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-   -   War on the Sea - Need help calculating torpedo shots (https://www.subsim.com/radioroom/showthread.php?t=256075)

SiXesWM 10-02-23 04:31 PM

War on the Sea - Need help calculating torpedo shots
 
Hello everybody.

I just recently picked up War on the Sea to play and I've been having trouble firing torpedoes manually. I personally like to do the maths to it and manual shoot, building up solution passively then shooting is lame.

The problem is, I am missing 90% of my shots.

Recently, I went to the internet to check the Dick O' Kane method, but I could not find any comprehensive guide to its actual mathematics, only people talking about what they did or didn't do while using the method.

I also found a video of a guy playing the game and using the method to fire torpedoes, but in his video, he does not explain how the maths are done, and instead tells his viewers to look for the "Dick O' Kane method calculator" on the internet. The problem is: I cannot find any damn calculators nor anyone teaching the formula for it.

Is someone able to help?

Vox165 10-03-23 02:17 PM

I never played “War on the Sea”. However, my advice is learn to shoot simply. Learn to stalk and develop a sense of what happening upstairs using your periscope briefly. Practice estimating the Angle on the Bow (AOB). Learn how to estimate your target speed, distance, and heading without using gadgets. Study the “Torpedo triangle” and the “Law of Sines” and how it is applied to the triangle to calculate the deflection angle. Once your understand this you will understand Dick O Kane" and all the other methods. Lastly, know your boat: How fast it submerges, runs on the surface and below. Know your torpedo types , their speeds, ranges, and quirks .

Aktungbby 10-03-23 03:43 PM

SiXesWM!:Kaleun_Salute:

Platapus 10-06-23 07:18 PM

Check the SH4 forum. There you will find some nice tutorials on the different methods including some printable cue cards


https://www.subsim.com/radioroom/sho...d.php?t=221540


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