Post 1307844)
I use SH3 Commander which generates the patrol logs. It randomizes the tonnage somewhat. I can look at the logs (or even edit them) in Commander, but what I've started doing is opening the patrol log file in my career folder in My Documents and just copying the info, then I paste it at the end of a Wordpad file I made to keep a running record of my patrols. I have to edit out a bit of "programming text" and move some bits of info around to get the format I like, but since all the info is there I don't really have to type anything out.

The ship names and info also come from Commander, via a Ship names.cfg" file that Sailor Steve updates with additional info about once a month. It's awesome!

I play with GWX3 Gold, and right now I have these other mods as well:

I am still playing at 18% realism while I get the hang of how to sink as many ships as possible and still get home alive. Which probably explains how I manage to sink so many damn ships, lol. Thank you Mr. Triangle! :/\\k: :O:

Oh but you know I tried that thing of locking on the target but then moving the crosshairs of the 'scope right over the bow of a ship and THEN firing, and it worked! THREE TIMES! Boy they sure do go down fast when they get their keel all blowed up right up there in the front like that.

Oh boy! You sound like a Kaleun after my own heart. I am hopeless with the torpedo calculations so I also love Mr. Triangle! I have been reading your posts with great interest and I would like to thank you for listing all the mods you use. This is a great help to people like me who kind of know how to play the game but are not sure which mods to use. You reminded me that I also have a list somewhere of mods "Avon Lady" used to use and I must load them next into another SH3 vanilla. My project this weekend is to make two more SH3 installations and the desktop shortcuts will read "SH3 FK" and "SH3 AL".

Thank you for all of your interesting posts.

frau kaleun 03-11-10 11:58 AM

Quote:

Originally Posted by Snestorm
18%?! Look at all that tonnage!

How about bringing it up a few notches?
Your tonnage figures say that you are MORE than ready.

Besides, the higher the "Realism", the more Renown.
Isn't it time for SH3 to give you a pay raise?

Oh! Your new avatar is cool.

I may check off a few more realism options when I finish this next patrol, just to see what happens. There are some in there I could probably manage to survive at this point, lol. I just wish I could find some warships to sink! I get contact reports and occasionally one shows up on the hydrophones, but always too far away and going too fast in the wrong direction for me to catch up to. Either that or I'm on the way home and already out of eels. And only one convoy so far, didn't do very well with it so I'd love another shot at that.

Re: avatar - thanks! I really like it.

Quote:

Originally Posted by Henry Wood
Oh boy! You sound like a Kaleun after my own heart. I am hopeless with the torpedo calculations so I also love Mr. Triangle! I have been reading your posts with great interest and I would like to thank you for listing all the mods you use. This is a great help to people like me who kind of know how to play the game but are not sure which mods to use.

I am still getting used to using all the tools for following contacts on the map and trying to estimate their courses and plot intercepts. Using Color Contacts means they're identified as enemy/friendly/neutral so I'm not spending any time trying to sneak up on ships only to find out I can't sink them, lol. It helps a lot. Eventually I want to get more realism and maybe even try manual targeting. Mostly it's about learning patience! I lost two potentially huge kills last patrol by rushing in. A large merchant and big tanker sailing one right behind the other, no escorts. Got impatient and was spotted long before I got close enough to have a decent shot. Also since I'm mostly getting lone merchants, I'm trying to discipline myself to stick to "one ship, one torpedo," knowing I can take even the bigger ones out with the guns once I've slowed them down, even the flak gun if necessary.

Quote:

Thank you for all of your interesting posts.
*blushes demurely*

:O:

Dissaray 03-11-10 01:13 PM

I'm a bit cross with the game just now. I was in the middle of a WAW patrol, December of '43, and the pesky distroyer wouldn't leave me alone. I was dodging and evaiding for about an hour, real time, not sure how long it was in the game's time. I would lose him and he would find me again and depth charge me a few times and I would escape and we started the whole thing over agin. I was under doing hydrophone intercept practices so my bateries weren't fresh and I was still a long way out from my asignd PZ and wanted to get a move on. I made one last bid to escape and when that failed I decided that sone one had to die and I didn't think it was going to be me this time.

