Naval Warfare Project 19.2 for Fleet Command
The new update mod for Fleet Command is available for you to try any problems let me know. :salute:
You can download it from this forum. http://forums.navalwarfare.net/showt...aller-Download I haven't posted the download link here because NWP Team doesn't what the download link posted any where other than on the NWS Forum. |
I downloaded it last night -- I think you saw my post in the NWS forum about a CTD :)
So far, it seems buggy (CTDs) and confusing (I don't know what any of the weapon systems are anymore!) |
no homing missile bug...??
First of all I'm a new player of FC, but I played 688 H/K, SubCommand for some time, and currently DW.
I recently install FC and NWP mod, I like the idea of going into realism as best as possible, but I then strange thing's happen that the missile (any missile & torpedo) in NWP doesn't have homing ability even with all the lunching platform sensor active :down: (is this a fact or bug:06:) In fact I try to send pair of Hornet to shoot down an innocent civilian twin engine prop plane with "clean-miss" result" and I try again this time pair of Tomcat to shoot down a wide body airliner and came up with the same result (although I managed to shoot it down by cannon shot :nope:). The same thing happen to anti-ship missile and torpedo. Is there a way I can edit (all of them) the missile & torpedo acquisition cone..?? I know you guys had working hard for this mod and it's good one but there is nothing realistic of having missile without homing capability (this ain't WW2 you know:shifty:) So at this moment I uninstall NWP and playing stock FC instead. |
is there any support forum...??
Is there any support forum for this mod other than NWS..??, because I can't register there (something about random question)
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