SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   Silent Hunter 4: Wolves of the Pacific (https://www.subsim.com/radioroom/forumdisplay.php?f=202)
-   -   FOTRSU SJ Radar (https://www.subsim.com/radioroom/showthread.php?t=251092)

eodcheese 11-18-21 10:09 PM

FOTRSU SJ Radar
 
Curious if the crewmen at the radar scope will ever call contacts? I've mostly gotten sound contacts, and then when I go to the radar station the blip is easily seen, but the crewman doesn't ever call the contact. Am I doing something wrong, perhaps? Distinctly possible. Playing FOTRS. Thanks!

Mad Mardigan 11-19-21 12:17 AM

Quote:

Originally Posted by eodcheese (Post 2779266)
Curious if the crewmen at the radar scope will ever call contacts? I've mostly gotten sound contacts, and then when I go to the radar station the blip is easily seen, but the crewman doesn't ever call the contact. Am I doing something wrong, perhaps? Distinctly possible. Playing FOTRS. Thanks!

Best, if brought up in the main thread for FotRS...

https://www.subsim.com/radioroom/sho...24#post2779224

Make sure to give every last detail...

source of SH4, where installed... is this 1st install/mod addition to SH4 or has there been other install/reinstalls of SH4+FotRS mod set... if your using jsgme/multiSH4(for separate game save if you are running more than 1 mod set up... :yep:), using a 4GB patch kit or Large Address Aware... if you've done more than 1 attempt to set up FotRS to mod SH4, did you delete the game save folder...

Every bit of info will assist in getting things set to rights... there, in the main thread for the mod.

Hope this helps... :shucks:

:Kaleun_Salute:

M. M.


All times are GMT -5. The time now is 09:38 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.