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-   -   [REL]The Wolves of Steel - SH5 Megamod (https://www.subsim.com/radioroom/showthread.php?t=210703)

hyland 04-05-14 04:22 AM

Quote:

Originally Posted by Taikido (Post 2193854)
For me, the Problem with the cutted off RAOBF still exists. :-? I installed the manos scopes and deleted the two files like hyland said. Any ideas? Maybe I have to delete some other files too? My load order now is like the one from hyland.

Thanks in advance :yep:

Update: I also installed the 16:9 files for emtguf scopes (copy and paste -> overwriting the old ones)...- same problem.

What else can I do ?

Hm.....
If you tell me your e-mail adress
I'll send my custom file for wolves of steel.
I make WOS mods graphics better.
And fix some bugs too.
(RAOBF problems too)

Just enable it after WOS mod.

Taikido 04-05-14 05:03 AM

Quote:

Originally Posted by hyland (Post 2194115)
Hm.....
If you tell me your e-mail adress
I'll send my custom file for wolves of steel.
I make WOS mods graphics better.
And fix some bugs too.
(RAOBF problems too)

Just enable it after WOS mod.

I sent you my e-mail adress :)

:sunny: thanks alot :up: :salute:

vdr1981 04-05-14 12:04 PM

RAOBF fix...http://www.subsim.com/radioroom/show...&postcount=330

steineib 04-05-14 12:33 PM

hmm also somehow i was on a mission in the : south western approaches, had found a task force and sunk a glorious fleet carrier at 5° 21' W 49° 02' N but the tonnage was not countet, but is was still in the circle of the mission. any ideas if this is normaly ? and i still have there the "problem" with the airplanes

Nufsed 04-07-14 03:37 AM

Hi all, I'm using TWOS (Which is great, thank you) but the sonar does not seem to work:/\\!! (or perhaps I'm doing something wrong):hmmm:. Any advice would be much appreciated.

vdr1981 04-10-14 05:33 AM

Greetings Captains! I'm very sorry because of my period of inactivity , I'm a bit busy these days...

The next update of the megamod will be released when TDW's New UI's 7.5.0 is officially released and also when I confirm necessary level of stability.

Also, a friend of mine reported CTD when game reach apr 01 1940. Can anyone confirm this and if yes, does anyone know what's going on here?:hmmm:

Nufsed 04-10-14 06:25 AM

Hi mate, thanks again for a great "combo". Will keep you posted vis a vie "April1 st crash (I've just got to Dec 1939):up:

Sjizzle 04-10-14 09:49 AM

Quote:

Originally Posted by Nufsed (Post 2194811)
Hi all, I'm using TWOS (Which is great, thank you) but the sonar does not seem to work:/\\!! (or perhaps I'm doing something wrong):hmmm:. Any advice would be much appreciated.


how doesn't work your sonar guy ?
if u are surfaced then is normal to not report you any contact...
best place to listen the sea is to dive to 30m and stop all engine and wait ...

Nufsed 04-11-14 12:50 AM

Hi Mate, thanks for the reply. I reinstalled everything and it all seems fine now. I do get the odd CTD, which I can't seem to pin down,:hmmm::hmmm: but it's rare and I save a lot:up:

steineib 04-11-14 07:09 AM

moin vdr1981, to your question. no i had no CTD on the apr 1 1940.

vdr1981 04-11-14 08:41 AM

Quote:

Originally Posted by steineib (Post 2196379)
moin vdr1981, to your question. no i had no CTD on the apr 1 1940.

Tnx!:up:
Do you remember were you actually in the mission on this particular date or is it skipped in the bunker?

steineib 04-11-14 09:22 AM

hmmm im not sure if i was there on a patrol or if i was there in the bunker for repair + refil blabla. oh no , i got now a problem. yesterday even i had play a bit and save, so today i load the save and if i press m for the map : silent hunter have a problem .......

Lastman 04-12-14 06:29 AM

when we will have an updated version? :subsim:

Nufsed 04-12-14 11:08 AM

Quote:

Originally Posted by Lastman (Post 2196715)
when we will have an updated version? :subsim:

See

Quote:

Originally Posted by vdr1981 (Post 2195930)
Greetings Captains! I'm very sorry because of my period of inactivity , I'm a bit busy these days...

The next update of the megamod will be released when TDW's New UI's 7.5.0 is officially released and also when I confirm necessary level of stability.

Also, a friend of mine reported CTD when game reach apr 01 1940. Can anyone confirm this and if yes, does anyone know what's going on here?:hmmm:


milky 04-15-14 01:20 AM

Anyway to reduce the tonnage with this mod? I am failing objectives left and right.

I've gotten 60,000 tons on a single mission because i had to raid a port to even get any kills; not to mention that it isnt even half way yet on the tonnage objective amount. I am not finding any substantial convoys or ships of note. Very very rarely, and i am failing objectives left and right because i cannot meet the tonnage.

Is there any way to reduce the tonnage needed, i believe it's too much, at the moment, for me.

------

I did run across a whale which was awesome.

Nufsed 04-15-14 03:24 AM

Quote:

Originally Posted by milky (Post 2197643)
Anyway to reduce the tonnage with this mod? I am failing objectives left and right.

I've gotten 60,000 tons on a single mission because i had to raid a port to even get any kills; not to mention that it isnt even half way yet on the tonnage objective amount. I am not finding any substantial convoys or ships of note. Very very rarely, and i am failing objectives left and right because i cannot meet the tonnage.

Is there any way to reduce the tonnage needed, i believe it's too much, at the moment, for me.

------

I did run across a whale which was awesome.

I think you need to take this up with Trevally, I find myself in the same position.

vdr1981 04-15-14 06:19 AM

Regarding tonnage issues, there were many talks with Trevally about this but he is very consistent that tonnage goals are just pure cosmetics and not something to be 100% followed .
However, this can be very distracting for most players, forcing them to do unrealistic harbor raids in order to fulfill tonnage requests.
You can edit your tonnage goals even while you're in the middle of campaign...

Go to my documents/SH/data/cfg/SaveGames/00000005(or similarly called last save)/Campaign-2014-04-11_1547/Campaign.cfg

Open the file with notepad and colored values will alowe you to edit your tonnage requests while in the mission...

Code:

[Campaign.CampObj.MacroObj 5.PersObj 1]
PersObjType=0
Name=Hunt_around_the_British_Eastern_Coast
Description=Campaign.CampObj.MacroObj 5.PersObj 1.Description
RelatedMapLocations=Line_BCW
IsCompleted=false

[Campaign.CampObj.MacroObj 5.PersObj 1.Amount]
IsTonnage=true
Tonnage=70000
NumOfShips=0


Nufsed 04-15-14 07:16 AM

Thank you Vecko, much appreciated.:rock: And thanks again for a great MOD Combo, I'm really looking forward to the updated version. It makes life so much simpler:up:

Paajtor 04-15-14 02:50 PM

Quote:

Originally Posted by Nufsed (Post 2197729)
:rock: And thanks again for a great MOD Combo, I'm really looking forward to the updated version. It makes life so much simpler:up:

Couldn't agree more!

milky 04-15-14 03:14 PM

Thanks for the info!


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