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hydrophone missing sounds?
Does anyone of you experiences silent ships in hydrophone? My sound engineer can hear it, i dont..
err.. and i am sure i met this even before i removed that click sounds its not related, its just occasionally missing hydrophone sounds, not for all ships :) |
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I'm pretty much sure that any sound related changes in this expansion will be highly valued, especially if we know that they are made by actual music composer...:up::yep: |
Hey Guys! I am having problems downloading patch 14 for TWoS. After entering the captcha: Direct Access Denied The page you attempted to load is not intended to be accessed directly. Still have questions, or think we've made a mistake? Please contact support for further assistance. Edit: Works fine now. Thanks |
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This looks like you previously accessed download page by copy+paste actual URL instead of clicking the link.. |
Repairing?
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I got shot-up a tad by some brit fighters and took damage. I noticed somethings being repaired over time while others never got repaired, days and days afterwards.
I'm not sure if the damage in vanilla or mod is worked out this way, but it would make sense to not be able to repair certain things...like did each boat carry spare parts for every component?...doubt it. Therefor you shouldn't be able to repair them. Also if something get's severely damaged to a point it should not be repairable. The one thing that drove me nuts is the order or priority to repair things. I don't know if you can actually control this. (it tricks you into thinking you can by clicking the boxes and moving what's being "hammered"/repaired - but in fact does nothing) This was very annoying when trying to stop flooding. I could care less about anything else. I needed to dive. I needed to stop flooding. Luckily I'm a good shot and downed both Brit planes... because diving would have = death. It was a super intense turn of events none the less - brought on by time compression not slowing down enough :D |
Yeah - but this was not the case i think :)
Some things got repaired after reloading the game. I think the repair system is broken and i expect its broken by UBI as always. |
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Check provided RSD documentation for more... |
Wow.. A windows app crash after 4 hours of playing.. And just after i damaged second merchant of small convoy by deck gun decided to leave a surface.. Dont forget to save VERY often guys...
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Hi Palmic
You do not have to save often. I usually only make one save per gaming session. Its how you save that is important not how often you save. 112 game saves, no problems, no ctd's. Peter |
Thank you for info!
Can i use XO input even without periscope exposed? Controlling ship targeting via knobs seems nice, but its unfortunately very inaccurate. - I see XO as awesome and most realistic way to input targeting. But it seems not to be available at hydrophone or map (on map its most essential for me, because that is where you need it mostly if you are counting torpedo solution from ship curse) Again thank you for "saves info" :salute: |
I have a bit over 50 saves currently in my play through, it's christmas 1939. I've had 2 CTD so far. I follow the save rules to the T.
I love the patrol area for X amount of hours missions concept in this mod. But the fact you have to do it in one session gets annoying due to CTD possibility. Both crashes I was near the end of my patrol time by hours... so in turn I wasted 3 days with limited fuel and no ammo just sitting in the ocean or constantly submerging to avoid enemy's so I could make up for time since I had to load it again to get my promo points... which can be a pain if any units are near by and I can't use high time compression... but losing/wasting 2-3days at sea sucks since I just spent the required time there AND sunk butt-loads of ships. I'm know it's not the mods fault, it's SH5's fault. I kind of wish the objective of a patrol was to make contact, report contacts and or engage enemy, with no time with-in patrol area variable. |
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Or simply ignore you patrol grid and hunt where ever you want, BdU will not complain if you're successful...:yep: Also check tips for stable gameplay if you haven't checked it already... HAPPY NEW YEAR EVERYONE! :woot::woot::woot: |
Frohes neues Jahr Kalounen :salute:
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