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-   -   Merchant Distress Flares (https://www.subsim.com/radioroom/showthread.php?t=214839)

PhilipWebb059 07-29-14 05:50 PM

Merchant Distress Flares
 
Greetings All;
Is there a mod that equips the merchants to fire a flare when attacked or sinking? I vaguely remember that when I hit one at night it fired a red flare but I cannot remember what mod?
Thanks

Tupolev 07-29-14 08:11 PM

I want to say there was a SH4 effects for SH3 GWX that had this feature. I'm pretty sure it was tied to the Ship Sinking message so it didn't happen when a ship was just hit. It had to be sinking. Can't remember the mod author though. Sorry.

T

fitzcarraldo 07-29-14 08:43 PM

I use the optional flares mod from LSH3 in GWX and LSH3. You have white flares when a ship is attacked and red flares when sinking.

Regards.

Fitzcarraldo :salute:

HW3 07-29-14 09:57 PM

From the LSH3 5.1 manual...
Quote:

LSH3_V5.1_SLS_Schiffshorn-Leuchtkugeln-Seenotsignal – Matz1962
With this adjustment of Racerboy's MOD “Rbs1_SH4_Effects_GWX_21_204f”, the ships in LSH3 shoot star-shells
and distress flares and merchants and warships use different horns when your U-boat is detected.
:salute:

Nukesub 07-29-14 10:17 PM

Quote:

Originally Posted by HW3 (Post 2229263)
From the LSH3 5.1 manual...


:salute:

Wait, so is there a way to get this effect in GWX 3.0 Gold? I have racer boys mod and I do not ever recalling see red flairs or horns.

Otto Fuhrmann 07-30-14 06:22 AM

Interesting, I must check that out.

fitzcarraldo 07-30-14 03:11 PM

Quote:

Originally Posted by Nukesub (Post 2229266)
Wait, so is there a way to get this effect in GWX 3.0 Gold? I have racer boys mod and I do not ever recalling see red flairs or horns.

You need to download LSH3 v5.1. Between the optional mods, there is this mod you search. Apply it via JSGME AFTER Rb SH4 effects mods and AFTER your sound mod (if you use some of they). It works fine in GWX.

Regards.

Fitzcarraldo :salute:

Nukesub 07-30-14 06:07 PM

Quote:

Originally Posted by fitzcarraldo (Post 2229416)
You need to download LSH3 v5.1. Between the optional mods, there is this mod you search. Apply it via JSGME AFTER Rb SH4 effects mods and AFTER your sound mod (if you use some of they). It works fine in GWX.

Regards.

Fitzcarraldo :salute:

Fitzcarraldo thank you sir!

Only thing is, LSH3 v5.1 seems to require the entire DL to get just this one piece. Is it possible to somehow only DL the portion that adds the flares/horns?

PhilipWebb059 08-01-14 04:19 PM

Thanks for the input and info gents, I'll have to search it out and use that JSGME tool to instal it in the game.

rowi58 08-02-14 04:55 AM

Hi PhilipWebb059,

the best way to get the red flare is to use h.sie's "Seenot-Leuchtrakete - Do it yourself". This is original SH3-programming - not something arrond 4+ corners. It's very easy, just one entry in the Zones.cfg, nothing more.

Greetings
rowi58

John Pancoast 09-22-19 09:43 AM

Quote:

Originally Posted by rowi58 (Post 2229921)
Hi PhilipWebb059,

the best way to get the red flare is to use h.sie's "Seenot-Leuchtrakete - Do it yourself". This is original SH3-programming - not something arrond 4+ corners. It's very easy, just one entry in the Zones.cfg, nothing more.

Greetings
rowi58




<old thread> Anyone know if Hsie's mod works in single missions/academy or only in the campaign ?
I tried it in academy and single mission and nothing.

Anvar1061 09-22-19 01:14 PM

Quote:

Originally Posted by John Pancoast (Post 2628471)
<old thread> Anyone know if Hsie's mod works in single missions/academy or only in the campaign ?
I tried it in academy and single mission and nothing.

It work for me.
https://sun9-59.userapi.com/c858416/...-AJ3hbTUm8.jpg

John Pancoast 09-22-19 02:58 PM

Quote:

Originally Posted by Anvar1061 (Post 2628500)

Yeah, saw that one. Guess I'll grab it too, but I think it only does the flares when the ship is sinking, not when hit ?
Been trying to get the mod out of LSH that has the ships fire the flares when hit but no luck so far.

Another thing AOD had outta of the box.

Hebe Vollmaus 09-23-19 03:06 PM

Quote:

Originally Posted by John Pancoast (Post 2628471)
<old thread> Anyone know if Hsie's mod works in single missions/academy or only in the campaign ?
I tried it in academy and single mission and nothing.

h.sie "Seenot-Leuchtrakete Do_it_yourself" works as intended.
Do to its nature it works anywhere: in Academy, SingleMission, or in Campaign.

Greetings.

John Pancoast 09-23-19 04:01 PM

Quote:

Originally Posted by Hebe Vollmaus (Post 2628672)
h.sie "Seenot-Leuchtrakete Do_it_yourself" works as intended.
Do to its nature it works anywhere: in Academy, SingleMission, or in Campaign.

Greetings.

Strange. I tried it in academy and gwx single mission sc7 (for it's night setting).

Nothing. Triple checked I had it set up right, it's not difficult. Have to look again I guess.

Thanks for the info.


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