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-   -   SH4 Mods (https://www.subsim.com/radioroom/showthread.php?t=245518)

Deep10 06-13-20 02:34 AM

SH4 Mods
 
Followed all the instructions to the letter and cannot get the Mod "Version 1.1 of Fall of the Rising Sun Ultimate Edition" to work, its OK if you stay in the control room but try and go to the bridge and it just crashes back to the desktop, so I have given up.
Back to the vanilla and try with making the AA better by fiddling with Nvidia control panel, yes its an old game but I just wanted to make it graphically more pleasing to the eye, is there anything I can do for this.
Thanks for any help in advance.

XenonSurf 06-13-20 09:58 AM

Have you installed one of these 2:
- LAA or
- 4GB patch ?
LAA is included in the FOTRSU package, and the readme links to the 4GB Patch (which I find much easier to use). You need 1 of these 2 installed, these give the game the system RAM it really needs. Without those the game will soon crash whatever your system is if you have mods loaded. However it's mandatory to have a 64 bit OS system to install one of these.
Then, did you install the game outside of Program (x86) folder as recommended?

On a modern computer I don't need to make any changes in the NVidia Panel, I chose 1080x1920 @60Hz, I max-out all options and set Vsynch=ON. My game will run stable at 60 FPS which corrisponds to my 60 Hz monitor. Be aware however that this game was coded to run at 30 FPS, so if you use a modern super monitor with Gsynch at 144 Hz or such, then I don't know how the game will play.



XS

Deep10 06-16-20 06:04 AM

I have installed SH4 outside of the X86 but I don't thing I have installed the 4GB patch, where do I get that please?.

mikesn9 06-16-20 06:16 AM

Quote:

Originally Posted by Deep10 (Post 2678082)
I have installed SH4 outside of the X86 but I don't thing I have installed the 4GB patch, where do I get that please?.


LAA.exe is the Wolves of the Pacific folder along with SH4.exe

XenonSurf 06-16-20 08:12 AM

Quote:

Originally Posted by Deep10 (Post 2678082)
I have installed SH4 outside of the X86 but I don't thing I have installed the 4GB patch, where do I get that please?.


Download here:
https://ntcore.com/?page_id=371


Place the 4gb_patch.exe in your main SH4 folder where sh4.exe is installed.
Double-click the 4gb_patch.exe and navigate, then chose the sh4.exe. The patch will apply and also backup your original sh4.exe.


XS

Havan_IronOak 06-16-20 12:53 PM

Quote:

Originally Posted by Deep10 (Post 2678082)
I have installed SH4 outside of the X86 but I don't thing I have installed the 4GB patch, where do I get that please?.


The 4GB patch is the same thing that makes SH$.exe Large Address Aware, no? There's a copy of Large Address Aware.exe in the FotRSU mod that you've already downloaded.


In fact, if you haven't run that, it's most likely the reason that FotRSU crashed to Desktop. Mega mods require that extra memory.

Deep10 06-17-20 05:05 AM

Graphics MODS
 
Tried everything that you kind folk have advised to no avail, the MOD opens in the control room but try and go to the bridge and crash back to the desktop, I'm sure we as PC owners have at one time or another been stumped by something that won't work and got to the point of throwing the PC through the window LOL, well I am there but I will hold off LOL.
All I really want is a mod that makes the sea and ship wake look a bit better and just tart up the graphics a bit, so really I don't need these mega MODS.
Thank again folks for your help.

XenonSurf 06-17-20 08:30 AM

Quote:

Originally Posted by Deep10 (Post 2678291)
Tried everything that you kind folk have advised to no avail, the MOD opens in the control room but try and go to the bridge and crash back to the desktop, I'm sure we as PC owners have at one time or another been stumped by something that won't work and got to the point of throwing the PC through the window LOL, well I am there but I will hold off LOL.
All I really want is a mod that makes the sea and ship wake look a bit better and just tart up the graphics a bit, so really I don't need these mega MODS.
Thank again folks for your help.


Which savegame did you load? It must not be an autosave or a save that got overwritten (which you shouldn't do, you must save with a fresh name).


At this point I would check all this:



Important:
While doing the points below you can ALT-TAB out of the game to read this stuff and follow the points explained, but normally you WILL NEVER ALT-TAB OUT of the game because it messes-up the grafics and gameplay. After the point 10 below do not ALT-TAB anymore.



1)
Double click the yellow JSGME icon in your SH4 game folder, you should see this on the right side - and nothing else:

------------------------------------------------------
100_FalloftheRisingSun_UltimateEdition_v1.1_EN
-------------------------------------------------------

2)
In the Explorer, navigate to your Documents\SH4 folder; delete the data folder inside.

3)
Relaunch Game, Go in the grafic options, set 1920x1080@60Hz if you have a 1080p monitor, set all to maximum except window mode and gamma, activate all grafic boxes, set Vsynch=ON.

