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-   -   Requesting Assistance in GWX3.0 (https://www.subsim.com/radioroom/showthread.php?t=172404)

ShadowOps 07-15-10 09:14 PM

Requesting Assistance in GWX3.0
 
I just installed GWX3.0 and I love it but I keep getting radio messages stating "SSS...
S.S. Ship 53.9N 10.6W"
or something along those lines and I just wanted to know how you can tell where those coordinates are located on your nav map. I have checked all the areas of the map and I simply cannot find out how to know where these ships are. Also, how do you find resupply boats/subs? Do you request them or do you just randomly find them or what? ALSO What does SSS mean?

TarJak 07-15-10 09:48 PM

Those messages are there for immersion not for you to find and go to the location. There was a grid ref-log/lat converter posted somewhere.

SSS was the distress signal sent by ships that spotted or were under attack by an enemy submarine.

The resuply boats /subs show up as bases when they are available. first on is some time in 1940 I think.

ShadowOps 07-15-10 10:15 PM

Thats too bad.. I was kind of looking forward to destroying damaged enemy ships. Oh well thanks for the advice anyway, I appreciate it.

ShadowOps 07-15-10 10:19 PM

It would be pretty cool if you could go find a convoy or something that another sub reported and work with it to attack the convoy. Wolf Pack with AI.

Sailor Steve 07-16-10 12:45 AM

Actually with GWX you will occasionally recieve a convoy report that shows up on the map with a round sub symbol instead of a square merchant symbol. These convoys have a u-boat travelling with them. The game won't allow them to fire torpedoes, but they will be there when you show up.

Sixteen years ago Aces Of The Deep had full wolfpack participation, with you being ordered to go join other boats in an attack, or you reporting a convoy and being told to shadow it until more boats arrived. Why modern subsims don't have that is a mystery everyone wonders about.

ShadowOps 07-16-10 01:21 AM

Its too bad they got rid of that. If that was an available option in SH3, I would never stop playing.

smilinicon 07-16-10 06:53 AM

I don't mean to hijack the post, but I thought I would share my first AI wolfpack experience. I started a 1942 career and while heading south to S. Afrika, I received two contact reports for a convoy. I was notified of a warship on a sound check and noted a U-Boat traveling on the same course to the CV. I moved into position and submerged, excited about the whole deal of having the other sub there too. The lead escort DD started firing her cannons and I swing the scope to the right to see the U-Boat just sailing along on the surface and then away from the CV on it's original course. DD soon returned to tke formation but zigged around me at close range. A fun attack and safe egress (BDU had me resume course for my grid) after 150 depth charges. It was fun sailing in formation with that boat :)

Pisces 07-16-10 11:44 AM

Quote:

Originally Posted by ShadowOps (Post 1445548)
I just installed GWX3.0 and I love it but I keep getting radio messages stating "SSS...
S.S. Ship 53.9N 10.6W"
or something along those lines and I just wanted to know how you can tell where those coordinates are located on your nav map. I have checked all the areas of the map and I simply cannot find out how to know where these ships are. Also, how do you find resupply boats/subs? Do you request them or do you just randomly find them or what? ALSO What does SSS mean?

Every degree of longitude and lattitude in the real world represents 120km on the SH3 map. Just use lines from the Greenwich meridian and equator. But you won't find there what you are looking for. It's just a message.

Jimbuna 07-16-10 03:09 PM

Quote:

Originally Posted by ShadowOps (Post 1445646)
Its too bad they got rid of that. If that was an available option in SH3, I would never stop playing.

Be patient, you will come across the odd vessel that has been damaged by weather or an AI sub occasionaly.

If /when you come across a convoy being attacked by AI subs you may notice that they tend to attack the escorts first (if the convoy is so attended) making it a lot easier for you to prosecute your attack.

SINK EM ALL!! http://www.psionguild.org/forums/ima...ies/pirate.gif

Seminole 07-16-10 06:18 PM

Quote:

Originally Posted by jimbuna (Post 1446205)
Be patient, you will come across the odd vessel that has been damaged by weather or an AI sub occasionaly.


This is true. My lookouts reported a sighting yesterday. When I took a look the vessel seemed to be making a lot more smoke than usual. As I was making my underwater approach, the target went dead in the water. I eased in for a close up look and saw that the ship was afire, dead in the water and sinking slow by the bow. I finished her off and got the credit. I don't have a clue as to who or what had worked her over. No other traffic in the area for miles.

Not too uncommon either is the situation where I begin a long distance interception run. Before I get anywhere near visual range the map's target symbol turns into a sunk ship symbol. Those I don't get credit for.

Arctic wolf 07-17-10 04:41 AM

Quote:

Originally Posted by jimbuna (Post 1446205)
Be patient, you will come across the odd vessel that has been damaged by weather or an AI sub occasionaly.

How convenient! Free Kill!! :arrgh!:

ShadowOps 07-18-10 01:58 AM

Quote:

Originally Posted by Seminole (Post 1446344)
This is true. My lookouts reported a sighting yesterday. When I took a look the vessel seemed to be making a lot more smoke than usual. As I was making my underwater approach, the target went dead in the water. I eased in for a close up look and saw that the ship was afire, dead in the water and sinking slow by the bow. I finished her off and got the credit. I don't have a clue as to who or what had worked her over. No other traffic in the area for miles.

Not too uncommon either is the situation where I begin a long distance interception run. Before I get anywhere near visual range the map's target symbol turns into a sunk ship symbol. Those I don't get credit for.

Actaully earlier today, I was taking my IID into Scapa Flow, and I shot a torpedo at a Small Depot Ship. I hit its fuel storage I imagine because he just exploded and sunk, however, there was a Black Swan class stopped maybe 20 meters behind it, and the thing just started sinking, I dont know why, but it did. It showed the ship sunk icon on the map but I didn't get credit for it. Needless to say I was a bit confused because I hadn't picked up any hydrophone contacts other than a V&W class far to my left.

Jimbuna 07-18-10 10:06 AM

You get renown only for those you are directly responsible for sinking...and only when you receive the "She's going down" message.

ShadowOps 07-18-10 04:32 PM

Quote:

Originally Posted by jimbuna (Post 1447504)
You get renown only for those you are directly responsible for sinking...and only when you receive the "She's going down" message.

See thats strange, I never get the "She's going down" message, but whenever a ship is about 2/3rds in the water it plays the cheering when a torpedo impacts a ship. Plus ships take about an hour or 2 to sink (I use the realistic ship sinking time). Even though I never get that message I always get renown for it, its weird.

Jimbuna 07-19-10 06:24 AM

Quote:

Originally Posted by ShadowOps (Post 1447742)
See thats strange, I never get the "She's going down" message, but whenever a ship is about 2/3rds in the water it plays the cheering when a torpedo impacts a ship. Plus ships take about an hour or 2 to sink (I use the realistic ship sinking time). Even though I never get that message I always get renown for it, its weird.


That is not the norm....honestly :hmmm:

As long as you get your reward/renown, that is the main thing :DL


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