Try this preview which includes Type VII (B and C) tweaks only.
Slightly increased up and down movement and fixed the side-rolling issue. The uboats doesn't ride as realistically and stable in smooth waters as the 1.0 did, but they behave much more realistic in storms. As far as I could test, the involuntary 10m dives are still fixed with these settings. So let's call this a compromise tweak! DOWNLOAD 1.1 Preview (Type VII) I honestly don't have time to test all the other subs at the moment. Sorry! PS. I do believe that type VII were the only sub suffering from the vastly increased side-rolling. So it's entirely possible that just overwriting version 1.0 with the Type VII-fix will equal (more or less) the final build. |
I don't need other boats as type VII, im riding only this type. (Just sometimes when i start at the war begining i choose flotila with type II, i like them too, but there's not too much improvements as for type VII, so that few missions from start of war is enough...)
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Yeah, me too. I sometimes start with Type II because I like the boats and to get a few short runs early on. Then I stick with VIIB or C for the remainder of the career. I don't really fool much around with Conning Towers, so I sometimes just stick with VIIB.
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We be of one blood ye and I, "Atlantic canoe" is the best. :-)
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This version looks much better.
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With WAC v5.1 I always get CTD without warning!
http://www.subsim.com/radioroom/imag...n_Confused.gif |
Does WAC change the .sim files in the Submarines directory?
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I think so because you get the subtorpedeo error thingy.
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Well then, I can only explain what to do then.
Open the individual Data\Submarine\NSS_Uboat{XX}\NSS_Uboat{XX}.sim with SH3ditor and change the following; IMPORTANT!! First create a backup of the .sim file you're about to edit! https://i.imgur.com/Ckr1Dte.jpg 6: unit_Submarine -> obj_Hydro -> Debug Mass needs to be 0,1 lower than Surface Displacement gc_height = variable** (2,5 works for all subs but is particularly ideal for VII) This setting affects side-rolling, so it doesn't feel as if the submarine is on rails. Higher number means more rolling. A good rule of thumb is to set this close to (Surface Draught /2). That is Surface Draught divided by two, rounded up to nearest 10th. 6: unit_Submarine -> obj_Hydro -> Debug -> Surfaced Draught needs to be increased by 0,3 (type II, VII and XXI) and 0,2 (type IX) 6: unit_Submarine -> obj_Hydro -> Debug -> Surfaced -> Drag UD=0,25 (0,20 for a "light" version) Do this for all the playable submarines, and the fix is complete. Alternatively only mod the ones you're going to use, like I would if I weren't releasing it for download. |
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Very nice job , Dirk Gently :Kaleun_Applaud:
Just test it and is way more convincing than before. It really gives you the feeling of the heavy thing :yep: |
Dirk,if I understand you correctly
WAC 5.01 Typ VIIc Old parameters https://i.postimg.cc/McV12xLy/Drag-Old-WAC5-01.jpg New parameters https://i.postimg.cc/hXHV5h2D/Drag-New-WAC5-01.jpg Regards! |
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https://pp.userapi.com/c849520/v8495...4PFVXUO3Xk.jpg http://www.subsim.com/radioroom/imag...n_Confused.gif |
Ha, ha, I've forgotten math :D
For me the new parameter should be mass=760.90 ;) |
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