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-   -   [REL]The Wolves of Steel - SH5 Megamod (https://www.subsim.com/radioroom/showthread.php?t=210703)

TheBeast 12-07-16 10:03 PM

You could have just run the Game Updater.
~\Ubisoft\Silent Hunter 5\Support\GameUpdater\GU.exe

edpovi 12-08-16 03:27 AM

Into the wolves
 
Howdy all,

I managed to use the Steam version of this game that has been sitting in my library for some time, and get this mega mod working with Windows 10. The posted Steam work around works fine, fairly simple IMO. The "trick" for me was I had to get SH5 registered to UPlay using the Steam .exe before swapping in the extracted .exe.

The rest of the install for the mod went pretty smoothly, thanks for the detailed instructions, tips and FAQs! I've also enjoyed the YouTube and in game tutorials to help get me up to speed!

 
Got boat outfitted in Memel (it is cool to learn this is Lithuania) and was told to head out to the Danzig bay.

Got to the patrol area, spotted two Polish escorts, and was planing to deal with them when the Luftwaffe came by and took care of the issue for me..

Made it to the Danzig port just in time to spot other Luftwaffe raid take care of all the contacts there. Continued west and found a Polish freighter trying to head out of the bay...

[At this point I saved the game and learned via experience what I later read in the FAQ, don't save near active ships. This save would not reload, so I went back to an earlier save and noticed this time the Danzig Air Raid didn't happen, so some stuff appears to be random.]

 
After taking out my first prey, command send me to investigate deeper into the bay and found a merchant at dock, time for a harbor raid. Conveniently, the patrolling Coastal Boat decided to break for dinner and made a nice stationary target as well.

After taking out the ships docked in Danzig in similar fashion, I was out of torpedoes, as at least 3 were duds.

On my way out of the bay, I found two more merchants, and decided to use the deck gun.

The next day, at the edge of the patrol area, command wanted me to investigate a contact. Found the three patrolling warships I saw earlier, and a new merchant, but my request for supplies was denied, so sent in a contact report.

Message from Command, "Be more aggressive". With what? I suppose I could take the knife from the cook and climb aboard the ship...

At this point I patrol a bit help spot contacts and then head for Kiel at the appointed time.


My main question at this point is the flow / structure of the game. I noticed that there is an overall campaign, chapters, patrols, missions, and secondary objectives.

When I read the notice in the FAQ about watching the campaign times, and making sure I was "on patrol", I thought that applied to objective timeline, in this case I think it was Sep 5 39. So I stayed in the area, without ammo for a couple of days just to make sure I'm out at that time.

But it seems that isn't needed for mission ends, only the end of a chapter?

I also noticed there are some messages in the "Captains Log", that I don't recall seeing in the Radio Log. One was something along the lines of "Objectives complete, return or patrol further". I'd guess I could have went to Kiel at that point?

I also noticed that some radio messages have "red" or "blue" backgrounds. It seems to be the "important direct orders / requests". Is there a specific meaning to the colors?

Minor note, I noticed that in some places, I'm listed as U-28, and others as U-35?

Also, the ships log seems to have a feature to save and load journals; is there a guide on how that should be used?

The Enigma machine was interesting and educational, I knew some of the details, but this was definitely more in-depth. I probably spent over an hour decoding the first message as I learned how to operate the machine. It was really funny decoding the 2nd one, and having the radio man give me a new message that gave me the same info. He stayed clear of me the next couple of hours...

It has been a fun first few days with the mods, thanks!
:Kaleun_Thumbs_Up:

-Ed

MCM 12-08-16 04:14 AM

RTFM or: Read the Readme, thats why it is called "read me". No offense...

Yukon 12-08-16 10:26 AM

Game updater wasn't working...

fitzcarraldo 12-08-16 11:07 AM

Quote:

Originally Posted by Yukon (Post 2451086)
Game updater wasn't working...

Download the update 1.02 from the Ubi page. Don´t use Uplay for update the game.

Also download the last Uplay from Ubi, directly, and install it. Don´t wait to automatics updates from Uplay.

Regards.

Fitzcarraldo :Kaleun_Salute:

Yukon 12-08-16 01:18 PM

Quote:

Originally Posted by vdr1981 (Post 2450908)
I'm not 100% sure but I think that enigma should work just fine even with steam. ..

