[REQ] Help needed to convert SH5 files to SH3
Hello,
I'm currently converting a ship from SH5. I'm running into a major problem : some controllers (even if used by SH3) are not readable in S3D. I've already encountered this kind of problem in the past, and someone (Tycho) helped me : the file had actually been "locked" by its creator who had changed some bytes with a program (probably a hex editor) in order S3D can't read it. It's reversible. I think it can be solved the same way in order to read SH5 files by S3D, but it is just a supposition by me... :hmmm: I would be very grateful to anyone able to help me. https://nsm09.casimages.com/img/2021...9017664206.png https://nsm09.casimages.com/img/2021...9017664205.png |
Your not going to be able to use the files from SH5 in SH3 or SH4.
Now there is stuff so S3D can read the SH5 files but that's not going to convert them! |
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IF S3D can read them without the SH5 adaption files?
Then they can be used. Now. IF S3D can not read them without the adaption files? You can NOT use them and there is a lot of work ahead! There were a couple of us that did files for S3D so it can read SH5 files back in the early days of SH5. :03: If a smart programmer wants a project? A simple converter program could be done to convert from SH5 to SH3 and the other way around. I'm just not interested in doing it although I know how. How are you converting the 3D models? |
OK, thank you for your explanations. :up:
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If you dig deep enough? I'm pretty sure ALL units from SH5 Have been converted to SH3!
Hell! I wrote the program that was used to grab the 3D models! |
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Else, I'm interested in any way to allow me to read SH5 files with S3D. :) |
https://www.subsim.com/radioroom/sho...79#post2438679
:up: And No on Superpowers! :haha: Just WAY to many years looking at the files in ways many can't. I started working them in Hex long before things like S3D were around! I had great teachers like Anvart, ref, DivingDuck, and SO many others! |
Thank you for the link ! I will have a look into it ! :yep:
And yes, learning how to use a hex editor is probably very hard for someone who knows nothing in coding, computer langages, etc. :hmmm: |
The install is funky being in a language I can't read but it is pretty straight forward from any other install.
Works really well from my tests. |
A long time ago, this basic structure was posted at SubSim.
I'll invite anyone to update that information. Me? I already know. :haha: Now if one knows a basic structure from SH3? One can follow the structure from SH5 and adapt! |
1
Может вы подскажете? Океаны в игре имеют 47 значений глубин. Каждая глубина соответствует своему цвету. Можно ли их найти в . SH3.exe файле?
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// Underwater
