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-   -   Mods (I Know) (https://www.subsim.com/radioroom/showthread.php?t=251858)

Terrenceflynn 02-09-22 01:58 PM

Mods (I Know)
 
Have not played for years. Do watch Wolfpack YouTube videos. I would like to know where, what mods to download.

Thank you!

skin-nl 02-09-22 02:10 PM

TWOS mod is highly recommended and graphical mods from U-190 :up:

fitzcarraldo 02-09-22 06:09 PM

This is my actual mod list with TWoS 2.2.24:

Generic Mod Enabler - v2.6.0.157
[E:\Ubisoft\Silent Hunter 5\TWoS_Parts]

TWoS Campaign Start_VIIB_UFlaK
TWoS FX_Incr. Flooding via Zones
TWoS Harbors Chimney Smoke
TWoS Map Contacts Colors
TWoS Missing Nav Map Coordinates_Fix
TWoS Remove Sub Flags
TWoS Wooden Lifeboats
TWoS Campaign Advance Verifier_Testing
Air Force for TWoS 2224_re-saved
Cameras without flicks
Bstanko6's AlarmClock
Critical hits v 1.2
Das Boot Departure Theme
Das Boot Gramophone music by Navuhodonosor
DBSM_Music_1_0_4
gap - The SH5 EcoMod v0.2.1 - 1. Main mod
gap - The SH5 EcoMod v0.2.1 - 2.b 3x increased tree density
gap - The SH5 EcoMod v0.2.1 - 3. Season fine-tunings (only DynEnv and TWoS users)
gap - The SH5 EcoMod v0.2.1 - 4.a Full resolution tree textures
gap - The SH5 EcoMod v0.2.1 - 5.a Full resolution detail masks
gap - The SH5 EcoMod v0.2.1 - Testing missions
Pascal_recognition handbook_for_NewsUIs_TDC
Pascal_sh5_Radio_Paris
Pascal_sh5_Skin_Radio
Visible Date of Awards for TWoS v1.1
_1_Stormys DBSM_TWos SH5 v1.3 Basemod
_2_Stormys DBSM_TWos SH5 v1.3 HOTFIX 3
_o_Stormys DBSM_TWos SH5 v1.3 additional crew sounds beta6
_o_Stormys DBSM_TWos SH5 v1.3 optional -6db damped Sonarguy
_o_Stormys DBSM_TWos SH5 v1.3 optional NavMap babelling
_o_Stormys DBSM_TWos SH5 v1.3 optional scary creaks
_o_Stormys_DBSM_TWos_additional_creaks_and_noises_ 1.0
_z_last_Rubini_Crash_dive_fix_for MCFM 1.2.1&MCCD v1.3a _for_SDBSM_Stormy_new_sounds_test NewUi`s 7.5.0
G7 a-e KM Torpedoes Schießwolle 36 Fix
DeckKannon
DynEnv v2.9 - 6. Sleet for Winter Campaigns
_o_Stormys DBSM_TWos SH5 v1.3 optional remaining orig sounds converted to 22Khz
DBLS for TWoS
SeawolvesVoices
Compans_Sub chatter
German U-Boat Interior Mod
Bstanko's Night Filter
Pascal-sh5-Crew-Uniforms_version12
Realistic Torpedo Textures for TWOS
TWoS Glass Covered GUI Dials
Unscratched Optics for Large Optics v1.5
Conus' Das Boot Crew Faces
Old TWoS Env files
DynEnv v2.9 - 8.c Wave Mechanics - Hurricane
DynEnv v2.9 - 10.I Seafloor (high resolution)
DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution)
SKIN_SH5_Type-VIIC_Tornmatte_Coating_Weathered
BritishAsdicMkIFinal
RUSTED GLORY SH5 (LIGHTS ONLY)
DynEnv v2.9 - 4.b Camera Filters - Vivid Colors
TWoS SM Interior_Food Stocks
TWoS Real Navigation
TWoS Encrypted BdU Orders

Good hunt!