Your right, Enigma is working fine, I wasn't :) I received the message Sept 01/39 and used that date. The message was dated for Aug. 31/39.

Yukon 12-08-16 01:23 PM

Quote:

Originally Posted by fitzcarraldo (Post 2451094)
Download the update 1.02 from the Ubi page. Don´t use Uplay for update the game.

Also download the last Uplay from Ubi, directly, and install it. Don´t wait to automatics updates from Uplay.

Regards.

Fitzcarraldo :Kaleun_Salute:

I didn't after finding out the Uplay wasn't working for me and got the 1.2 update for the collector's edition and The Wolves of Steel is working great now.

Cheers

edpovi 12-09-16 01:20 AM

Departed Kiel and used river to Brunsbüttel, but got CTD when approaching the first city, Rendsburg, near the island.

I have a "safe-ish" loadable save on the river a few KM past the gate into the river, but got a CTD again at the same location. :hmmm:

In both cases, my max TC was 16x.

EDIT:
Used an older save just outside the Kiel Pen, and made it though the river past Brunsbüttel.
I'd guess the other save wasn't safe after all...

-Ed

vdr1981 12-09-16 04:39 AM

Quote:

Originally Posted by edpovi (Post 2451214)
Departed Kiel and used river to Brunsbüttel, but got CTD when approaching the first city, Rendsburg, near the island.

I have a "safe-ish" loadable save on the river a few KM past the gate into the river, but got a CTD again at the same location. :hmmm:

In both cases, my max TC was 16x.

EDIT:
Used an older save just outside the Kiel Pen, and made it though the river past Brunsbüttel.
I'd guess the other save wasn't safe after all...

-Ed

Near Kiel Ctds should be practically eliminated with v1.06. Are you sure that you have installed all correctly? No aditional mods? What was your kiel departure date?

alber99 12-09-16 05:31 AM

More than 40 hours played, not a single CTD. WoS 1.06 is really awesome, a big step forward.

However, the stuck destroyers bug happened sometimes, several of them on the same patrol. I saved and reload, but the problem insisted on appearing some minutes later. Is there any other solution or suggestion to avoid this problem? :hmmm:

A lot of thanks! :salute:

Tonci87 12-09-16 02:56 PM

Quote:

Originally Posted by alber99 (Post 2451225)
More than 40 hours played, not a single CTD. WoS 1.06 is really awesome, a big step forward.

However, the stuck destroyers bug happened sometimes, several of them on the same patrol. I saved and reload, but the problem insisted on appearing some minutes later. Is there any other solution or suggestion to avoid this problem? :hmmm:

A lot of thanks! :salute:

I second this, It is the most annoying bug in the game.

vdr1981 12-09-16 03:32 PM

Quote:

Originally Posted by Tonci87 (Post 2451344)
I second this, It is the most annoying bug in the game.

Quick save/reload always worked for me when dealing with sticky destroyers. ..

Tonci87 12-09-16 03:44 PM

Quote:

Originally Posted by vdr1981 (Post 2451353)
Quick save/reload always worked for me when dealing with sticky destroyers. ..

Yeah it does work, but sometimes you are simply not sure if a DD is stuck to you or not, and then it really gets annoying

THEBERBSTER 12-09-16 05:23 PM

Hi Vecko
I am in Norweigian waters and had an Enigama message to send a weather report.
Neither the WO or radio operator has this particular command other than sending a Status report.
Peter

edpovi 12-09-16 09:06 PM

Quote:

Originally Posted by vdr1981 (Post 2451222)
Near Kiel Ctds should be practically eliminated with v1.06. Are you sure that you have installed all correctly? No aditional mods? What was your kiel departure date?


I'm new, so I'm not 100% sure, but I followed the basic instructions for installing 1.06 and the update. The only thing different, is I have the Steam version, so I extracted the SH5.exe from the patch listed in the work around.

I didn't add any other mods. Heck, I'm still trying to learn the basic game and the mods already included in the WoS.

My departure date was 29 Sep.

I made a save just as I exited the Pen, then I navigated a bit past the locks into the river, and made another save when there were no ships in visual range. But then got the CTD when the first city was in visual range. I reloaded the save just past the docks, and again got the CTD. After posting, I loaded the save just outside of the PEN, and it worked OK, made it past the river.

It was interesting making that trip, as it was dusk as I reached the first city and navigated the rest of the river in darkness, but at least the moon was out.


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