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-   -   [REL] not playable Typ XXI (https://www.subsim.com/radioroom/showthread.php?t=246379)

GrenSo 08-14-20 11:09 AM

project Typ XXI
 
3 Attachment(s)
Hi at all, :salute:



I would like to inform you that I am currently working on a non-playable version of the Type XXI submarine and at least want to present the first progress as high poly version.

I work with Cinema 4D and I don't know in which format I would best export the model so that it can be used in SH5.
It would also be great if someone could contact me for the textures, because this is not the best I can. ;)

GrenSo 08-15-20 07:30 AM

Update of the model in high poly version.

skin-nl 08-15-20 07:54 AM

Great work GrenSo :up:

Here is the site of the type XXI maybe you could use it for the textures.
https://u-boot-wilhelm-bauer.de/de/

Michael

Niume 08-15-20 11:40 AM

looks stunning

Texas Red 08-15-20 05:04 PM

Bravo! Bravo! A shot of Schnapps for you! :Kaleun_Cheers:

Next we need to make a playable type XXI.

kapuhy 08-16-20 02:20 PM

Quote:

Originally Posted by GrenSo (Post 2689458)
Hi at all, :salute:



I would like to inform you that I am currently working on a non-playable version of the Type XXI submarine and at least want to present the first progress as high poly version.

I work with Cinema 4D and I don't know in which format I would best export the model so that it can be used in SH5.
It would also be great if someone could contact me for the textures, because this is not the best I can. ;)

Very nice model :up:

As for textures, I found this site very useful - you can download their textures for free in lower resolutions, which is more than enough for texturing SH5 ships. Also, see this post by Rosomaha for proper format of your texture files (scroll to bottom of the post for texture info).

GrenSo 09-05-20 06:56 AM

small Update
 
I had created also a model from type XXIII but I have it at the moment only in Cinema 4D as c4d file.

255oyz 09-17-20 06:30 AM

NICE WORK!

GrenSo 03-09-21 08:25 AM

Is anyone interested in the model of type XXI? If so, I can offer it as .obj, .3ds or .c4d file.

I don't have the possibilities (time and necessary programs) to get the model ready to use for the game. I don't know if this model have the right size for an import.

U-190 03-09-21 08:35 AM

Quote:

Originally Posted by GrenSo (Post 2735094)
Is anyone interested in the model of type XXI? If so, I can offer it as .obj, .3ds or .c4d file.

I don't have the possibilities (time and necessary programs) to get the model ready to use for the game. I don't know if this model have the right size for an import.

Good job! Well done! Absolutely brilliant!
Try this: https://sharemods.com/8dz8eiucwwvz/G...erter.zip.html

GrenSo 03-09-21 12:08 PM

Quote:

Originally Posted by U-190 (Post 2735097)
Good job! Well done! Absolutely brilliant!
Try this: https://sharemods.com/8dz8eiucwwvz/G...erter.zip.html


To use the model in game I need the opposite to export it - ideally - from .c4d to .gr2 format.

Aktungbby 03-09-21 12:58 PM

Welcome aboard!
 
255oyz!:Kaleun_Salute:A trifle belatedly!:oops:

Jeff-Groves 03-09-21 01:31 PM

Quote:

Originally Posted by U-190 (Post 2735097)
Good job! Well done! Absolutely brilliant!
Try this: https://sharemods.com/8dz8eiucwwvz/G...erter.zip.html

That program don't work for SH5 GR2 files.
And it's only to export from a GR2 to an obj format.

GrenSo 03-10-21 08:54 AM

3 Attachment(s)
There is not much left until the model is completely finished. Everything was done until now with Cinema 4D. It will be great if someone can use it, if it is finished in future, as mod for SH5.



https://www.subsim.com/radioroom/att...1&d=1615384116


https://www.subsim.com/radioroom/att...1&d=1615384128

https://www.subsim.com/radioroom/att...1&d=1615384135


https://www.subsim.com/radioroom/att...1&d=1615384144

https://www.subsim.com/radioroom/att...1&d=1615384150

U-190 03-10-21 10:40 AM

Quote:

Originally Posted by GrenSo (Post 2735296)
There is not much left until the model is completely finished. Everything was done until now with Cinema 4D. It will be great if someone can use it, if it is finished in future, as mod for SH5.



https://www.subsim.com/radioroom/att...1&d=1615384116


https://www.subsim.com/radioroom/att...1&d=1615384128

https://www.subsim.com/radioroom/att...1&d=1615384135


https://www.subsim.com/radioroom/att...1&d=1615384144

https://www.subsim.com/radioroom/att...1&d=1615384150

Holy ****, brother! This is amazing! :o


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