Fitzcarraldo :Kaleun_Salute:

880-5 02-10-22 02:40 PM

Hello fitzcarraldo, your mod list is top. I only think
the links not for following mods
Pascal_recognition handbook_for_NewsUIs_TDC
Air Force for TWoS 2224_re-saved
Cameras without flicks
DeckKannon
DBLS for TWoS
Seawolves Voices
BritishAsdicMkIFinal
Maybe someone can help me.
Sincerely:Kaleun_Cheers:

kapuhy 02-10-22 05:27 PM

Quote:

Originally Posted by 880-5 (Post 2792755)
Air Force for TWoS 2224_re-saved

That one's in my signature. Be sure to select TWoS version if using TWoS :D

Pascal 02-12-22 09:55 AM

Pascal_recognition handbook_for_NewsUIs_TDC
 
[QUOTE=880-5;2792755]Hello fitzcarraldo, your mod list is top. I only think
the links not for following mods
Pascal_recognition handbook_for_NewsUIs_TDC


Hello! - See my Mod's page.

Kal_Maximus_U669 02-12-22 08:49 PM

TWoS version 2.24
 
Hello "les amis"

My list
:Kaleun_Wink:

[MODS]
TWoS Campaign Advance Verifier_Testing=1
TWoS FX_Incr. Flooding via Zones=2
TWoS Missing Nav Map Coordinates_Fix=3
TWoS Remove Map Plastic Cover=4
TWoS Officer Icons as Stations=5
TWoS SM Interior_Food Stocks=6
TWoS Wooden Lifeboats=7
Critical hits 1.1 Torpedos=8
Critical hits v 1.2=9
DynEnv v2.9 - 10.I Seafloor (high resolution)=10
DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution)=11
gap - The SH5 EcoMod v0.2.1 - 1. Main mod=12
gap - The SH5 EcoMod v0.2.1 - 2.b 3x increased tree density=13
gap - The SH5 EcoMod v0.2.1 - 3. Season fine-tunings (only DynEnv and TWoS users)=14
gap - The SH5 EcoMod v0.2.1 - 4.a Full resolution tree textures=15
gap - The SH5 EcoMod v0.2.1 - 5.a Full resolution detail masks=16
gap - The SH5 EcoMod v0.2.1 - Testing missions=17
Little_Ships_V_1_0_2_Stock=18
TDW Round Fire Button v12 by Torpedo=19
_1_Stormys DBSM_TWos SH5 v1.3 Basemod=20
_2_Stormys DBSM_TWos SH5 v1.3 HOTFIX 3=21
_o_Stormys DBSM SH5 v1.3 optional louder engine sounds=22
_o_Stormys DBSM_TWos SH5 v1.3 additional crew sounds beta6=23
_o_Stormys DBSM_TWos SH5 v1.3 optional -6db damped Sonarguy=24
_o_Stormys DBSM_TWos SH5 v1.3 optional NavMap babelling=25
_o_Stormys DBSM_TWos SH5 v1.3 optional remaining orig sounds converted to 22Khz=26
_o_Stormys DBSM_TWoS SH5 v1.3 optional NewUi`s 7.5.0 options file=27
_o_Stormys DBSM_TWos SH5 v1.3 optional scary creaks=28
_o_Stormys_DBSM_TWos_additional_creaks_and_noises_ 1.0=29
_z_last_Rubini_Crash_dive_fix_for MCFM 1.2.1&MCCD v1.3a _for_SDBSM_Stormy_new_sounds_test NewUi`s 7.5.0=30
DynEnv v2.9 - 6. Sleet for Winter Campaigns=31
Grossdeutscher Rundfunk=32
Gramophone_Skin=33
Radio_Skin=34
Nauticalwolf's_Torpedo_Textures_v1.2=35
Air Force for TWoS 2224_re-saved=36
No Rusted Mines and Subnets=37
TWoS Glass Covered GUI Dials=38
TWOS restore captain's icon 3 by JCWolf=39
Dark_Interior_V1=40
RUSTED GLORY SH5 (NO EXTERIOR)=41
Floor Black=42
Nauticalwolf's_Poster_Mod_v1.0=43
BritishAsdicMkIFinal=44
Dunkelgrau Kriegsmarine Colores v2.0=45
sobers rusty deck pack SH5=46
DynEnv v2.9 - 4.b Camera Filters - Vivid Colors=47

