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You'll be reassigned to La Pallice in 5 days, be patient...:yep: |
Is it an AI bug of destroyers that are so catchy that it is impossible to escape?
It can be fixed? |
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If you mean occasional situation where destroyer follows you at long range no matter what you do but does not attack, it's called sticky destroyer, it is a bug and it can be fixed by saving and reloading your game. |
the situation is 1941 and 3 dds attack me
when I manage to avoid them and I walk away they come back for me. It doesn't matter how far away I am. They find you again |
Hello there
After a big while Ive returned to sh5 ( Im used to the sobers mod list and I gave a try out for the wolves ). Im having a issue . Quote:
Sorry for the inconvenience , Now everything seems to work . Having some crashes with the Tdc checker ( never happened to me before ) |
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Be careful where you do it, if you do it in the middle of air coverage, you cannot dive and you can only attack, thus you are a sitting duck. About the CTD with your TDC checker thing, I cannot help you there. |
is there any way to modify the AI of the dds?
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https://www.subsim.com/radioroom/sho...46&postcount=4 |
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I would also add to that variables in "data/cfg/sim.cfg" file and maybe AI sensors settings in various sim files as well...:yep: |
OK Captains, v2.2.20 update is ready for download. Here is the change log and few screenshots of truly awesome work our modders did, especially Kapuhy and Rosomaha...:yep:
https://i.postimg.cc/jw7sK9X5/SH5-Im...8-00-01-47.jpg https://i.postimg.cc/0r78BTjX/SH5-Im...3-15-57-37.jpg https://i.postimg.cc/n9fnLkR1/SH5-Im...3-15-58-10.jpg https://i.postimg.cc/jWCx3Cny/SH5-Im...3-15-58-29.jpg https://i.postimg.cc/4KMJDZpq/SH5-Im...3-15-58-39.jpg https://i.postimg.cc/SnxkjjrH/SH5-Im...3-15-58-53.jpg https://i.postimg.cc/2VwCzn44/SH5-Im...3-15-59-00.jpg https://i.postimg.cc/vx7bxVCw/SH5-Im...3-16-16-55.jpg TWoS v2.2.20 Changelog: - Neutral Illuminated Only until_[Date] addon is now added to the main mod and it can not be disabled anymore. This means that temporarily neutral nations (like Norway, Iceland, USA ect) will use illuminated vessels only until they declare war to Germany or they join to Allies or Axis coalition. (Note: you may see on the next patrol or two few bugged ships without skin/paint but the problem will sort it self out pretty soon). - Added latest version of "Little_Ships" package which contains several new coastal cargo ships, tankers and trawlers, created from scratch entirely by Kapuhy!. For more info check "Silent Hunter 5\The Wolves of Steel - Documentation\Other Readme Files and Docs\Kapuhy's Little Ships - Documentation". - Added latest version of great looking Rosomaha's C-3 cargo liner with lots of improvements. - Added Kapuhy's new Fairmile B Motor Launch patrol boat to regular port defense campaign layers. - Added Targor's cool looking Wooden Lifeboats as an optional addon. Slight game freeze can be observed on less powerful systems when these lifeboats are spawned and that's why it's optional. - Added "Missing Nav Map Coordinates_Fix" optional addon which will solve the problem of missing/hidden navigation map coordinates for people who are using large screen resolutions. - Reverted back to original SteelViking's interior CR.gr2 and sim files in order to get rid of some occasional game crashes when game is saved and reloaded without exiting game. - Fixed patrol missions in Monsun campaign. Added patrol zone coordinates for patrol areas near African coast. - Some optional adons have been renamed for better understanding of their function. - Large number of tweaks and fixes for improved game stability with recently added units. - Number of various minor tweaks and fixes. - Special thanks to the latest outstanding TWoS supporter/donor: Francois Coussement. Good hunting Captains! Download links are in my signature... |
Nice work! :Kaleun_Applaud:
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Great work guys :salute:
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Great job Vecko. I see the new ships in the Museum and all looks and works fine.
Many thanks! Fitzcarraldo :salute: |
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