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At this point I am afraid our only hope is TDW, or someone else with his skills, looking into the game code and fixing it up. :dead: |
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Hi gap
Yes a Uekel. Peter |
Had a few ctd's coming out from Kiel going down the canal.
With the harbour pilot TC2 when ctd. Without the harbour pilot TC4 to TC8 max. No real navigation . no waypoints . just rudder and compass. Had a ctd in AN41 270 degrees at TC128 lining up my approach to the main entrance. Currently 60 km from Scapa did a manual save to close game. Need more real time for this objective as I will not be able to make any further manual saves until I clear Scapa again. Peter |
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It happens sometimes but only after first deployment from Keil. Later on canal transitions ar more or less smooth...It seems that game spawn something at that date which sometimes makes game to CTD... What have you actually did to pass the canal ? Also, try to disable Increased rendering distance patch... Do you use hotfix 4? Which date was when your game CTD in canal? |
Has it something to do with running out of memory ? I had a ctd entering Kiel from the Baltic . Tried a few times but same ctd . Usually just after you here the watch crew start to say smoke spotted . I uninstall a few non essential mods and never had a problem since . My new half size tree mod actually reduces the GR2 mesh sizes by half so that is worth a look . I just went to scapa again and am near all the mines . Running at over 50 fps and saved and reloaded numerous times . TC256 at one spot near the mines gives me around 25fps with occasional drop to 12fps . 1TC is always over 50fps . All the mines were places at the minimum 300 meter spacing .
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Hi vecko
I was using the Hotfix 4 Patch in the Baltic I was quite surprised to get the ctd's in Kiel as the Baltic is where I have had ctd's in previous times, completely ok. The date was 29th September 1939 I left Kiel at 20.30 with harbour pilot on board the first time. Patrol Area AN5588 Ctd a little after the first U bend. Ctd after 1 in game save (AIG). What I should have done when ctd is reloaded the 16.14 game save and carried on without the harbour pilot. I started again without the harbour pilot this time Breaking the Fortress was showing and my patrol area had changed to AN7932. History Game loaded from bunker save (AEB) 14.43 Patrol area AN5588 Autosave in game (AIG) 16.14 ctd before next AIG due @16.39 History Game loaded from bunker save (AEB) 14.43 Patrol area AN7932 AIG 18.06 AIG 18.31 AIG 18.56 AIG 19.21 ctd before next due AIG @ 19.46 Reloaded AIG 19.21 AIG 20.27 AIG 21.12 AIG 21.37 AIG 22.03 ctd @ 22.15 Reloaded AIG 22.03 Manual save 22.27 Reload manual save from main menu Manual save 22.49 60 km from Scapa Some parts of the game were paused between saves. I have a Nvidia Geforce GTX770 4gb gpu. I will check my TC 1 for fps I will disable the Increased distance rendering patch in the GFP. Peter |
Using any additional mods Theberbster?:hmmm:
Did you enabled/disabled some SHsim.act patches after campaign start by any chance? |
During a patrol outside the Thames, I noticed when attempting a crash dive from airplanes, that the crash dive is REALLY SLOW. Like more than ten seconds of chillin' and doing nothing. Much faster to just order periscope depth, ahead flank and then a new set depth.
Is there something wrong here with my install? |
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[D:\Ubisoft\Silent Hunter 5\MODS]
The Wolves of Steel 1.03 The Wolves of Steel 1.03 - Patch 5 The Wolves of Steel 1.03 - Patch 5_HotFix 4 The Wolves of Steel - 16x9 Resolution Patch DeckGun Friendly Waves_Test sobers 7A_B deck crew moved for Shaefer SH5 DeckKannon Overlay for TAI and Navigation maps by Shmal The Wolves of Steel - Wind & Smoke addon Clock by Shmal No additional changes made. Shmal's mods only change .dds files |
The Options File Editor Viewer default setting in the Crash Dive tab is 25 seconds.
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I only know that the most important things for relatively stable gameplay (this stands for any modlist) are these two : - Occasional save and complete restart of the game between the actions during long patrols is highly recommended! Always make a gamesave in the bunker and restart the game before you start new patrol. - Game save with complete restart of the game at the beginning and especially at the end of each patrol (approx. 100-200 Km from home port) is highly recommended. This will improve game stability and further reduce number of random CTD's. Also , I'm really not sure anymore how to formulate or what to wright in my tips for stable gamepley anymore because, no matter what I wrote , many people will still do "their way" and fail to recognize what SH5 engine actually doesn't like. |
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Hi vecko
Quote > - Occasional save and complete restart of the game between the actions during long patrols is highly recommended! Always make a gamesave in the bunker and restart the game before you start new patrol. Did a manual save 200 km from Kiel (following your instructions) When you end the patrol (Baltic) you are placed automatically in the bunker. Used the Esc key and over wrote the Autosave Enter Base (AEB) Exited the game as I did not have enough time to start the new patrol. Loaded the game later and used the updated AEB and requested the mission. Peter |
I have a problem.
I did all like in the instruction but when I go into the game there are buttons which I can't click. Also when I open a new game there is a black screen with the GUI. Does anybody know where is the mistake? Thank you :) http://fs1.directupload.net/images/1...p/cyignuer.jpg |
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