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-   -   GWX OneAlex screen resolution (https://www.subsim.com/radioroom/showthread.php?t=255334)

ganlhi 04-27-23 07:10 AM

GWX OneAlex screen resolution
 
Hello! I'm trying this mod, and it looks great!
But I'm playing on a 3440x1440 monitor, and even if I choose something like 2560x1440, the image is stretched on the whole monitor. Is there a way to keep a correct ratio, even if it means black borders on each side?

countvonaltibar 07-25-23 09:53 AM

I have exactly the same issue and pretty desperate for a solution. My problem is even worse as I'm running a 5120 x 1440 Samsung Odyssey G9 and as you can imagine it looks terrible stretched that wide. Any solutions much appreciated?

countvonaltibar 07-27-23 10:14 AM

For some unknown to me reason the issue has rectified itself and the mod is absolutely great now!:salute:

fitzcarraldo 07-27-23 11:57 AM

Quote:

Originally Posted by ganlhi (Post 2864974)
Hello! I'm trying this mod, and it looks great!
But I'm playing on a 3440x1440 monitor, and even if I choose something like 2560x1440, the image is stretched on the whole monitor. Is there a way to keep a correct ratio, even if it means black borders on each side?

I think it is needed an adaptation of the GUI for those resolution. Now, the GUIs are optimized for 1360(1366)x768 and 1920x1080. I don't know a SH3 GUI for greater resolutions.

But, I believe, because of the graphic engine of SH3 (year 2005), you do not obtain better graphic look using more res than 1920x1080.

Try in the main cfg file, changing to an aspect ratio of 16:9, probably you can run the game with black borders but a correct, not stretched, image. Both GUIs in OneAlex are for an aspect ratio of 16:9.

Good hunt!

Fitzcarraldo :Kaleun_Salute:


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