4) Quit game and restart, it will be at the new grafic resolution

5) Start a new career, enter a name

6)
In the Port Office chose game options (near the books on the shelve) and set your game options for the career

7) Still in the Port Office, save the game with a different name, in the same menu you can delete the autosaves that you never use or other old savegames

8) Start your patrol by clicking on the map and depart from port or outside port.

9)
Go away from port and save game with a different name.

10)
Quit game

11) Restart game and load your last save


Should be alright now. At this point you can move inside sub with the arrow keys and must reactivate the waypoint on the map again because your sub will come to stop everytime you load a save, also all views will return to default, not to what they have been in your last game session.




XS

Deep10 06-17-20 01:16 PM

SH4 Mod
 
I really did follow your very clear instruction to the letter and I have given the link to my uploaded video so that you can see what happens.

https://www.youtube.com/watch?v=Wyyz...ature=youtu.be

I really have had enough now, but thank you for your time and effort, I do have to get on with other things, I did get one Mod to work, a small enviroment mod. so that will have to do.

propbeanie 06-18-20 10:18 AM

ehhh... video is apparently marked "private"... :salute:

Deep10 06-18-20 12:56 PM

Mod crash
 
https://www.youtube.com/watch?v=Wyyz...ature=youtu.be

Link to vid, I hope LOL

Moonlight 06-18-20 05:09 PM

You bloody dolls head, its still not right, this is what comes up on subsim. :doh:

null
If the owner of this video has granted you access, please sign in

On youtube your video is set to private. :doh:

Mad Mardigan 06-18-20 06:00 PM

Re: youtube vid...
 
Quote:

Originally Posted by Moonlight (Post 2678591)
You bloody dolls head, its still not right, this is what comes up on subsim. :doh:

null
If the owner of this video has granted you access, please sign in

On youtube your video is set to private. :doh:

Can cross verify, the vid you linked in here Deep10 ... is indeed tagged as being private listed as by you, as the ONLY 1 able to see it... unless you have granted the rest of us access to it.

You, will have to go back in to youtube & shift it from private mode, to viewable by the rest of us, the great unwashed masses, by tagging it to 'Public' status.

Until you do so, others WILL NOT be able to see it... EVER.

Sharing it here, (or anywhere else, for that matter) is NOT going to bypass that status, as long as it is tagged as private... it don't work that way.

Deep10 06-19-20 02:30 AM

Mod crash
 
Yes I'm sorry, I have now made it "public", its not very revealing in the sense of seeing what the problem is though, its still just, opening scene, go to control room, clicking on binocular icon then bridge then the crash back to desktop.

Mad Mardigan 06-19-20 03:40 AM

Quote:

Originally Posted by Deep10 (Post 2678373)
I really did follow your very clear instruction to the letter and I have given the link to my uploaded video so that you can see what happens.

https://www.youtube.com/watch?v=Wyyz...ature=youtu.be

I really have had enough now, but thank you for your time and effort, I do have to get on with other things, I did get one Mod to work, a small enviroment mod. so that will have to do.


:hmmm:

Ok, 1st off.. when you did the install of SH4, did you ensure that it WAS NOT inside the C:\Program Files or in C:\Program Files (x86) BUT instead, was installed in a fresh clean folder set up in the C drive, as follows ( example C:\Games\SH4).?

General opinion is, avoid the 1st 2 I listed there & create your own folder in C:\ instead. Basic reasoning behind this methodology is.. the UAC, hates anything which modifies files that are in those areas, with a purple passion & will annihilate anything that attempts to do so.. paraphrasing here, from what I recall.

The 2nd question I'd like to ask is...

What basis is the manner of your source for SH4.. disk, Uplay, Steam..??

Having knowledge of that will assist in seeing of assisting you in getting past this snafu & getting you up and skippering a sub.

Deep10 06-19-20 04:56 AM

Mod crash
 
Well first off I have 2 SSD drives, the C: and an E:, SH4 is installed on the E: drive to avoid C: X86 etc.

Second I install SH4 from a disc boxed gold edition which is the 1.5 version containing the Uboats missions addon.

I bought this boxed version many moons ago before Steam really got going.

My PC is an AMD Ryzen 3600 6 core CPU
Win 10
Nvidia 2060 super RTX
16 MB ram

Also I have the CCleaner utility so every time I have deleted SH4 I have manually deleted every to do with SH4 and UBI soft and cleaned my registry of any remnants of the program.

I did once or twice get past the crash and actually go to the "bridge" but don't ask me how or what I did to get there, however it soon crashed again.