I ordered parascope depth and saw he was coming around behind me so I set up for a stern shot, a quick and dirty shot from the hip realy. I held my breth as the torpido moved across the just about 500m and to my dismay it missed wide and behind, I guessed wrong on the speed. I had a acustic tracker but it was in the foreard reserve so I had to make room so I made ready for a forward shot. Again I missed the target, not as wide and behind this time but still not a hit, miss judged teh speed again. This gave me a wonderful opertunity to load in my acustic seeker, a type of torpido I haven't had opertunity to use until now. I adjusted the speed again and had what I thought was a good line on the target and let fly, or swim I guess but that dosen't sound as cool. I was a bit woried beacouse the target was close to the 400m mark, the distance the torpido has to travle befor the acustic tracker starts working. This time my estamate was too high on the speed and it missed just forward of the bow.

I was shocked, I thought these things didn't miss! I was sure the target was doing at least ten knots, the minimum engagment speed for the torpido and it was far enuf out, about 450 when I fired it. I was trying to figure it all out when I rememberd that I have to dive or risk geting killed by my own torpido so that is what I did, along with cuting engens befor I fired. Just as I orderd the dive I saw my little torpido marker on the f6 map start to turn, it had found some thing. I was just hoping that it wasn't me by some fluke, the target ship was being much louder than me after all. I made it down to about 35m when I heard a BANG! and I listend for tell tail signs of me dieing and to my delight I did hear any of them. Then I got the report: "She's going down!" I orderd blow balast and roketed up to the tops, I was in a type 7c so it wasn't that fast but still no slouch when coming up. by the time I was up there all I could see of the target was the stern pointing strait up, only the rudder realy left sticking out. I guess the torpido must have struck near the bow and done terrible damage there.

So I wright my sitrep leting the bdu what hapend and that I wasn't dead, I had told them about the contact befor this whole mess, and to rgister my cause for killing the DD, thry froun on wasting torpidos on light ships, and to get my tonage registerd. So the report was all finished and posted and I get back to the game and the damn thing crashes! Now I have to start the patrol over. :cry:

martin1004 03-11-10 02:43 PM

Just finished a patrol near Rockall Banks. On my return journey I recieved a report of a large enemy convoy. Since it was so close to me I had to take a look. Pretty nice convoy with lots of large tankers. Unfortunatley with 5 escort destroyers too, which I all sunk eventually. The last one I had to destroy with my deck gun since I was out of torpedoes. At first I tried to evade it but after I took a severe hit which blew away my stb propeller I decided to surface exactly when it drove over me so I could rape it from the back, mounting my deck gun ASAP and broke it's guns so they were powerless against me. I couldn't go at silent speed anyway so I decided to take the risk - I would have sipmly sunk because my speed was too low to maintain depth thanks to the broken propeller.
It was a great and enjoyable hunt, lucky too I guess. End result:
Merchant tonnage : 45 371 (6 ships)
Warship tonnage: 5490 of which 1 destroyer and 4 corvettes.
Hull integrity 60,94. Suprisingly good because I really took a beating.
Renown per patrol 1705, promotion to Oberleutnant z.S, Iron cross 2nd class, 2 of them for my crewmembers too.

Grim Nigel 03-11-10 07:04 PM

Quote:

Originally Posted by Paul Riley (Post 1308318)
Nice attack :up:
Thats the way I like to attack convoys if possible,from within,like a true wolf!

Thanks :salute: although this must of been only the 3rd time I've attempted this style of attack... I suspect It'll become near impossible as the war progresses. Been a highly successful strategy so far though. Being in the middle of all those merchants buys the boat extra time before the DD's can find a path through and start dropping the charges.

Almost all of my strategic desisions are based on what I have learned from the wise advice of the good people of subsim :DL

Paul Riley 03-11-10 07:31 PM

Great first patrol of my new career with GWX3
 
Quote:

Originally Posted by Paul Riley (Post 1305067)
Tonight's events so far

4th Sept '39
19:19
Ran into a filthy storm moving through AN46-AN42,waves coming right over the top,visibility poor
20:00
Forced to dive for the duration of the night,will surface when light to recharge

Day 5
08:31
Recieved an SOS from SS Bosnia,45 deg 29' North / 09 deg 45' West.Continued on to PZ
13:01
SOS signal,SS Pluvoise stopped by German UBoat operating from 39 deg 42' North / 09 deg 10' West
14:01
SOS Royal Sceptre,no further information
15:10
Picked up a sound contact bearing 36 deg heading roughly NNE,broke out at max speed to investigate.Sound checks every 15 mins until target aqquisition.If hostile I plan to shadow target until nightfall then commence attack surfaced from a range of approx 1000-1500m,depending on immediate visibility.Attack will be made facing away from the strong SE winds.No mag tips to be used.If attack fails due to poor conditions will break off and report contact in to base.Torps must be conserved as much as possible,we have only 4 left.

