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-   -   688i HK Torpedo Load (https://www.subsim.com/radioroom/showthread.php?t=211372)

cwalrath 02-19-14 10:39 PM

688i HK Torpedo Load
 
Hey, all. Been shaking down my 688i. Downloaded the SCEdit and the sounds are great. Functionality on W7 32b is awesome. Surprised on that one. Don't even need compatability mode.

Issue: I am getting reacquainted. Running training missions. VACapes, training mission number three. Could not change what is in the tubes in mission. Fitout for SLMMs in the torpedo tubes at base before shoving off for the third try. Was able to target/waypoint, prepare the tubes and fire the four SLMMs preloaded at base. Need six. Tried to get two more running but the SLMM selection blinks red, not solid like it is selected and loaded, even though the tube number is highlighted in red. The only selection that rides a solid red, no blink, is 'empty'. I am not allowed to select, load and fire the other two required SLMMs for the mission. Any ideas?

cwalrath 02-20-14 08:58 PM

Hey, Chris. That would be for the reason you cannot reuse the tubes until the mines get to station. They are still being guided. Once they arrive on station the name icon for each tube will no longer blink and remain a solid red indicating that that tube can be used once again.

Lord, don't I feel like a dolt. Just thought I would eat some humility for the next one to come along.

Eeeesh!


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