0 - 0xc4bb8000 = -1500.0 1 - 0xc3e00000 = -448.0 2 - 0xc3d00000 = -416.0 3 - 0xc3c00000 = -384.0 4 - 0xc3b00000 = -352.0 5 - 0xc3a00000 = -320.0 6 - 0xc3900000 = -288.0 7 - 0xc3800000 = -256.0 8 - 0xc36a0000 = -234.0 9 - 0xc35c0000 = -220.0 10 - 0xc3530000 = -211.0 11 - 0xc34a0000 = -202.0 12 - 0xc3410000 = -193.0 13 - 0xc3380000 = -184.0 14 - 0xc32f0000 = -175.0 15 - 0xc3260000 = -166.0 16 - 0xc31d0000 = -157.0 17 - 0xc3140000 = -148.0 18 - 0xc3090000 = -137.0 19 - 0xc3000000 = -128.0 20 - 0xc2f00000 = -120.0 21 - 0xc2de0000 = -111.0 22 - 0xc2d00000 = -104.0 23 - 0xc2c20000 = -97.0 24 - 0xc2b40000 = -90.0 25 - 0xc2aa0000 = -85.0 26 - 0xc2a00000 = -80.0 27 - 0xc2980000 = -76.0 28 - 0xc2900000 = -72.0 29 - 0xc2880000 = -68.0 30 - 0xc2800000 = -64.0 31 - 0xc2700000 = -60.0 32 - 0xc2600000 = -56.0 33 - 0xc2500000 = -52.0 34 - 0xc2400000 = -48.0 35 - 0xc2300000 = -44.0 36 - 0xc2200000 = -40.0 37 - 0xc2140000 = -37.0 38 - 0xc2080000 = -34.0 39 - 0xc1f80000 = -31.0 40 - 0xc1e00000 = -28.0 41 - 0xc1d00000 = -26.0 42 - 0xc1c00000 = -24.0 43 - 0xc1b00000 = -22.0 44 - 0xc1a00000 = -20.0 45 - 0xc1900000 = -18.0 46 - 0xc1880000 = -17.0 47 - 0xc1800000 = -16.0 |
10
Quote:
0 - 0xc4bb8000 = -1500.0 1 - 0xc3e00000 = -448.0 2 - 0xc3d00000 = -416.0 3 - 0xc3c00000 = -384.0 4 - 0xc3b00000 = -352.0 5 - 0xc3a00000 = -320.0 Огромное вам спасибо!!!) 1)Не хочу показаться наглым. Хочу попросить дать такую же информацию по высотам в игре. ( 48-256 ) 2) Я вижу кодировку цвета каждой глубины. Реально ли заменить её на другую кодировку?) |
// Above-water
48 - 0x40800000 = 4.0 49 - 0x40a00000 = 5.0 50 - 0x40c00000 = 6.0 51 - 0x41000000 = 8.0 52 - 0x41200000 = 10.0 53 - 0x41400000 = 12.0 54 - 0x41600000 = 14.0 55 - 0x41700000 = 15.0 56 - 0x41800000 = 16.0 57 - 0x41900000 = 18.0 58 - 0x41a00000 = 20.0 59 - 0x41b00000 = 22.0 60 - 0x41c00000 = 24.0 61 - 0x41d00000 = 26.0 62 - 0x41e00000 = 28.0 63 - 0x41f00000 = 30.0 64 - 0x42000000 = 32.0 65 - 0x42080000 = 34.0 66 - 0x42100000 = 36.0 67 - 0x42180000 = 38.0 68 - 0x42200000 = 40.0 69 - 0x42280000 = 42.0 70 - 0x42300000 = 44.0 71 - 0x42380000 = 46.0 72 - 0x42400000 = 48.0 73 - 0x42480000 = 50.0 74 - 0x42500000 = 52.0 75 - 0x42580000 = 54.0 76 - 0x42600000 = 56.0 77 - 0x42680000 = 58.0 78 - 0x42700000 = 60.0 79 - 0x42780000 = 62.0 80 - 0x42800000 = 64.0 81 - 0x42880000 = 68.0 82 - 0x42900000 = 72.0 83 - 0x42980000 = 76.0 84 - 0x42a00000 = 80.0 85 - 0x42a80000 = 84.0 86 - 0x42b00000 = 88.0 87 - 0x42b80000 = 92.0 88 - 0x42c00000 = 96.0 89 - 0x42c80000 = 100.0 90 - 0x42d00000 = 104.0 91 - 0x42d80000 = 108.0 92 - 0x42e00000 = 112.0 93 - 0x42e80000 = 116.0 94 - 0x42f00000 = 120.0 95 - 0x42f80000 = 124.0 96 - 0x43000000 = 128.0 97 - 0x43040000 = 132.0 98 - 0x43080000 = 136.0 99 - 0x430c0000 = 140.0 100 - 0x43100000 = 144.0 101 - 0x43140000 = 148.0 102 - 0x43180000 = 152.0 103 - 0x431c0000 = 156.0 104 - 0x43200000 = 160.0 105 - 0x43240000 = 164.0 106 - 0x43280000 = 168.0 107 - 0x432c0000 = 172.0 108 - 0x43300000 = 176.0 109 - 0x43340000 = 180.0 110 - 0x43380000 = 184.0 111 - 0x433c0000 = 188.0 112 - 0x43400000 = 192.0 113 - 0x43480000 = 200.0 114 - 0x43500000 = 208.0 115 - 0x43580000 = 216.0 116 - 0x43600000 = 224.0 117 - 0x43680000 = 232.0 118 - 0x43700000 = 240.0 119 - 0x43780000 = 248.0 120 - 0x43800000 = 256.0 121 - 0x43840000 = 264.0 122 - 0x43880000 = 272.0 123 - 0x438c0000 = 280.0 124 - 0x43900000 = 288.0 125 - 0x43940000 = 296.0 126 - 0x43980000 = 304.0 127 - 0x439c0000 = 312.0 128 - 0x43a00000 = 320.0 129 - 0x43a40000 = 328.0 130 - 0x43a80000 = 336.0 131 - 0x43ac0000 = 344.0 132 - 0x43b00000 = 352.0 133 - 0x43b40000 = 