I have no problem... 10 months...
a great sound immersion....
here is advice to amateurs have fun...

sreens
http://image.noelshack.com/fichiers/...1-00-38-32.png
http://image.noelshack.com/fichiers/...1-00-45-22.png
http://image.noelshack.com/fichiers/...1-00-47-23.png
http://image.noelshack.com/fichiers/...1-01-00-00.png
http://image.noelshack.com/fichiers/...1-01-00-19.png
http://image.noelshack.com/fichiers/...1-01-06-06.png
http://image.noelshack.com/fichiers/...1-01-21-04.png
http://image.noelshack.com/fichiers/...1-01-21-30.png
:03::D:salute:

880-5 02-13-22 01:39 AM

Many Thanks

880-5 02-13-22 01:55 AM

Is your list based on TWoS, or is it standalone. Regards

fitzcarraldo 02-13-22 09:01 AM

Quote:

Originally Posted by Kal_Maximus_U669 (Post 2793062)
Hello "les amis"

My list
:Kaleun_Wink:

[MODS]
TWoS Campaign Advance Verifier_Testing=1
TWoS FX_Incr. Flooding via Zones=2
TWoS Missing Nav Map Coordinates_Fix=3
TWoS Remove Map Plastic Cover=4
TWoS Officer Icons as Stations=5
TWoS SM Interior_Food Stocks=6
TWoS Wooden Lifeboats=7
Critical hits 1.1 Torpedos=8
Critical hits v 1.2=9
DynEnv v2.9 - 10.I Seafloor (high resolution)=10
DynEnv v2.9 - 11.a.I Sea Plants - Atlantic Kelp Forests (high resolution)=11
gap - The SH5 EcoMod v0.2.1 - 1. Main mod=12
gap - The SH5 EcoMod v0.2.1 - 2.b 3x increased tree density=13
gap - The SH5 EcoMod v0.2.1 - 3. Season fine-tunings (only DynEnv and TWoS users)=14
gap - The SH5 EcoMod v0.2.1 - 4.a Full resolution tree textures=15
gap - The SH5 EcoMod v0.2.1 - 5.a Full resolution detail masks=16
gap - The SH5 EcoMod v0.2.1 - Testing missions=17
Little_Ships_V_1_0_2_Stock=18
TDW Round Fire Button v12 by Torpedo=19
_1_Stormys DBSM_TWos SH5 v1.3 Basemod=20
_2_Stormys DBSM_TWos SH5 v1.3 HOTFIX 3=21
_o_Stormys DBSM SH5 v1.3 optional louder engine sounds=22
_o_Stormys DBSM_TWos SH5 v1.3 additional crew sounds beta6=23
_o_Stormys DBSM_TWos SH5 v1.3 optional -6db damped Sonarguy=24
_o_Stormys DBSM_TWos SH5 v1.3 optional NavMap babelling=25
_o_Stormys DBSM_TWos SH5 v1.3 optional remaining orig sounds converted to 22Khz=26
_o_Stormys DBSM_TWoS SH5 v1.3 optional NewUi`s 7.5.0 options file=27
_o_Stormys DBSM_TWos SH5 v1.3 optional scary creaks=28
_o_Stormys_DBSM_TWos_additional_creaks_and_noises_ 1.0=29
_z_last_Rubini_Crash_dive_fix_for MCFM 1.2.1&MCCD v1.3a _for_SDBSM_Stormy_new_sounds_test NewUi`s 7.5.0=30
DynEnv v2.9 - 6. Sleet for Winter Campaigns=31
Grossdeutscher Rundfunk=32
Gramophone_Skin=33
Radio_Skin=34
Nauticalwolf's_Torpedo_Textures_v1.2=35
Air Force for TWoS 2224_re-saved=36
No Rusted Mines and Subnets=37
TWoS Glass Covered GUI Dials=38
TWOS restore captain's icon 3 by JCWolf=39
Dark_Interior_V1=40
RUSTED GLORY SH5 (NO EXTERIOR)=41
Floor Black=42
Nauticalwolf's_Poster_Mod_v1.0=43
BritishAsdicMkIFinal=44
Dunkelgrau Kriegsmarine Colores v2.0=45
sobers rusty deck pack SH5=46
DynEnv v2.9 - 4.b Camera Filters - Vivid Colors=47

