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-   -   [REL]The Wolves of Steel - SH5 Megamod (https://www.subsim.com/radioroom/showthread.php?t=210703)

Nobon 08-30-16 08:01 PM

Is this for real?
Left Kiel, gone through canal, left Heligoland, and then I realised that I can`t raise TC over 64 for a very long time. (had some time on 512, but then it... closed up to view distance???)

Turned out, that from 14000m to 8400 m distance, one of our Kriegsmarine destroyer is keep following me... As soon as I stop, It starts to randomly circle in a small area. As soon as I start, it starts following me from 8400 to 14000m distance, slowly varying it`s course by zigzags, but mainly stays on my course, just a bit on the distance, that I can barely see it...

It follows me on PURPOSE! I stop, it starts to wander in small circles... I start, it starts...

Please, what is this? XD

I can`t go up to travel speed because of this damn stalker...

Help, what can I do? :D This is so annoying, yet hilarious...
I can never get a few hours of gaming between workdays, something always happens XD


Edit:
Also, though I installed encrypted BdU msg mod, I only receive uncoded messages now. I only had one coded (with the uncoded equivalent reveived aswell) at the polish start.

kevinsue 08-30-16 08:35 PM

http://i67.tinypic.com/ve3rdy.jpg

Set "Travel" mode with the icon next to the TC1 icon. You can change literally 1000's of events that trigger TC** in the Options File Editor Viewer.

Nobon 08-30-16 10:47 PM

Thanks! I try that :) (though game-stability-wise there`s a reason for 64 tc max when any ship is rendered) But why is a german destroyer sneaking up one me, -exactly- in a mannner how an U-boat tries to follow a convoy? Keeping distance, stops, maneuvers, but geenerally always there, and adapts to our course... ?:doh:

Like I had a Gestapo spy on my tail, or an "invisible" escort. ... Exactly the same manner how destroyers lured U-boat in later on the war- keeping distance, just out of visual sight of the convoy, then suddenly roams in.

Like my ghost bodyguard now.
I'm sure that's a misfiring behaviour script XD but what does that destroyer think? Who I am?
A freighter in 43? (it's 39 here >D around now they went on tightly together with their precious ones...)

I would really love to know what kind of AI pattern he follows, and why

steevo45 08-31-16 01:09 AM

Upgrade to 1:05
 
Quick question as I haven't played in ages. Do I have to completely uninstall the game in order to go from 1:04 to 1:05 or do I just download to mods folder?
Many thanks

vdr1981 08-31-16 02:38 AM

Quote:

Originally Posted by Unkki (Post 2430678)
I'm having CTD's exactly at the same moment every time, when I leave the Kiel base. As soon as the sub is out of the bunker a CTD, every single time.

Just before I upgraded my paint and the hydrophone and accepted the mission in the east of England.

- Version 16.5 (also happaned on 16.4)
- No extra mods
- New user, but have been past this Kiel part before without issues

Help please :wah:

Date, time? Everything installed correctly for sure?
Try to load last gamesave from previous patrol and edit days spent in the bunker in order to avoid problematic date. Otherwise you can try to just skip problematic patrol by ending it immediately...


Quote:

Originally Posted by THEBERBSTER (Post 2430793)
Just had a second ctd.
One in the current patrol.
One in the previous patrol.
Both times talking to the crew to keep the morale up.
The ctd's both happened when talking to the last crew member Kurt Faust in the stern torpedo room.

Peter

Quote:

Originally Posted by HW3 (Post 2430820)
Peter,
I talk to them every few days, usually all of them as I travel around the boat checking things out, (The kaluen needs to be seen by the crew from time to time). I've had no CTD's while doing it.

I also noticed that complex crew animation scripts (when interacting, especially with Kurt Faust) can sometime crash the game after long playing session...That's why I avoid interaction , for example, after successful convoy attack ect...The issue is quite rare though... Also, Kurt Faust has no any interaction options, no need to talk with him...

steevo45 08-31-16 03:27 AM

Question Again
 
Quick question as I haven't played in ages. Do I have to completely uninstall the game in order to go from 1:04 to 1:05 or do I just download to mods folder?
Many thanks
I apologize for asking the question again but didn't find an answer after searching in tips section.

vdr1981 08-31-16 03:28 AM

Quote:

Originally Posted by steevo45 (Post 2430870)
Quick question as I haven't played in ages. Do I have to completely uninstall the game in order to go from 1:04 to 1:05 or do I just download to mods folder?
Many thanks
I apologize for asking the question again but didn't find an answer after searching in tips section.

Check first post...

THEBERBSTER 08-31-16 04:34 AM

Hi Vecko
That was an interesting point you made as I assumed you had to speak to all the crew because you either get "Keep up the good work" or "Nothing more to say".
I thought "Keep up the good work" for the crew that do not have questions still had an effect on morale?
I usually go to Dieter Epp on the bridge first and through the rest of the crew about 15 minutes later after each game load.
I do not use the negative questions, for example the cook and his violin.
I assume also you are asking one or more of the same questions each time?
I have been playing SH5 for nearly 4 years and I am still constantly learning about this game and the mistakes I make, including those I make on Subsim.:oops:
Peter

DafXF95 08-31-16 12:58 PM

Hello Guys

is ther any Chance to play this with the Steam Version too?

Aktungbby 08-31-16 01:01 PM

Welcome aboard!
 
DafXF95!:Kaleun_Salute:

SnipersHunter 08-31-16 01:38 PM

Quote:

Originally Posted by DafXF95 (Post 2430963)
Hello Guys

is ther any Chance to play this with the Steam Version too?

You could try that out: http://www.subsim.com/radioroom/showthread.php?t=214687

If this works you should be able to use this mod aswell...

THEBERBSTER 08-31-16 02:07 PM

The original version that you posted does not work.
Try this amended one.
Post #161 TDW’s Generic File Patcher Steam Installation Instructions By sirrawsrsalot > Updated Version
Peter

skin-nl 08-31-16 03:30 PM

Quote:

Originally Posted by Nobon (Post 2430822)
Is this for real?

Turned out, that from 14000m to 8400 m distance, one of our Kriegsmarine destroyer is keep following me... As soon as I stop, It starts to randomly circle in a small area. As soon as I start, it starts following me from 8400 to 14000m distance, slowly varying it`s course by zigzags, but mainly stays on my course, just a bit on the distance, that I can barely see it...

It follows me on PURPOSE! I stop, it starts to wander in small circles... I start, it starts...

Please, what is this? XD

I can`t go up to travel speed because of this damn stalker...

Help, what can I do? :D This is so annoying, yet hilarious...
I can never get a few hours of gaming between workdays, something always happens XD

Hi Nobon

Just save the game an then load the saved game, Then the destroyer will stop following you. I had this a couple of times with enemy destroyers.......i went crazy :timeout:

So when i had this the first time i saved the game and quit.The next day i loaded the save game and the destroyers stopped following me :up:

Michael

Jimbuna 08-31-16 04:02 PM

Welcome to SubSim DafXF95 :sunny:

THEBERBSTER 08-31-16 04:29 PM

A Warm Welcome To The Subsim Community > DafXF95
Subsim <> How To Donate <> See The Benefits <> Support The Community
The Wolves Of Steel Frequently Asked Questions (FAQ’s) & Game Tips (Please Look Here First Before Posting A Question) (Do not post your problems here if you have added additional mods to TWOS make a new thread)
Post #161 TDW’s Generic File Patcher Steam Installation Instructions By sirrawsrsalot > Updated Version


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