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-   -   [REL]The Wolves of Steel - SH5 Megamod (https://www.subsim.com/radioroom/showthread.php?t=210703)

ALTEN 02-03-14 03:15 PM

I'm having trouble with the engine telegraph using SH3 style UI. When I click ahead 1/3 the telegraph goes to slow, click ahead standard and it goes to 1/3 and so on, this only happens when submerged.

Da11en47 02-03-14 04:19 PM

I just download off steam and it seems to have patch itself to ver. 1.2

My questions are does the steam version work with JSGME?

Basically what I'm asking is will it install correctly using the original directions, if not, how do I go about installing this mod? Also what part of the process do you install the mods 1.01 patch?

Thank you.

gap 02-03-14 04:41 PM

Quote:

Originally Posted by Da11en47 (Post 2171249)
I just download off steam and it seems to have patch itself to ver. 1.2

Right; being a download, the Steam version of the game is pre-patched.

Quote:

Originally Posted by Da11en47 (Post 2171249)
does the steam version work with JSGME?

yes :yep:

Quote:

Originally Posted by Da11en47 (Post 2171249)
Basically what I'm asking is will it install correctly using the original directions, if not, how do I go about installing this mod?

This megamod is composed of a collection on files (mods) and a set of 'hardcoded' patches deviced by TDW (not to be confused with the official patch 1.2).

The mod installation process (with JSGME) is identical for both versions of the game, but having the Steam version of SH5, you won't be able to use TDW's patcher for applying the required hardcoded patches. This would turn in lack of some features, unfixed bugs from stock game, and other adverse effects. :-?

Quote:

Originally Posted by Da11en47 (Post 2171249)
Also what part of the process do you install the mods 1.01 patch?

As a general rule, when using JSGME, mod patches must be enabled after their relative main mods :03:

Da11en47 02-03-14 09:30 PM

How do I know it installed correctly? Everything looks the same as before, menus, version number, etc?

THE_MASK 02-03-14 09:39 PM

Quote:

Originally Posted by Da11en47 (Post 2171334)
How do I know it installed correctly? Everything looks the same as before, menus, version number, etc?

http://www.mediafire.com/download/56...DarkWraith.zip

Da11en47 02-03-14 09:45 PM

JSGME Mod Validator v1.0.11.0 by TheDarkWraith

C:\Users\Dallen\Desktop\JSGMEModValidator_v1_0_11_ ByTheDarkWraith\jsgmemodvalidator.cfg exists=True
Reading in items to look for in mods...
not looking for any items

using Silent Hunter 5

SH5 version is 1.2.0.0

MODS installed:
The Wolves of Steel - SH5 Megamod
The Wolves of Steel - 1.01 patch

Validating mods...

Validating C:\Program Files (x86)\Steam\steamapps\common\Silent Hunter 5\MODS\The Wolves of Steel - SH5 Megamod
C:\Program Files (x86)\Steam\steamapps\common\Silent Hunter 5\MODS\The Wolves of Steel - SH5 Megamod\data doesn't exist!

Validating C:\Program Files (x86)\Steam\steamapps\common\Silent Hunter 5\MODS\The Wolves of Steel - 1.01 patch
C:\Program Files (x86)\Steam\steamapps\common\Silent Hunter 5\MODS\The Wolves of Steel - 1.01 patch installed correctly

Checking for items to look for...
no items to look for defined

Mod conflicts:
+D = creation dates equal, -D = creation dates not equal
+A = last accessed dates equal, -A = last accessed dates not equal
+W = last accessed write dates equal, -M = last accessed write dates not equal
+S = sizes equal, -S = sizes not equal
no conflicts






So did it work...

THE_MASK 02-03-14 10:02 PM

SH5 Megamod\data doesn't exist!
It has something to do with steam . It will work with steam . Someone will have to tell you what the problem is with steam . Just wait for an answer .
Did you put the correct wolves of steel folder in the MODS folder before enabling with the mod enabler . The Wolves of Steel /data
Not The Wolves of Steel /MODS /The Wolves of Steel / data

Da11en47 02-03-14 11:34 PM

I believe I did it right, I'm going to try again tomorrow with a fresh install. But if someone knows how to do it properly through Steam I would appreciate a walk through or guide.

I never did see the file TheDarkWraithUserOptions.py in step 6, to make any changes.




Wow, the more I read the more I keep seeing maybe I shouldn't have bought this off of Steam. Is a hardcopy the way to go or what about buying off Amazon, download or hardcopy? http://www.amazon.com/Silent-Hunter-...ilent+hunter+5

Thanks again, I'm a former SH3 & 4 player and now seem way of touch with this game even though it was released 2010...

gap 02-04-14 05:02 AM

Quote:

Originally Posted by Da11en47 (Post 2171350)
I believe I did it right, I'm going to try again tomorrow with a fresh install. But if someone knows how to do it properly through Steam I would appreciate a walk through or guide.

Step 1: make sure that JSGME is configured correctly. You should either put it within your SH5 installation folder (i.e. C:\Program Files (x86)\Steam\steamapps\common\Silent Hunter 5) or, if installed elsewhere, create a shortcut to JSGME.exe and make it to point to the said path. Detailed instructions on how to use JSGME are available at this link. Coming from SHIII-IV, you probably know it all already, but a good repetition won't harm. :)

Step 2: make sure you have dropped The Wolves of Steel in the correct folder: <C:\Program Files (x86)\Steam\steamapps\common\Silent Hunter 5\MODS>.

