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Hey nice work about ver2.09e
by the way i was following convoy and update to 2.09e from 2.09d, then suddenly convoy are invisible by WO! also cant target from UZO wtf going on? |
Campaign Progress
Ok I haver a question about this problem. When I start the first mission in the bunker there is no problem at all. The campaign progress checks and everything is fine. During the mission and before I complete it I saved the game. Next day when I loaded the mission (I am in the middle of the sea) I do get the error. I try again and again and the error keeps coming up. Do I proceed or do I need to start a new campaign once again? Is there any workaround this problem which starts to become completely annoying.
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Anyway, you can disable the add on or ignore the fail messages after 1-2 tries and continue campaign. In game campaign\flotilla transfer radio orders will tell you what to do when you are close to campaign chapter ending... |
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Can you open VIIB's eqp (data/submarine/*****7b) file with notepad and copy\paste content of the file here? |
booby, you did update from 2.0.9d to 2.0.9e in port like the instructions said to, right?
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[Equipment 11] Code:
[Equipment 11] Heinrich |
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Note that machine guns will appear again if you decide to enable "no sub flags" add on because they are still enabled in containing eqp files |
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But i can tell you, i play TWOS from my first post here (few years), sometimes i have a month or two pause, but then ill return and i cannot find any kind of boringness.. Every new situation is unique. It has great graphic and atmosphere now.. :up: |
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But how great would be this kind of mod, entering port with main flag and little bunting flags for sunk ships. :D |
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I've been using the verifier since it was first introduced. At first I got the failed message fairly regularly, its difficult to determine false positives with it. I still recommend using it, it still serves a purpose and getting it back on track has proved easy Restarting the game has got it to pass every time bar the odd save with traffic too close which is not advisable in anycase My last 20 or so saves with update 2.09d have passed 100% ( it may or may not be connected ) . I think this is in part due to having good habits with managing saves, this is very easy to overlook Following the instructions in the WOS Guide, to the letter, where saves are more critical helps a lot, for example not going too long with complete restarts, bunker and post AO saves and so on I've also found deleting all Auto saves and keeping saves to an absolute minimum helps ( also helps loading time ) The big plus for me using the Campaign Verifier is it gives me added confidence that I'm not heading for a situation where I'm stuck with stalled progress It also helps with keeping good habits with saves and serves as a reminder to maintain this I will still continue to use it, for me its helpful, it may not be perfect and may possibly gives false positives but I still think its worth considering for all the aforementioned plus sides Simon :subsim:WOLVES Of STEEL |
Set course / depth
Is there a way to set a course like key x + ### respectively a certain depth? I just saw in the cfg a cmd called set_course, that's why.
Thanks in advance. |
Yes, this would put immersion on whole another level, Vecko? :hmmm: :)
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