Sorry for OT:
Quote:
THX McM |
Quote:
|
If you have been playing with Real Navigation for awhile you take it for granted how it works.
For the newcomer this can be quite daunting not being able to see your U-boat moving across the map and always knowing where it is. You definitely need to have the map contacts showing to begin with. As already discussed certain positions are automatically plotted for you. You can still calculate a positional fix at any time using the Navigator. You can always use the last fix icon to show the last calculated fix. Make sure you use the Large Equatool tool to plot your course. The draggable compass on the side is also a useful tool for plotting the targets course from a hydrophone bearing etc. Watch Shaefers's videos this is the easiest and probably the best way to learn how to use Real Navigation especially as he is using TWOS. To get the best out of SH5 you need to use Real Navigation but that depends on the individuals expectation as to how they want to play the game. After all it is what is a game, although to some of us it is a bit more than that. TWOS is a major step forward in the way that it has been designed to work, and for some that maybe a step to many. Peter |
Who thought of realnav :hmmm:
http://www.subsim.com/radioroom/show...postcount=5098 UserCharts http://www.subsim.com/radioroom/show...postcount=5237 There my claim to fame , the real work was done by TDW . |
Improvements in weapons is not updated
I do not update improved submarine canyon, this problem happens to someone else?
I started the 3rd patrol the submarine and was able to upgrade weapons, but the gun is not updated with the improvement. I stand right next to the gun and pointed with the arrow and the text appears on the type of gun and not the added improvement. Default is 8.8mm and 10mm improvement ... keep me out of 8.8mm |
welcome back!
Brumete!:salute: after 2 year silent run!
|
Quote:
Quote:
Quote:
|
There is only usercharts . 50 max . I just don't know .
|
Quote:
|
erhm
not sure if right place to post forgive me. ok so am playing this mod liking it so far. Have sunk a merchant and now have crew in lifeboats am i ment to pick them up ? if so how do i do that ? or do i leave them to the sea?
|
Quote:
|
Not sure to understand what to do In the first campaign and the part coastal water.
The game ask me to go to AN5557, and then wait for 48hr here ? Does the objectives is lost/reset if I leave this area (80km apparently) ? Or I just have to join this area then I'm free to move ? |
Quote:
You can patrol anywhere within that circle for the required duration. (48hrs etc) You must complete the required duration (48hrs etc) within the patrol radius without saving the game. Once you have done the required time, that objective will be completed and Bdu will radio through and reposition you to another grid reference. :yep: |
Thanks,
I think you don't have to return to Bunker between 2 "relocalisation", because now the BDU ask me to return to AN5557, so it reset the mission. |
Opps seem I forgot to add surface run in the tc1 section of the autoscripts.I ll fix it soon:oops:
|
I think there's a problem with the SD.SDL file in this mod
look this screenshot : http://uppix.com/f-bug556a40c500190d36.jpg Wave name should be only : Depth charges splashing on water surface 1_hyd.wav and not a full path to the file. |
Quote:
|
Quote:
|
Quote:
Quote:
The only way for me to avoid this CTD is to disable patcher completely and restore exe and act files...:nope: |
Quote:
I guess the only person that would know if there is a bug in the AI script is the person that wrote it . I just got a ctd playing the single mission Queen Elisabeth . http://i59.tinypic.com/534tqp.jpg |
All times are GMT -5. The time now is 10:28 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.