Step 3: as noted by sober, make sure that the TWoS's folder you have enabled through JSGME, is the correct one; the folder to be dropped in the <...\Silent Hunter 5\MODS> folder should have a <data> subfolder immediately inside it. :yep:

There is no reason for JSGME-ready mods not to work with the Steam copy of the game, as many other Steam-SH5 owners never complained. If you have followed the above instructions to the letter, your campaign selection menu should look like this :up:

Quote:

Originally Posted by Da11en47 (Post 2171350)
Wow, the more I read the more I keep seeing maybe I shouldn't have bought this off of Steam.

That is true: having a Steam copy of the game you can't use TDW's patcher, and you are going to loose many new features and fixes that couldn't be achieved through ordinary mods :salute:

vdr1981 02-04-14 10:15 AM

Quote:

Originally Posted by ALTEN (Post 2171224)
I'm having trouble with the engine telegraph using SH3 style UI. When I click ahead 1/3 the telegraph goes to slow, click ahead standard and it goes to 1/3 and so on, this only happens when submerged.

Yes...This is because we now have new values for electric engines rations introduced by TDW generic patcher. I think this is normal behavior but TDW knows the best.

diablo82 02-04-14 05:29 PM

http://imagizer.imageshack.us/v2/150...0/812/s5j5.jpg

How to reduce RAOBF rings so as to you could see the whole scale. For me it is cut up and down.
How to enable scale in the middle of the viewfinder periscope. For me it is shifted to the left and up.

J0313 02-04-14 06:50 PM

Ctd alert.
 
I am having crashes due to something with my video cards. I could be the underwater FX mod because I have Nvidia cards and I understand that this particular mod doesn't play well with them. It could also be an overheating problem but I'm not sure. How do I get rid of the underwater FX inorder to check this?

diablo82 02-05-14 03:50 AM

Quote:

Originally Posted by diablo82 (Post 2171603)
http://imagizer.imageshack.us/v2/150...0/812/s5j5.jpg

How to reduce RAOBF rings so as to you could see the whole scale. For me it is cut up and down.
How to enable scale in the middle of the viewfinder periscope. For me it is shifted to the left and up.


Can someone help on this? Is this a bug in the mod?

limkol 02-05-14 05:15 AM

Hi guys,

If I wanted to change the crew's heads like in Mighty Fine Crew mod, how would I do it?
I don't want to just add Mighty Fine Crew mod for example, as I know this will affect other things. It's only the textures I want to change. So what files will I need to add/change?
It's not a big deal for me, but I do think those stock heads take a bit of the realism away. Eye patches and glasses on a u-boat?
I am not expecting anyone to use their time on making a patch, but if I knew how to do it myself it would be great:up:
I appreciate your hard work. Thanks again:salute:

teambmw 02-05-14 10:53 AM

Quote:

Originally Posted by limkol (Post 2171734)
Hi guys,

If I wanted to change the crew's heads like in Mighty Fine Crew mod, how would I do it?
I don't want to just add Mighty Fine Crew mod for example, as I know this will affect other things. It's only the textures I want to change. So what files will I need to add/change?
It's not a big deal for me, but I do think those stock heads take a bit of the realism away. Eye patches and glasses on a u-boat?
I am not expecting anyone to use their time on making a patch, but if I knew how to do it myself it would be great:up:
I appreciate your hard work. Thanks again:salute:

+1 stock faces look weird

diablo82 02-05-14 05:55 PM

Quote:

Originally Posted by diablo82 (Post 2171603)
http://imagizer.imageshack.us/v2/150...0/812/s5j5.jpg

How to reduce RAOBF rings so as to you could see the whole scale. For me it is cut up and down.
How to enable scale in the middle of the viewfinder periscope. For me it is shifted to the left and up.

What to do to in my RAOBF looked like this

http://imagizer.imageshack.us/v2/150...0/839/85cp.jpg
Is it the fault of the screen resolution? The SH 5 is set to max resolution of 1366x768.

vdr1981 02-06-14 09:53 AM

Quote:

Originally Posted by diablo82 (Post 2171944)
What to do to in my RAOBF looked like this

http://imagizer.imageshack.us/v2/150...0/839/85cp.jpg
Is it the fault of the screen resolution? The SH 5 is set to max resolution of 1366x768.

You can ask in this thread...http://www.subsim.com/radioroom/showthread.php?t=209462

steineib 02-06-14 12:28 PM

Quote:

Originally Posted by vdr1981 (Post 2171107)
Yes, TAI map is disabled with TDW options file editor. You can use same application to enable it again...

and how ?

diablo82 02-06-14 01:26 PM

Quote:

Originally Posted by vdr1981 (Post 2172074)

I ask in this thread because I have installed this mega mod "The Wolves of Steel" + "The Wolves of Steel - Patch 1.01"

diablo82 02-07-14 04:39 PM

I have no idea how to do that RAOBF work 100% I installed the mod from Sobers and mega mod The Wolves of Steel and always the same effect is. Maybe something has a version of the game for that. I have steam version, not the DVD. Probably not play this game. : (


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