Tonight's report

After getting some of my patrol details on paper mixed up,mainly with the dates and other details I will just say that we managed to sink a total of 3 ships on our first patrol,1 Granville,1 Med Cargo,1 Small Merch for a total of 11.961 tonnes.
Tonight's attack on the small merchant just off the Orkneys was conducted on a very dark night with 11mps winds.She was doing 9 kts and we battled to keep up with her for the good part of 2 hrs.I managed to eventually draw up from behind her on the surface and move up alongside for a 80 deg bearing shot ( slightly behind and not bang level to minimize detection at such short range on the surface) from a range of exactly 1000m.We remained undetected the whole time and after confirming all settings were true aimed at the foremast.Our torp slammed into her at the exact spot I aimed for and she struggled to stay afloat in the choppy sea,finally sinking heavily to port after 28 mins.
Heading back to base now after a gruelling 1st patrol of my new career,in some very testing conditions,mainly the bloody weather and slow speed of the IIA.I am very pleased with my performance as every torpedo fired has hit its mark,and we have been promised a free round of beer when we get back (really,we actually got a radio report saying 'first rounds are on high command' ) :woot:

End of report.

Kapt Franz Weber of U-16

frau kaleun 03-12-10 12:18 AM

Well Patrol 5 is turning out to be interesting. After bagging 4 very small fry coming around the Orkneys and Hebrides, we spotted a lone Tribal class NW of the latter and were able to sneak up on it at periscope depth. Close enough to have the 'scope spotted the last time I popped it up for a looksee - turned around and headed off veeeeeery slowly as it was still over 4000m away when it started to give chase, and much to my surprise kept my nerves intact while preparing the stern tube until it caught up with us. Fired from about 500m out and then cranked it to flank speed and dropped to 60m down.

Scored a hit after which I heard a few seconds of frantic pinging and thought "oh great" but then she went down before I had to worry about it.

Coming down off the west coast of the Hebrides and making for my patrol grid, spotted two more destroyers also cruising S in between us and the isles and was able to turn into an intercept course at periscope depth. Realized I was soon gonna lose any chance at them running on the e-machines, even at flank speed - so I took a shot at one from about 4000m out, and followed with a shot at the second in line from about 35000m distance. The second shot was a hit, a V&W class which went down without further ado. The other ship started looking for me and I hung around for a bit to see if I could line up another closer shot whilst keeping my periscope in plain view. I don't think she spotted me as she seemed to be coming in our direction but then started zigzagging around and eventually turned off to search another area. Decided to leave well enough alone and headed back on course towards our patrol grid.

Am now finishing up a Beck's in celebration of my first career warship kills!

:D:D:D:rock:

Paul Riley 03-12-10 04:51 AM

Turns out our 3 sinkings were neutral shipping
 
Upon returning to base it was later discovered that our 3 sinkings were neutral ships :nope:
I could have swore they bore the British flag,in fact I KNOW I saw the British flag,and the 3rd ship sailed with no lights,adding to our suspicion they may have been hostile.I think we got hit pretty hard with our renown bonus,we were awarded a measly 347.80 points,does this sound about right for what we achieved on that patrol?
BDU was a bit unhappy,but told us not to think too much about it as the weather conditions were tough and ships sailing with no lights would seem viable targets in hostile waters.This international incident has successfully been covered up,blaming the rough seas on the capsizing and sinking of these ships.

Grim Nigel 03-12-10 05:38 AM

U-969 (VIIC) 5th March 1941 Patrol 6. (87% realism with manual targeting)

After our previous success morale on the boat was high, we had only been at sea for six days and had expended all but 3 forward and 1 rear torpedo's. We had just sunk a lone coastal freighter when to our suprise a contact report came through.
According to the report a large convoy was making its way NNE about 120nm to our SW doing 7 knots. I rushed to the plotting table and began to make calculations, hoping we could make it before the convoy changed course or left us too far behind.

Lady luck was once again with us. We had a good chance of making it to an intercept point about 20nm ahead of the convoy in only 4 hours.
Ordering ahead full we turned and headed along the intercept course.
When we arrived at the determined point, we submerged to check the convoy was still heading along its expected course. We should only have been roughly 20nm ahead and easily within hydrophone range. The calculations paid off, we picked up the escorts first and over the next few minutes bagan to acquire many merchant contacts.