I have no problem... 10 months...
a great sound immersion....
here is advice to amateurs have fun...

Nice. :Kaleun_Applaud:

The little ships - I think - are included in TWoS 2.2.24. Correct me if I´m wrong. Interiors Food Stock is good without external cameras. With external cameras causes the "camera out of sectors" issue when underwater.

Happy Sunday

Fitzcarraldo :Kaleun_Salute:

Kal_Maximus_U669 02-13-22 10:27 AM

Quote:

Originally Posted by fitzcarraldo (Post 2793094)
Nice. :Kaleun_Applaud:

The little ships - I think - are included in TWoS 2.2.24. Correct me if I´m wrong. Interiors Food Stock is good without external cameras. With external cameras causes the "camera out of sectors" issue when underwater.

Happy Sunday

Fitzcarraldo :Kaleun_Salute:

Hey fitzcarraldo "meilleur salutation a toi" :Kaleun_Cheers::Kaleun_Cheers:

yes you are right about the coasterpack ships...i don't know why i included it..i don't know anymore...but there is no update?...for the camera it is specify not to use it in the docs then that does not pose any problem to me... here without wanting to break the son I can't wait to get my hands on the work of Bubblehead1986 his new update soon... which I find is very good... he is very productive here, his report work is all he expects... it's excellent...
let's hope he manages to respect what he wants to put in place...
because with this damn graphics engine is another good fitz see you soon :salute:

Kal_Maximus_U669 02-13-22 10:45 AM

Quote:

Originally Posted by 880-5 (Post 2793073)
Is your list based on TWoS, or is it standalone. Regards

yes I tried to keep the work of "vdr1981"
really some optional aspects have been changed including the mod environment a pearl... I love this assembly it gives another dimension to the games
without him I wouldn't play.. he really transports in a "das boat" atmosphere thanks to our talented modders here...
here the difficulty lies in the parameters with "Stormys" as well as those of "TWoS - OptionsFileEditorViewer" the sound environment is very good thanks to the hard work of "Stormys" here is my friend...
friendly Kal_Maximus_ U669 :up::salute:

880-5 02-14-22 05:11 AM

Hello Kal_Maximus_ U669 Please excuse my English, I can't find Stormy's downloads. I've asked about this here in the forum before.

kapuhy 02-14-22 08:28 AM

Quote:

Originally Posted by Kal_Maximus_U669 (Post 2793105)
yes you are right about the coasterpack ships...i don't know why i included it..i don't know anymore...but there is no update?...

Version of my mod you listed is for stock game anyway, so no, you don't need it with TWoS. If you use TWoS 2.2.21 or higher version, all coasters I already relased are included in the megamod :salute:

Kal_Maximus_U669 02-14-22 09:02 AM

Quote:

Originally Posted by kapuhy (Post 2793216)
Version of my mod you listed is for stock game anyway, so no, you don't need it with TWoS. If you use TWoS 2.2.21 or higher version, all coasters I already relased are included in the megamod :salute:

Hey kapuhy :Kaleun_Cheers:
Thank you for these precisions after reconsultation indeed it is useless here...
I wish you good luck in your projects and continue to make us dream with your creations which are magnificent...
salutation Kal_Maximus_U669 :up: :salute:


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