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Sjizzle 02-24-19 12:59 AM

Quote:

Originally Posted by bstanko6 (Post 2593333)
Question. Does the radio antenna go down by button press? Like in SH3 mega mods? In NYGM it was ctrl + V

i don think so... i think will go down as soon as u order to dive not sure about that... never payed attention on radio antena :D

bstanko6 02-24-19 01:21 AM

Where can I find the numbers on the deck gun? I want to increase the numbers so crew can use the deck gun to at least 20m wind speed. Thanks in advance, and thanks Sjizzle for your response.

THEBERBSTER 02-24-19 06:36 AM

A Warm Welcome To The Subsim Community > dark270
Subsim <> Make A Donation <> See The Benefits <> Support The Community
SH3 – 4 - 5 Tutorials > Downloads > Other Useful Information > See Links in My Signature Below

Fifi 02-24-19 07:44 AM

Quote:

Originally Posted by bstanko6 (Post 2593343)
I want to increase the numbers so crew can use the deck gun to at least 20m wind speed.

They’d better be good swimmers! :haha:

gap 02-24-19 08:29 AM

Quote:

Originally Posted by Fifi (Post 2593378)
They’d better be good swimmers! :haha:

:rotfl2:

bstanko6 02-24-19 11:05 AM

I’m from the states so I forget that a meter is like... around 3 feet. What would be a good number? And where can I find those numbers?

Sjizzle 02-24-19 11:23 AM

Quote:

Originally Posted by bstanko6 (Post 2593423)
I’m from the states so I forget that a meter is like... around 3 feet. What would be a good number? And where can I find those numbers?

u can change from metric to imperial from the game settings :D
1= 3,28084 feet

https://www.mediafire.com/convkey/80...daadjebbzg.jpg

Tonci87 02-24-19 04:16 PM

Update: All is fine. I made a new bunker save after loading the Autosave, everything works now

Guys I have a problem that I can´t seem to solve.

I just finished Operation Weserübung and docked in the bunker.
I made a bunker save and exited the game.
When I look into KSD commander I notice that apparently no progress was saved since I completed the optional objective of that mission, even though I sunk a large number of ships and made many savegames.
When I try to load the bunker save the game CTDs
I tried to load an earlier save and to dock again.
The same thing happens.

This is the KSD commander entry for that patrol:

Code:

Patrol #7
-------------------------------------------------------
3/23/1940 5:11:06 PM Out on patrol from the base Wilhelmshaven
3/25/1940 11:31:00 AM Destroyed Granville-Type Medium Freighter, 4177 tons, Long  4° 23' E, Lat  62° 22' N
3/27/1940 Objective achieved Recon Trondheim naval base


If I look into Documents\SH5\data\Users\Tonci\CareerTrack.upc then I can see that apparently the game did not create a Career Status Save for this patrol End. Ingame it is the 14 of April 1940.

Code:

[CareerTrack 1.CareerStatusSave 476]
ID=ID
Reason=CSS_PatrolEnd
NameDisplayable=U-52
CurrentDate=1940-03-20 05:11:06
UniqueID=1157364207163780253
Title=
Text=
EntryStatus=1
RenownGained=400.000000
RatingGained=0.000000
TotalTonnageSunk=32530.000000
MaximumTonnageOnUnitSunk=16265.000000
EndBaseIDLink=F2Wilhelmshaven
EndFlotillaIDLink=2ndFlotilla

[CareerTrack 1.CareerStatusSave 477]
ID=ID
Reason=CSS_PatrolStart
NameDisplayable=U-52
CurrentDate=1940-03-23 17:11:06
UniqueID=-6775425008148970955
Title=
Text=
EntryStatus=1
DepartureBaseIDLink=F2Wilhelmshaven
DepartureFlotillaIDLink=2ndFlotilla
ObjectiveTypesAssigned=



What can I do?

The patrol has been extremely successful and I would like to get credit for that.

EDIT: By the way, the Bunker Auto save does work and the Career Track UPC file in that save game does contain all the additional entries. But why is that not written into the aforementioned Careertrack.upc? And why is it not recognized by KSD commander? Where does KSD commander look for the campaign progress?

Aktungbby 02-24-19 06:01 PM

Welcome aboard!
 
Cra8zycuban!:Kaleun_Salute: & Dark270!:Kaleun_Salute:

Cr8zycuban 02-24-19 07:22 PM

Where can I find the location of the WOS files before install? I want to uninstall WOS and delete the speech folder so it doesn't overwrite the English speech.

I love the realism and immersion of hearing German, but not everything is translated in the little box at the bottom right that logs all important actions.

I hear people mention subtitles and id much rather have them with German, but I haven't seen any actual subtitles that translate what is being said.


Thanks!

Niume 02-25-19 11:39 AM

Hello i am veteran of sh3 and i tried using twos with sh3 but is it possible to make controls simmiliar to sh3 like crash dive is C, Clock is X, and so on?