XenonSurf 06-19-20 06:20 AM

@Deep10,


Thank you for showing us your video, I assume you have followed my points above. I have only 3 ideas to add to what I said (please check the 3rd idea fist):

Write-Protected Files:
Check your SH4 game folder, chose all the files in it but not the folders, right-click > Properties. The box 'write-protected' must not be checked, otherwise uncheck it and click OK. Repeat a 2nd time, this time with all the files and folders of the SH4 game folder, and say Yes when asked to also apply for the sub folders.
If this doesn't work: it means you don't have administrator rights on your computer OS which should not happen if you did install the game in a free accessible folder. Are you sure the game is not installed on a removable media or on a protected drive? Then the files will not be free accessible, this should not be done.
You would need to change your amdin rights in the Account settings of Windows, set your account as 'Administrator'.

Corrupt download or missing files:
Deactivate the mod in JSGME, then chose it on the left side and chose 'Explore'. Select all what you see, right-click > Properties. What file size in Bytes do you see? Can you please publish it here?
Or:
Deactivate the FOTRSU mod and remove it from JSGME (right-click it on the left side after deactivating and chose delete), redownload the mod and reinstall it in JSGME. No need to repeat my steps in my post above, reload your save and it should be ok if your previous download was corrupt or if you did remove files by error in the past.

Antivirus has blocked the LAA or the 4GB Patch
Maybe you did not notice that your antivirus or security suite has blocked the 4GB patch or LAA while you have tried to apply it. You must check this in your antivirus. In the case of the 4gb patch, if there is a file "sh4.exe.Backup" in your game folder then the patch was applied correctly, if not then the patch was not applied and the game will run out of RAM without error message like in your video (that's true only for the 4gb patch and not LAA; wether LAA is correctly applied you must check this on your own, sorry, I'm not using that one; have you .Net 2.0 installed on your computer? This is a requisite for LAA...it's simpler to use the 4GB patch...).

If I get other ideas I will feedback. I hope you soon get it resolved, I can see in your video that the game loads pretty fast , identical to my system, so your system is definitly not the culprit, except if you did huge changes to your video driver settings, in this case relaunch NVidia Panel (or the AMD equivalent if you have a AMD card) and reset all to default settings.


XS

Mad Mardigan 06-19-20 06:51 AM

Re: SH4 modding install...
 
Ok, knowing the source helps.. other than the fact that you are using a disk, this .. as far as I know of, should help & also work for any other mega mods you want to see of doing, beyond FotRSU-EN v1.1 (& any subsequent updates to it...).

Since you know about CCleaner, that's a leg up on the whole process... ad in the things that XS mentioned of ensuring that any & all files in the clean SH4 are ear marked as being capable of being written to, is something that I missed when I pulled this guide together (& shall update it, after getting a bit of sleep after posting this.. :D )

Other than that, this should get you fully up & skippering a boat in no time. I Have We dive at dawn, a pre Pearl FotRSU-EN v1.1 (patched, by the way with the patch notated at the top of post #1 in the forum thread for it), Operation Monsun Enhanced: Dark Waters, a sub squad 50 mix am in the works of setting up, as well.. and last but NOT least.. an IJN reserved copy of SH4, ready to rock & roll, just as soon as that hits the release status for it.. Climb Mount Niitaka... :o that was a mouthful... :haha:

Ok, so any way.. on to the guide, just be warned.. it is long, but I believe useful.



I posted about another having issues with something close to this, in the FotRS subgroup here...

I have win 10 Pro edition 1909 (updated to latest in release as it stands at this time...)

I do run a 2 HD set up in my computer.. so I have the main ( C:/ ) & the 2ndary ( E:/ ... somehow the backup side of C:/, got named D:/ ... don't ask me how or why, it just happened when I added in another HD & then set the new 1 to be the main HD... C:/ is a 2TB E:/ is a .5 TB drive...)

I have Origin, Steam & Uplay launchers, set up & installed on the 2ndary... in C:/ I set up a folder called /Games, and this is where I install games at.

I have paid access to SH3, 4 & 5, through both Steam & Ubi...

Until about a couple of weeks ago, I had 1 copy of SH4 from each of them & modded out as to how I wanted to, at the time.. until I decided I wanted to add another mod into the mix & was unable to since I couldn't get a copy of SH4 from either place... since I had already d/l'ed, installed them.

So, I ended up having to dump & start from jump street.

I 1st tried after going through the painful process of uninstalling, clearing out every trace of having installed SH4, I then ran CCleaner to finalize the process & restarted my computer.

Then began the process of setting up a fresh clean.. of which I started with Ubi... which despite everything I found of how to make multi copies of SH4 to be able to mod it, whilst keeping a clean safe copy... that attempt was a bust.. a no go... a bomb.... no matter what I did, I could not get them to work.. so.. I gave up with Ubi..

I then turned to Steam & to date, have NO issues running SH4 modded (more than 1 copy of it, to be exact..) & have them modded to the following flavors:

FotRS-U-EN
Oper. Monsun: Enhanced
Oper. Monsun: Dark Waters

All while still having a fresh unmodded copy of SH4, available to copy from, should I desire to & I did so in the following manner..

