Quote:
Originally Posted by Von_Stolzenberg
(Post 2432926)
Thank you for this mod pack, maybe I will fine tune it a bit. As I dont like the rusty Ship so much (because of the texture clipping here and there)
But it is really a wonderful collection and spending some time to decrypt messages with the M4 is so god damn awesome. The PDF manual is really great.
also I fel miserable as I am only playing with 50% difficulty and I suck at navigation and memorizing alll the stuff I need to successfully calculate a torpedo setting for an attack.
Still have much fun =)
ohh BTW I can not figure out how to use the Options editor.... so I cant test the UI mods as well as finally get rid of changing options on map screen over and over again.
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I believe 100% of the guys playing lower difficulty TWOS just dont have all the info how relationship of sub with target does work.
You always have triangle there and most of the time the triangle tips are your stationary position, and 2 positions of your target. position where you are get all the info at first and position where you want to fire.
my #1 rule EVER is - If you see ship at some bearing and you know its AoB - you can simply subtract its future bearing at future AoB 1:1 - Its because the rule every inner angles in triangle sums always 180.
So when you see ship goes from your left to the right at bearing 270, with AoB 60 - it means you see him at tip of triangle with 60 degrees angle, you can say right now, he will be AoB 90 at your bearing 300! (270 + (90-60))
Because when you draw it, you have the triangle with his position at AoB60, his future position at 90AoB and your position.
The point at future 90AoB is 90 degrees, its current position 60 AoB = 60 degress, the angle at your position is therefore 180-90-60=30 degrees.
So it even means that if you want to shoot at his 120 AoB (when he will be already moving away), it will be at your bearing when you've seen him 90AoB+30 = 330. Everytime the same!
And what more - If you know where he will be 90 AoB, yhou dont ever need to mess with TDC manually, just move the periscope to the bearing were he will be 90 Aob, set TDC to manual, insert 90AoB, set TDC back to auto, move peri to him and you got him - TDC will show always his current AoB now dynamically!
And you didn't have to input some bullshet like 43 degrees AoB or something like this. You can always set 90 AoB easily into TDC..
Check this post