Sjizzle 02-25-19 12:15 PM

Quote:

Originally Posted by Niume (Post 2593606)
Hello i am veteran of sh3 and i tried using twos with sh3 but is it possible to make controls simmiliar to sh3 like crash dive is C, Clock is X, and so on?

key commands file can be found Silent Hunter 5\data\Cfg\command.cfg
there was also a small app to edit the key commands but i don't recall his name sorry

Tonci87 02-25-19 03:55 PM

I would like to give a bit of feedback on Operation Weserübung, in the hope that it can be improved a bit in the future.

There were a few things that bothered me.

Operation Hartmut (the submarine warfare part of operation Weserübung) started way too early in the game. It should start on the 6th of April. Norway should become an enemy nation then, at the earliest. I was able to sink Norwegian ships from the second of April onwards.

The German task force arrived too late at Narvik, and when the arrived there were too many of them. The german taskforce arrived in the Fjord on the 11th of April while it should enter the Fjord early in the morning on the 9th.

When the Germans arrived in the game, they arrived with Scharnhorst and Gneisenau, escorted by a good number of destroyers. 15km behind that group two Deutschland class Battleships arrived with an additional destroyer escort.

In real life ten german destroyers went into the Fjord, while Scharnhorst and Gneisenau remained at sea to cover the operation.

In game a british destroyer squadron, escorting a few merchants arrived in the Fjord on the evening of the 11th. (I engaged a lone British destroyer ingame on the 9th. No idea where it came from)

The first battle of Narvik in real life was on the 10th when a group of five British destroyers attacked the Germans. The second battle was on the 13th.

I didn´t wait that long to see if they would arrive because I was out of Torpedoes.


I did not have a single dud torpedo. That might sound weird that I wish I had a few....

I had a very successful patrol
Tonci. Patrol #7. 4/15/1940
 
-------------------------------------------------------
Patrol #7
-------------------------------------------------------
3/23/1940 5:11:06 PM Out on patrol from the base Wilhelmshaven
3/25/1940 11:31:00 AM Destroyed Granville-Type Medium Freighter, 4177 tons, Long 4° 23' E, Lat 62° 22' N
3/27/1940 Objective achieved Recon Trondheim naval base
4/2/1940 8:45:00 AM Destroyed Intermediate Tanker 4500t, 5047 tons, Long 14° 46' E, Lat 68° 03' N
4/3/1940 5:43:00 AM Destroyed Granville-Type Medium Freighter, 4135 tons, Long 14° 54' E, Lat 68° 07' N
4/4/1940 10:55:00 AM Destroyed Large Tanker 11000t, 11073 tons, Long 14° 40' E, Lat 67° 57' N
4/4/1940 4:06:00 PM Destroyed Coal Freighter 2900t, 3087 tons, Long 14° 20' E, Lat 67° 58' N
4/4/1940 4:16:00 PM Destroyed Intermediate Tanker 3500t, 3496 tons, Long 14° 19' E, Lat 67° 58' N
4/5/1940 10:05:00 PM Destroyed Small NP Tanker, 2646 tons, Long 14° 55' E, Lat 68° 05' N
4/8/1940 10:21:00 PM Destroyed Coal Freighter 2900t, 3051 tons, Long 14° 56' E, Lat 68° 05' N
4/9/1940 5:47:00 AM Destroyed Cimmaron Class Tanker, 7603 tons, Long 14° 38' E, Lat 67° 59' N
4/9/1940 6:56:00 AM Destroyed N3SA1 Small Merchant, 1858 tons, Long 14° 31' E, Lat 67° 53' N
4/9/1940 7:10:00 AM Destroyed B Class Destroyer, 1360 tons, Long 14° 31' E, Lat 67° 53' N
4/9/1940 12:58:00 PM Destroyed Medium Composite Freighter, 3972 tons, Long 14° 53' E, Lat 68° 09' N
4/10/1940 7:15:00 AM Destroyed Granville-Type Medium Freighter, 4254 tons, Long 14° 25' E, Lat 67° 59' N
4/11/1940 8:41:00 PM Destroyed Medium Bulk Cargo Freighter, 3609 tons, Long 13° 22' E, Lat 67° 28' N
4/15/1940 9:58:28 AM Completion of a patrol in the base Wilhelmshaven
Torpedoes launched: 14
Impact: 6
Missed: 4
No exact data: 4
Sinking tonnage: 59,368
Merit: 2380
Raiting increased by 2
Patrol time: 23 days
-------------------------------------------------------


So my proposals to improve Operation Weserübung:

1.) Make Norway an enemy Nation on the 6th of April. Also Radio Messages saying that Operation Hartmut has started are sent way too early.
2.) Extend Operation Weserübung until the end of the 13th of April.
3.) Make a german destroyer flotilla arrive in the Fjord on the 9th.
3.) A british destroyer flotilla should arrive on the 10th
4.) Make the Warspite with Destroyer escort arrive on the 13th.


Is it somehow possible to increase the chance of duds early in the war?

dark270 02-25-19 04:01 PM

thanks, u guys are the best, long time lurker, but rarely posted till last couple of days. some great mods here, i played sh3 gwx,sh4 fotrs, and now sh5 twos, all great!!!

bstanko6 02-25-19 05:11 PM

@Tonci...
I see this is your 7th patrol. Did you upgrade your torpedo man? If you did there is a good chance of less duds.


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