With Steam, I told it to install the library in C:\Games\Silent-Hunter\SH4-Steam

In SH4-Steam, which is where I told Steam to put SH4 (v1.5, mind you, by the way...).

So the structure reads as follows there:
C:\Games\Silent-Hunter\SH4-Steam\steamapps\common\Silent Hunters wolves of the pacific (the last bit I just left as steam installed it.. it works & yanno the old sayin'... if it ain't broke.. don't mess with it... *shrugs*) after getting SH4 installed, I ran it to ensure if any further set up was needed & then shut SH4 down. After that I added in jsgme, multiSH4 and closed out & back to showing \Silent Hunters wolves of the pacific folder. Now, ready to play doctor accordingly...

Ok, from there, I created in \common
a folder named to what flavor mod I want to run with, for this ex. I'll run with the mod Operation Monsun: Enhanced (created by Fifi.. thanks for your work Fifi)

After creating that folder I then reopen the fresh, UNMODDED SH4 folder & using Cntrl+A highlight everything in there, right click & copy it all.

page back to \common & click on the new folder (OperationMonsun:Enhanced) & paste the game guts into it...

Having successfully made a fresh copy of SH4 then I begin the modding process...

I run jsgme, set up the mods folder, then close it out for the moment..
Next, I add in what all files & such is needed for the mod,send a copy of jsgme to desktop, renaming it on desktop to JSGME-OM:E, then run it & activate the mods installing in the prescribed order... once all mod parts are activated, I shut jsgme down & move on to the next step.

MultiSH4: I run this & set the save folder to the 3 letter nick, (in this case OME, for obvious reasons...) then close that out...

I make adjustments to 2 files, knowing full well what I want to do and how to accomplish this... I have a .txt note made for these changes which are minor & are as follows:
data\cfg\gameplay & data\cfg\main
gameplay, I adjust the realism to 4 key setting bells 'batteries, compressed air, O2 & fuel' & set these to +25, all the rest to =0 (yes I do activate everything to 100 for realism & go by the dead is dead principle... so no judgments, thanks... I do like having the ability to look about.. if i so desire to.. and yes, I know sailors then didn't have that luxury... is still nice though as it makes for some grand screenshots...)

Main, I adjust the time compression settings to what I want them down to, which is basically max compression of 1024... max.. I don't allow it any higher than that, as the limit. Doesn't mean I run TC to that point though...

After that, I then turn my attention to the SH4.exe, this I send a shortcut to desktop, which I then rename to SH4-Oper.Monsun:Enhanced

After I get all that done, I go to Large Address Aware, (which I have installed in C:\L-A-A, activate it & tell it to allow the game to use 4 GB RAM to run.. then after finalizing that process.. I turn my attention to the last detail...

run the game & enjoy...

Have NOT ran into any issue playing any of the mod flavors i have, only complaint I have is having to log into Steam, but that aside... they work.

p.s.

I do stop & run a check of the SH4 copy that I am going to play, as it were... Dr. Frankenstein on... but seeing as how my post was already starting to approach novella length.. I left it out of there, figuring that other would be smart enough to figure that out on their own...

At least I... never mind, any way...

I do keep jsgme & multiSH4 in a zip & already unzipped form, as back up in the 2ndary drive... for just such emergencies... if any thing happens to the unzipped copy, I can always replace it with running an unzip from where I keep that back up at there and replace the problem copy.. after deleting the problem one, that is... trust me... there is a methodology to my madness... and should all else fails, can always go out with a :/\\x: :har:

As for L-A-A, that's just where I set it up to call home... to each their own, as long as they know it works, yanno...

Hope this helps...

Cheers,

Mad Mardigan

Deep10 06-19-20 08:15 AM

Mod crash
 
Just for the record I have installed and activated a MOD called, "Pacific environment's" and it works perfectly, and really its all I need so I will just stick with it, but thanks anyway, I really can't go on trying different things otherwise my mental health will suffer LOL, to be honest if it was a modern game with better graphics I would persevere but I'm really marking time and waiting for Microsoft flight sim to be released.

I mean don't get me wrong if you could ever play even UBOAT as the allies I would certainly get into that but all the best Sub sims are German U boats which I'm not into.

Anyway thanks again folks.

XenonSurf 06-19-20 01:04 PM

In your video, I can hear "Passing thermal layer" which means you didn't do what I said above, that's too bad because now we cannot exclude any of the points above...Going to the bridge when you are underwater is a bad idea, don't you think? But sometimes the game after loading outputs sounds from the previous session - however going underwater is not what I was asking you, so the results may differ. Maybe there is a mod bug with underwater saves? I cannot say, I never do this.


XS


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