360.0 134 - 0x43b80000 = 368.0 135 - 0x43bc0000 = 376.0 136 - 0x43c00000 = 384.0 137 - 0x43c40000 = 392.0 138 - 0x43c80000 = 400.0 139 - 0x43cc0000 = 408.0 140 - 0x43d00000 = 416.0 141 - 0x43d40000 = 424.0 142 - 0x43d80000 = 432.0 143 - 0x43dc0000 = 440.0 144 - 0x43e00000 = 448.0 145 - 0x43e80000 = 464.0 146 - 0x43f00000 = 480.0 147 - 0x43f80000 = 496.0 148 - 0x44000000 = 512.0 149 - 0x44040000 = 528.0 150 - 0x44080000 = 544.0 151 - 0x440c0000 = 560.0 152 - 0x44100000 = 576.0 153 - 0x44140000 = 592.0 154 - 0x44180000 = 608.0 155 - 0x441c0000 = 624.0 156 - 0x44200000 = 640.0 157 - 0x44240000 = 656.0 158 - 0x44280000 = 672.0 159 - 0x442c0000 = 688.0 160 - 0x44300000 = 704.0 161 - 0x44340000 = 720.0 162 - 0x44380000 = 736.0 163 - 0x443c0000 = 752.0 164 - 0x44400000 = 768.0 165 - 0x44440000 = 784.0 166 - 0x44480000 = 800.0 167 - 0x444c0000 = 816.0 168 - 0x44500000 = 832.0 169 - 0x44540000 = 848.0 170 - 0x44580000 = 864.0 171 - 0x445c0000 = 880.0 172 - 0x44600000 = 896.0 173 - 0x44640000 = 912.0 174 - 0x44680000 = 928.0 175 - 0x446c0000 = 944.0 176 - 0x44700000 = 960.0 177 - 0x44780000 = 992.0 178 - 0x44800000 = 1024.0 179 - 0x44840000 = 1056.0 180 - 0x44880000 = 1088.0 181 - 0x448c0000 = 1120.0 182 - 0x44900000 = 1152.0 183 - 0x44940000 = 1184.0 184 - 0x44980000 = 1216.0 185 - 0x449c0000 = 1248.0 186 - 0x44a00000 = 1280.0 187 - 0x44a40000 = 1312.0 188 - 0x44a80000 = 1344.0 189 - 0x44ac0000 = 1376.0 190 - 0x44b00000 = 1408.0 191 - 0x44b40000 = 1440.0 192 - 0x44b80000 = 1472.0 193 - 0x44bc0000 = 1504.0 194 - 0x44c00000 = 1536.0 195 - 0x44c40000 = 1568.0 196 - 0x44c80000 = 1600.0 197 - 0x44cc0000 = 1632.0 198 - 0x44d00000 = 1664.0 199 - 0x44d40000 = 1696.0 200 - 0x44d80000 = 1728.0 201 - 0x44dc0000 = 1760.0 202 - 0x44e00000 = 1792.0 203 - 0x44e40000 = 1824.0 204 - 0x44e80000 = 1856.0 205 - 0x44ec0000 = 1888.0 206 - 0x44f00000 = 1920.0 207 - 0x44f40000 = 1952.0 208 - 0x44f80000 = 1984.0 209 - 0x45000000 = 2048.0 210 - 0x45040000 = 2112.0 211 - 0x45080000 = 2176.0 212 - 0x450c0000 = 2240.0 213 - 0x45100000 = 2304.0 214 - 0x45140000 = 2368.0 215 - 0x45180000 = 2432.0 216 - 0x451c0000 = 2496.0 217 - 0x45200000 = 2560.0 218 - 0x45240000 = 2624.0 219 - 0x45280000 = 2688.0 220 - 0x452c0000 = 2752.0 221 - 0x45300000 = 2816.0 222 - 0x45340000 = 2880.0 223 - 0x45380000 = 2944.0 224 - 0x453c0000 = 3008.0 225 - 0x45400000 = 3072.0 226 - 0x45440000 = 3136.0 227 - 0x45480000 = 3200.0 228 - 0x454c0000 = 3264.0 229 - 0x45540000 = 3392.0 230 - 0x45600000 = 3584.0 231 - 0x45680000 = 3712.0 232 - 0x45700000 = 3840.0 233 - 0x45780000 = 3968.0 234 - 0x457c0000 = 4032.0 235 - 0x45820000 = 4160.0 236 - 0x45860000 = 4288.0 237 - 0x458a0000 = 4416.0 238 - 0x458e0000 = 4544.0 239 - 0x4594d000 = 4762.0 240 - 0x45960000 = 4800.0 241 - 0x45a20000 = 5184.0 242 - 0x45a92000 = 5412.0 243 - 0x45b12000 = 5668.0 244 - 0x45b6b000 = 5846.0 245 - 0x45be0000 = 6080.0 246 - 0x45c20000 = 6208.0 247 - 0x45c92000 = 6436.0 248 - 0x45d04000 = 6664.0 249 - 0x45d76000 = 6892.0 250 - 0x45db6000 = 7020.0 251 - 0x45e36000 = 7276.0 252 - 0x45e76000 = 7404.0 253 - 0x45ee8000 = 7632.0 254 - 0x45f68000 = 7888.0 255 - 0x45fa0000 = 8000.0 Используйте редактор местности ref - это лучшее, что я могу предложить. |
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