Again I decided to test the boats chances and try another attack from the inside of the convoy. As the convoy drew closer we went to silent and dropped to 30m depth (I heard stories of boats loosing their towers to the keel of merchants passing overhead, so tend to be cautious in close proximities)
All was going well, the convoy drew closer, the escorts seemed to be oblivious to our presence, untill only 6 or 7 hundred metres from the convoy... the pings started.
I cursed to myself, somone must of dropped a spanner in the engine room again, one of the escorts must of been a little closer than we expected and heard our boat. Ordering a crash drive we headed for 120m depth, dropped a Bold and changed course slightly as we made our way down into the dark murkeyness.

I was praying that our luck hadnt run out, maybe we had tempted fate too many times and was trying to work out what I did wrong on this approach, perhaps 2 knots was too fast considering how close the escorts were to us. Depth charges rained down, but it seems the Bold saved our necks and confused the DD's allowing us to slip away.

The zig-zagging convoy began to pass above us. We were running deep and silent, we had at least 2 DD's frantically searching for us. There wasnt much time to decide. At this speed we couldnt make it to PD in time to target any ships before they passed our position. I had 2 choices, let the convoy go and sneak away, or say to hell with it, order flank speed and fire everything we had at whatever we could find and worry about the escorts later.

I carefully noticed the positions and distances of nearby escorts and made some mental calculations. Could we make it up to PD before the DD's were on top of us? The chances were slim.. but even a slim chance is better than no chance.
Yelling like a madman to boat was put into action, blowing ballast and going to flank... damage crews manned their stations and I set the TDC for the first probable shot using what data I had available.

Our soundman tracked the nearest DD as we made our way to PD at a good 7-8 knots. I was nervous and knew this would be risky, the boat was screaming out its position to all listening hostiles and we were along for the ride. By the time we had reached PD, I raised the scope and turned it sternward... sure enough the nearest DD was hot on out tail and closing fast. Every second counted, I estimated we had only 1 minute at the most before that damned escort would send us to Hades.

Panning the scope I saw that the convoy had almost passed us completely, only the rear-most merchant were still ahead of us but closing fast toward our 90 degree limits. I wasnt going to loose any speed to slow down to buy more time, we would need that speed in the next few seconds. Panning the scope starboard I picked out a good target, a nice fat ore carrier ( 3rd one this patrol! ) and fired 2 torpedo's the moment it reached our firing mark.

I turned and checked on the position of the DD chasing us... we still had a good 30 seconds. Panning the scope to port, the only target available, a tramp steamer and I only had 1 forward torpedo left. In the race against the DD on our tail I set the TDC up for another shot and fired.
Checking again the position of the DD, all I could see was bow spray and a large pointy chunk of metal heading right toward us.

Ok, it was time to quit laughing in the face of doom and crash dived. Heading down to the usual 120m depth, dropping a Bold on the way and going silent when levelled. There follwed a few depth charges, but it seemed like the escorts were captained by rookies, they circled near where I deployed the bold, not once did they even re-aquire our position and allowed us to slip away. All of our torpedo's had found their mark and sent both the ore carrier and steamer to davy jones.

So once the convoy and its escorts had passed into the distance less than 2 hours later, we surfaced and decided to head back home after only 6 days at sea!
Although I had one torpedo left in the rear tube, I always keep one just incase we run into something on the way home.

End of patrol 6 :
Patrol results|Crew losses: 0|Ships sunk: 6|Aircraft destroyed: 0|Patrol tonnage: 29985 tons

Total ships : 28 for 156437 tons

Paul Riley 03-12-10 05:48 AM

Quote:

Originally Posted by Grim Nigel (Post 1310231)
U-969 (VIIC) 5th March 1941 Patrol 6. (87% realism with manual targeting)

After our previous success morale on the boat was high, we had only been at sea for six days and had expended all but 3 forward and 1 rear torpedo's. We had just sunk a lone coastal freighter when to our suprise a contact report came through.
According to the report a large convoy was making its way NNE about 120nm to our SW doing 7 knots. I rushed to the plotting table and began to make calculations, hoping we could make it before the convoy changed course or left us too far behind.

Lady luck was once again with us. We had a good chance of making it to an intercept point about 20nm ahead of the convoy in only 4 hours.
Ordering ahead full we turned and headed along the intercept course.
When we arrived at the determined point, we submerged to check the convoy was still heading along its expected course. We should only have been roughly 20nm ahead and easily within hydrophone range. The calculations paid off, we picked up the escorts first and over the next few minutes bagan to acquire many merchant contacts.

Again I decided to test the boats chances and try another attack from the inside of the convoy. As the convoy drew closer we went to silent and dropped to 30m depth (I heard stories of boats loosing their towers to the keel of merchants passing overhead, so tend to be cautious in close proximities)
All was going well, the convoy drew closer, the escorts seemed to be oblivious to our presence, untill only 6 or 7 hundred metres from the convoy... the pings started.
I cursed to myself, somone must of dropped a spanner in the engine room again, one of the escorts must of been a little closer than we expected and heard our boat. Ordering a crash drive we headed for 120m depth, dropped a Bold and changed course slightly as we made our way down into the dark murkeyness.

