![]() |
I am testing right now hydrophone depth charges sounds based on this audiotrack from this website.
would appreciate if everything goes well if it would be appended into TWOS :salute: |
A Warm Welcome To The Subsim Community > edwardzzzz9
Find Help & Useful Information In My SHIV & SHV Signature Thread Links. Subsim <> How To Donate <> See The Benefits <> Support The Community Treat Yourself To The Wolves Of Steel Mega Mod <> SH5 The Dawn Of A New Beginning The Wolves Of Steel Frequently Asked Questions + Campaign Fix In > FAQ’s & Game Tips (Please Look Here First Before Posting A Question) |
Quote:
|
Quote:
Check "Otto chalkboard" tab in OFEV...Very useful TDW NewUI feature for real navigation... http://s6.postimg.org/4wju91ckx/SH5_...1_18_45_25.jpg |
Quote:
|
Quote:
oh dear Im sick its just a game:haha: Anyway I saw sh5 UI was back cause of tutorial. SH3 more stable and better fps? If so I go for SH3. Anything else I should change in OFEV to match UI change from 5 to 3 if I go for it? |
Quote:
Make sure to "fire up" KSDCommander though...It's mega cool...:yep: |
Quote:
|
Quote:
|
I ve got couple of messages with ppl saying my Twos upgrade for the autoscripts doesn t work and it was a mystery cause it worked fine here. One very easy way to see that is that sub keeps turning some degrees left each dive. I saw in Twos documents that the old autoscripts 04 is still in the game behind the newest. Autoscripts 04 simply doesnt work with the inertia and is far less good than the Twos update wich works nice even without Twos. I used hours in and out of game to finetune for type B. Hope type C isnt slower but I never came so far in the game.(Never tried it as standalone in stock though but who plays that haha maybe its not working at all without Trevs mod.never saw a modlist without it, but I should have checked that.The hole project started as an extention to Trevs automods)The 04 also lacks the patroleaea option where the boat lurks around and goes up to breath and recharge (if OFEV enabled autorecharge)
Edit opps alphabethical list sorry. Well twos update need be last cause the .sha file have same name. Scrap the old one :) Edit 2: xhecked my sh files and it looks ok. I removed my own tweaked version (I like 32 tc) and the Data/Automation folder showed the updated one. Maybe the guy used type A. Type A is too slow, but most ppl get type B fairly quick . |
I think I'm not following you Husk...Could you please brake it down for me, do your scripts work or not? :)
|
Quote:
Let s try . I found out you had both my outdated patrol autoscripts 0.4 and autoscrips 1.0 TWOS tuned in the list, but the last mentioned is active and it works :). it replaces autoscripts 0.4 so that can be thrown away. Reason why I made post was I thought the old was active replacing the newest, but I was wrong. The rest is my typical nonsense. |
Planes fly in bad weather. Can it be fixed?
|
Quote:
Usually, planes in bad weather are not dangerous simple because they cant see you... In order to reduce probability of planes spawning in your area you should maintain radio silence, stay undetected and put some distance between you and the nearest airbase. Code:
[AirStrikeSettings] |
Patrol Area Completion Question
So I understand that patrol areas are time based, and you can't stop the game until it's completed once you start or you will not get credit. If I need to leave to refuel / rearm, will I still be able to return to the patrol area, or will time have passed and I'll just get a new patrol area?
Thanks! |
All times are GMT -5. The time now is 07:52 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright © 1995- 2024 Subsim®
"Subsim" is a registered trademark, all rights reserved.