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-   -   [REL] S3D - Silent 3ditor (https://www.subsim.com/radioroom/showthread.php?t=119571)

lurker_hlb3 07-06-08 06:37 PM

This great. With the viewer I just solved two problems I been having for the last month in less then 5 minutes.

You have made my life so much easier

Thanks again for a "great" tool

Digital_Trucker 07-06-08 07:00 PM

I have to say thanks, again, also. I've been trying to add a piece of 3d to a model and either succeeded in nothing or added a CTD to the game:rotfl:. Being able to view the model took care of half the problem and a revelation in my old brain regarding how things are ordered took care of the other half.

Now all I have to do is learn how to texture the black piece of material:rotfl:and I'll be all set:up: Have a beer on my behalf and enjoy your time off:sunny:

AVGWarhawk 07-06-08 07:43 PM

Quote:

Originally Posted by skwasjer
I'm not sure myself. People wanted this, so now they have it... :88)

Man, did I laugh out loud at that response. Nice work skwasjer. Maybe one day I will figure out just what the heck it does. :-?

THE_MASK 07-06-08 07:57 PM

Quote:

Originally Posted by AVGWarhawk
Quote:

Originally Posted by skwasjer
I'm not sure myself. People wanted this, so now they have it... :88)

Man, did I laugh out loud at that response. Nice work skwasjer. Maybe one day I will figure out just what the heck it does. :-?

Thats easy , i can now look at the models in S3D as well as the museum .

skwasjer 07-06-08 07:58 PM

The new model viewer allows modders to look at a DAT-file like as if it was rendered in game. Well not entirely because it's still very simple but it's a start. Obviously I don't intend to support everything the game does, which would be stupid anyway (I'm not trying to make a new game here). It gives the modder the ability to change things, and directly see what they changed visually, without the need to fire up the game to see what the result was. It is basically a huge time saver... And time is as we all know, sparse.

Now they can start to waste time on more important matters like full modded interiors ;) j/k

THE_MASK 07-06-08 08:02 PM

I was joking . Cannot wait for the cavalcade of new mods with S3D .

skwasjer 07-06-08 08:11 PM

And I was talking to AVG and anyone else that may wonder :up:

PS: the museum > S3D

DrBeast 07-07-08 07:10 AM

Quote:

Originally Posted by skwasjer
PS: the museum > S3D

Bah...the only thing I might accept is Guinness > S3D. Everything else, S3D wins without even breaking a sweat! :up:
Oh...uh...and I'm sorry to say, but feta >>> S3D! :rotfl:

Sailor Steve 07-07-08 08:34 AM

Quote:

Originally Posted by AVGWarhawk
Maybe one day I will figure out just what the heck it does. :-?

I already know what it does: it lets other people do cool things while I watch and say "Ooooooh".

keltos01 07-08-08 08:47 AM

The more I use it, the more I like it !!! GREAT function that 3d viewer, modding becomes a breeze now :yep:

Can't thank you enough !

Have a good holiday, you deserve it Skwasjer :up:

AVGWarhawk 07-08-08 12:33 PM

Quote:

Originally Posted by skwasjer
The new model viewer allows modders to look at a DAT-file like as if it was rendered in game. Well not entirely because it's still very simple but it's a start. Obviously I don't intend to support everything the game does, which would be stupid anyway (I'm not trying to make a new game here). It gives the modder the ability to change things, and directly see what they changed visually, without the need to fire up the game to see what the result was. It is basically a huge time saver... And time is as we all know, sparse.

Now they can start to waste time on more important matters like full modded interiors ;) j/k


Having not to fire up the game to test something is a HUGE time saver. That right there is worth it's weight in gold. :up:

Carotio 07-09-08 08:54 AM

I was just in a pc shop today, where I happened to see an old game, and by looking at his avatar:
http://www.subsim.com/radioroom/images/ranks/zeus3.jpg
I was wondering if skwasjer has been playing Age of Mythology in his past...? :lol:

skwasjer 07-09-08 09:44 AM

Yes I have, but truth be told, I'm not responsible for my avatar. longam asked Neal to put this avatar up for me, and it took me over 2 months to realize it myself :rotfl:

Digital_Trucker 07-09-08 11:43 AM

Quote:

Originally Posted by skwasjer
Yes I have, but truth be told, I'm not responsible for my avatar. longam asked Neal to put this avatar up for me, and it took me over 2 months to realize it myself :rotfl:

Dang it, skwas, please be careful of the timing of your jokes:rotfl:I just cleaned my monitor and this mouthful of Gatorade would have made a huge sticky mess to clean up.

AVGWarhawk 07-09-08 11:49 AM

Quote:

Originally Posted by Digital_Trucker
Quote:

Originally Posted by skwasjer
Yes I have, but truth be told, I'm not responsible for my avatar. longam asked Neal to put this avatar up for me, and it took me over 2 months to realize it myself :rotfl:

Dang it, skwas, please be careful of the timing of your jokes:rotfl:I just cleaned my monitor and this mouthful of Gatorade would have made a huge sticky mess to clean up.


Hehe...I remember you asking me about it and why it never changed. Oh well, it looks great and with your S3D editor I think it is very fitting of the wisdom behind it.


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