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-   -   1.04 incoming! (https://www.subsim.com/radioroom/showthread.php?t=231950)

YoYo 06-20-17 01:12 AM

1.04 incoming!
 
The next will be 1.04, info: http://steamcommunity.com/app/541210...2967807455160/ .
Possible changelog (still waiting for official news):

Quote:

BUGS TO FIX
Pesky aircraft with pinpoint accuracy.
Passive torps home on non-cavitating targets.
Signature displays NaN, suspected for towed arrays??
Mousewheel scrolling tutorial panel zooms camera
Conditions panel: displayed a sub as a warship (need to reproduce)
General typos/unit descriptions in txt files (too many to list).
AI - subs nose into the sea floor
AI - subs surface, perhaps too often?

Port Repair & Rearm button sometimes unresponsive (need steps to reproduce, thought it was caused by opening Help, but works for me).
Abandon ship rescues crew under improbable circumstances
Abandon ship sometimes breaks the campaign (more info needed)
<ENGAGEDCONTACTSLIST> displayed in action report after failed INSERTION

Rebalance/reassess INSERTION and LAND STRIKE missions.

================================================== =================

NEW FEATURES
Optional sim-like navigation commands
Buttons for just about every keystroke
Speed toggle for campaign strategic map
Voices for message log
Towed array displayed in 3D, ability to extend and withdraw

Wow, the last are VERY good news! BIG Thank You Kingfisher Games :yeah:.

Changelog of beta 1.04:

Quote:

Version 1.04 beta is now available. This version contains several fixes to the campaigns in order to address the most major and disruptive issues. Broken missions/bad mission files resulting in blank (blue) under water levels as well as bugs relating to unresponsive buttons in port and crashes while in port have been fixed.

The problem of failed mission radio messages followed by the win event has not been addressed yet as the cause has yet to be determined. However some of the fixes in 1.04 might solve some or all of these, so please report if you continue to experience this bug.

Version 1.04
22 Jun 17

Campaign
Fixed typos in default\campaign\campaign001\missions\SSBN_PATROL_ 1.txt and LAND_STRIKE_LOCATION_10.txt which broke these missions
SSN_WOLFPACK_4 added [MISSION WIN] tag to language file
84 INSERTION missions added missing [MISSION MISSED] tags to language files
Increased period between land war events; 48 to 168 hours to increase duration of both campaigns
Increased TerritoryTakebackThreshold to 5 for both campaigns to increase campaign duration
Increased number of initial invaded zones for both campaigns
Fixed broken port issues which seemed associated with receiving medals
Fixed a bug where "cumulative" medals were not being awarded

USSCheyenne 06-20-17 01:59 AM

Love the AI improvements. Many times during my missions the enemy ran into bottom, went to deep and got crushed or surfaced while evading torpedos. :yeah:

Waervyn 06-20-17 02:51 AM

Looks great. Looking forward to these changes!

Leemon 06-20-17 02:52 AM

I believe Youre mistaken.
Quote:

This locked thread will a list of all bugs/known issues and new features that are getting fixed or are already fixed.
All about V1.04 stated that its in progress.

It could be called trolling.

YoYo 06-20-17 03:18 AM

For sure, the full list of changelog of 1.04 isn't finished yet and it will be growing, if You understand correctly it's preview of changes (especially bugs) but new features will be implemented, just wait for full list of changelog. In this topic on Steam You have whole history of changes: http://steamcommunity.com/app/541210...2967807455160/, next will be 1.04.
The changelog will be growing only. I updated the first post.

Nippelspanner 06-20-17 06:46 AM

Quote:

Originally Posted by YoYo (Post 2493050)
For sure, the full list of changelog of 1.04 isn't finished yet and it will be growing, if You understand correctly it's preview of changes (especially bugs) but new features will be implemented, just wait for full list of changelog. In this topic on Steam You have whole history of changes: http://steamcommunity.com/app/541210...2967807455160/, next will be 1.04.
The changelog will be growing only. I updated the first post.

I am a little confused now.

jmr 06-20-17 08:41 AM

http://i.imgur.com/7drHiqr.gif

PL_Harpoon 06-20-17 09:15 AM

Quote:

Originally Posted by Nippelspanner (Post 2493087)
I am a little confused now.

The "bugs to fix" and "new features" parts are just a list of known major things for the devs to work on and they exists in this form since the first patch (obviously, things disappear as they are done).

Every update a couple of those bugs gets addressed.
Just because they are on this list doesn't mean they will be in the next patch. It will mean though that they will come in future patches.

At least that's how I understand it.

Nippelspanner 06-20-17 09:26 AM

Same here. I wrote that and later edited to nit pick a fight with the one who seems to misunderstand the thread/list to be the content of the next patch, which it obviously isn't. If it would, the device would never sleep I guess.

Barkhorn1x 06-20-17 12:05 PM

Hello all. Just checking in. I purchased yesterday evening and was very impressed by the game so far. Certainly not as HC as DW but much more fun and atmospheric.

I am also impressed by the devs commitment to add features and crush bugs. Good stuff and can't wait to see this next patch. :Kaleun_Cheers:

gmohr 06-20-17 12:25 PM

Killer Fish, we love your game! Keep the updates coming!!

Overkill 06-20-17 04:03 PM

Awesome! :Kaleun_Applaud:

YoYo 06-22-17 09:42 AM

Back to topic. Beta 1.04. The first post is updated.

pccl 06-22-17 11:16 AM

no AI fixes???? T_T

ClaudiuC 06-22-17 05:13 PM

Quote:

Originally Posted by pccl (Post 2493864)
no AI fixes???? T_T

AI fixes will surely come but probably it's not a quick patch up job and require more analysis/programming in order to fix it properly.


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