I was praying that our luck hadnt run out, maybe we had tempted fate too many times and was trying to work out what I did wrong on this approach, perhaps 2 knots was too fast considering how close the escorts were to us. Depth charges rained down, but it seems the Bold saved our necks and confused the DD's allowing us to slip away.

The zig-zagging convoy began to pass above us. We were running deep and silent, we had at least 2 DD's frantically searching for us. There wasnt much time to decide. At this speed we couldnt make it to PD in time to target any ships before they passed our position. I had 2 choices, let the convoy go and sneak away, or say to hell with it, order flank speed and fire everything we had at whatever we could find and worry about the escorts later.

I carefully noticed the positions and distances of nearby escorts and made some mental calculations. Could we make it up to PD before the DD's were on top of us? The chances were slim.. but even a slim chance is better than no chance.
Yelling like a madman to boat was put into action, blowing ballast and going to flank... damage crews manned their stations and I set the TDC for the first probable shot using what data I had available.

Our soundman tracked the nearest DD as we made our way to PD at a good 7-8 knots. I was nervous and knew this would be risky, the boat was screaming out its position to all listening hostiles and we were along for the ride. By the time we had reached PD, I raised the scope and turned it sternward... sure enough the nearest DD was hot on out tail and closing fast. Every second counted, I estimated we had only 1 minute at the most before that damned escort would send us to Hades.

Panning the scope I saw that the convoy had almost passed us completely, only the rear-most merchant were still ahead of us but closing fast toward our 90 degree limits. I wasnt going to loose any speed to slow down to buy more time, we would need that speed in the next few seconds. Panning the scope starboard I picked out a good target, a nice fat ore carrier ( 3rd one this patrol! ) and fired 2 torpedo's the moment it reached our firing mark.

I turned and checked on the position of the DD chasing us... we still had a good 30 seconds. Panning the scope to port, the only target available, a tramp steamer and I only had 1 forward torpedo left. In the race against the DD on our tail I set the TDC up for another shot and fired.
Checking again the position of the DD, all I could see was bow spray and a large pointy chunk of metal heading right toward us.

Ok, it was time to quit laughing in the face of doom and crash dived. Heading down to the usual 120m depth, dropping a Bold on the way and going silent when levelled. There follwed a few depth charges, but it seemed like the escorts were captained by rookies, they circled near where I deployed the bold, not once did they even re-aquire our position and allowed us to slip away. All of our torpedo's had found their mark and sent both the ore carrier and steamer to davy jones.

So once the convoy and its escorts had passed into the distance less than 2 hours later, we surfaced and decided to head back home after only 6 days at sea!
Although I had one torpedo left in the rear tube, I always keep one just incase we run into something on the way home.

End of patrol 6 :
Patrol results|Crew losses: 0|Ships sunk: 6|Aircraft destroyed: 0|Patrol tonnage: 29985 tons

Total ships : 28 for 156437 tons

Nice little read that ,good work.

YukonJack_AK 03-12-10 06:11 AM

Quote:

Originally Posted by frau kaleun (Post 1308724)
I just wish I could find some warships to sink! I get contact reports and occasionally one shows up on the hydrophones, but always too far away and going too fast in the wrong direction for me to catch up to.

Had the same problem... Found by sheer chance a wonderful place to hunt the "Big Boys". The deep water just west of the Straits of Gibraltar is the place to go as it's a major choke point for all traffic coming and going from the Med. I simply murder them there!:D I will spend several days just patroling in a circle there and LOTS of convoys come through for starters, but every so often a TF comes through with a truely juicy target or two! :arrgh!:

http://img651.imageshack.us/img651/8...oneflattop.jpg

Thats the HMS Arc Royal going "bottoms up" after taking 4 to the front quarter! Unfortunately couldn't reload fast enough for the BB there and the 6 tin can escorts sent me deep to hide... but man that was awesome! :rock: I love getting Patrol Orders that send me South - I never miss an opportunity to stop by the Straits!

Paul Riley 03-12-10 06:15 AM

Look forward to heading down there sometime in my career ,good screenshot :yeah:
I used to enjoy that spot in the stock game,but using GWX3 I expect the area to be even more interesting.
Its always a shame to see one of Britain's finest battleships in such peril though :nope:;)


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