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-   -   [REL] S3D - Silent 3ditor (https://www.subsim.com/radioroom/showthread.php?t=119571)

jmardlin 02-01-09 01:18 PM

that is what I did and it worked fine but only after I opened it back up a second time.

jmardlin 02-03-09 09:15 PM

skwasjer any idea when you will release 0.9.7

skwasjer 02-04-09 10:34 AM

No specific date, but hopefully soon. Since this will be the final release of S3D (1.0), it is undergoing extensive testing right now. You won't be disappointed though. 0.9.7 is my last test build, and once all issues are ironed out it will become 1.0. Hurray! I'm done!

keltos01 02-04-09 11:25 AM

:cry: nooooo ! no more improvements then ? so sad... you know there's always something more to do...:cry:

great work you did anyways !:yeah:

keltos

skwasjer 02-04-09 04:46 PM

Yup, there's always something extra to do, but not by me for a change...

;)

jmardlin 02-04-09 06:27 PM

looking forward to that. being able to see the damage boxes and spheres will be a big plus doing zon files

keltos01 02-05-09 03:48 AM

Quote:

Originally Posted by skwasjer
Yup, there's always something extra to do, but not by me for a change...

;)

and then there'll be Silent Hunter V wolfes of the Rijksmarine and you won't be able to resist :rotfl:

hopefully..

keltos

---Dagon--- 02-12-09 09:48 AM

Who knows what enlarge the finding of the sub under water what parameter to have charge of consuption of the air for crew on sub. If possible that screen

rodan54 02-13-09 03:32 AM

For some reason I'm getting the following error when I try to import any new mesh (0,0 is not a valid value for double). Even exporting an existing mesh and then re-importing it right back doesn't work. :hmmm:

skwasjer 02-13-09 10:27 AM

Download the latest release.

vickers03 02-19-09 07:05 AM

help
 
i've put some glass shields on the instruments
but is it possible that transparent textures just doesn't
work in the command room/interior?
they do show up in silent editor, but not ingame (solid textures do work).
http://s2.imgimg.de/thumbs/glasssal640ed787jpg.jpg

edit: forget what i said, i didn't include the texture mapping

Anvart 02-21-09 08:09 AM

You should see "light" reflection on your glass objects (SH4) ... ?

vickers03 02-21-09 10:51 AM

Quote:

You should see "light" reflection on your glass objects (SH4) ... ?
i had nothing in game, but i'm starting all over again with
the glass because i forgot to export the uv-mapping in wings3d:doh:

vickers03 02-21-09 10:57 AM

improving TMO
 
i'm trying to improve TMO and corrected the rudder wheel
position by separating the objects in the conning tower,
but how do i get the animation (wheel) back in?:hmmm::hmmm:

http://s2.imgimg.de/thumbs/SH4Img200...bb4b0b8jpg.jpg

Anvart 02-25-09 07:44 AM

For a long time I did not see good news in this thread ... :D


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